提交 ad6aae45 编写于 作者: Y yao

more fix of mismatch functions on CPU OCL

上级 2c06e59a
...@@ -953,8 +953,8 @@ CvSeq *cv::ocl::OclCascadeClassifier::oclHaarDetectObjects( oclMat &gimg, CvMemS ...@@ -953,8 +953,8 @@ CvSeq *cv::ocl::OclCascadeClassifier::oclHaarDetectObjects( oclMat &gimg, CvMemS
//int flag = 0; //int flag = 0;
oclMat gimg1(gimg.rows, gimg.cols, CV_8UC1); oclMat gimg1(gimg.rows, gimg.cols, CV_8UC1);
oclMat gsum(totalheight, gimg.cols + 1, CV_32SC1); oclMat gsum(totalheight + 4, gimg.cols + 1, CV_32SC1);
oclMat gsqsum(totalheight, gimg.cols + 1, CV_32FC1); oclMat gsqsum(totalheight + 4, gimg.cols + 1, CV_32FC1);
//cl_mem cascadebuffer; //cl_mem cascadebuffer;
cl_mem stagebuffer; cl_mem stagebuffer;
......
...@@ -106,7 +106,7 @@ static void icvContourMoments( CvSeq* contour, CvMoments* mom ) ...@@ -106,7 +106,7 @@ static void icvContourMoments( CvSeq* contour, CvMoments* mom )
bool is_float = CV_SEQ_ELTYPE(contour) == CV_32FC2; bool is_float = CV_SEQ_ELTYPE(contour) == CV_32FC2;
if (!cv::ocl::Context::getContext()->impl->double_support && is_float) if (!cv::ocl::Context::getContext()->supportsFeature(Context::CL_DOUBLE) && is_float)
{ {
CV_Error(CV_StsUnsupportedFormat, "Moments - double is not supported by your GPU!"); CV_Error(CV_StsUnsupportedFormat, "Moments - double is not supported by your GPU!");
} }
...@@ -146,7 +146,7 @@ static void icvContourMoments( CvSeq* contour, CvMoments* mom ) ...@@ -146,7 +146,7 @@ static void icvContourMoments( CvSeq* contour, CvMoments* mom )
cv::Mat dst(dst_a); cv::Mat dst(dst_a);
a00 = a10 = a01 = a20 = a11 = a02 = a30 = a21 = a12 = a03 = 0.0; a00 = a10 = a01 = a20 = a11 = a02 = a30 = a21 = a12 = a03 = 0.0;
if (!cv::ocl::Context::getContext()->impl->double_support) if (!cv::ocl::Context::getContext()->supportsFeature(Context::CL_DOUBLE))
{ {
for (int i = 0; i < contour->total; ++i) for (int i = 0; i < contour->total; ++i)
{ {
...@@ -161,7 +161,7 @@ static void icvContourMoments( CvSeq* contour, CvMoments* mom ) ...@@ -161,7 +161,7 @@ static void icvContourMoments( CvSeq* contour, CvMoments* mom )
a12 += dst.at<cl_long>(8, i); a12 += dst.at<cl_long>(8, i);
a03 += dst.at<cl_long>(9, i); a03 += dst.at<cl_long>(9, i);
} }
} }
else else
{ {
a00 = cv::sum(dst.row(0))[0]; a00 = cv::sum(dst.row(0))[0];
......
...@@ -5,19 +5,93 @@ int bit1Count(float x) ...@@ -5,19 +5,93 @@ int bit1Count(float x)
{ {
int c = 0; int c = 0;
int ix = (int)x; int ix = (int)x;
for (int i = 0 ; i < 32 ; i++) for (int i = 0 ; i < 32 ; i++)
{ {
c += ix & 0x1; c += ix & 0x1;
ix >>= 1; ix >>= 1;
} }
return (float)c; return (float)c;
} }
float reduce_block(__local float *s_query,
__local float *s_train,
int block_size,
int lidx,
int lidy,
int distType
)
{
/* there are threee types in the reducer. the first is L1Dist, which to sum the abs(v1, v2), the second is L2Dist, which to
sum the (v1 - v2) * (v1 - v2), the third is humming, which to popc(v1 ^ v2), popc is to count the bits are set to 1*/
float result = 0;
switch(distType)
{
case 0:
for (int j = 0 ; j < block_size ; j++)
{
result += fabs(s_query[lidy * block_size + j] - s_train[j * block_size + lidx]);
}
break;
case 1:
for (int j = 0 ; j < block_size ; j++)
{
float qr = s_query[lidy * block_size + j] - s_train[j * block_size + lidx];
result += qr * qr;
}
break;
case 2:
for (int j = 0 ; j < block_size ; j++)
{
result += bit1Count((uint)s_query[lidy * block_size + j] ^ (uint)s_train[(uint)j * block_size + lidx]);
}
break;
}
return result;
}
float reduce_multi_block(__local float *s_query,
__local float *s_train,
int max_desc_len,
int block_size,
int block_index,
int lidx,
int lidy,
int distType
)
{
/* there are threee types in the reducer. the first is L1Dist, which to sum the abs(v1, v2), the second is L2Dist, which to
sum the (v1 - v2) * (v1 - v2), the third is humming, which to popc(v1 ^ v2), popc is to count the bits are set to 1*/
float result = 0;
switch(distType)
{
case 0:
for (int j = 0 ; j < block_size ; j++)
{
result += fabs(s_query[lidy * max_desc_len + block_index * block_size + j] - s_train[j * block_size + lidx]);
}
break;
case 1:
for (int j = 0 ; j < block_size ; j++)
{
float qr = s_query[lidy * max_desc_len + block_index * block_size + j] - s_train[j * block_size + lidx];
result += qr * qr;
}
break;
case 2:
for (int j = 0 ; j < block_size ; j++)
{
//result += popcount((uint)s_query[lidy * max_desc_len + block_index * block_size + j] ^ (uint)s_train[j * block_size + lidx]);
result += bit1Count((uint)s_query[lidy * max_desc_len + block_index * block_size + j] ^ (uint)s_train[j * block_size + lidx]);
}
break;
}
return result;
}
/* 2dim launch, global size: dim0 is (query rows + block_size - 1) / block_size * block_size, dim1 is block_size /* 2dim launch, global size: dim0 is (query rows + block_size - 1) / block_size * block_size, dim1 is block_size
local size: dim0 is block_size, dim1 is block_size. local size: dim0 is block_size, dim1 is block_size.
*/ */
__kernel void BruteForceMatch_UnrollMatch( __kernel void BruteForceMatch_UnrollMatch_D5(
__global float *query, __global float *query,
__global float *train, __global float *train,
//__global float *mask, //__global float *mask,
...@@ -42,7 +116,6 @@ __kernel void BruteForceMatch_UnrollMatch( ...@@ -42,7 +116,6 @@ __kernel void BruteForceMatch_UnrollMatch(
__local float *s_train = sharebuffer + block_size * max_desc_len; __local float *s_train = sharebuffer + block_size * max_desc_len;
int queryIdx = groupidx * block_size + lidy; int queryIdx = groupidx * block_size + lidy;
// load the query into local memory. // load the query into local memory.
for (int i = 0 ; i < max_desc_len / block_size; i ++) for (int i = 0 ; i < max_desc_len / block_size; i ++)
{ {
...@@ -55,11 +128,9 @@ __kernel void BruteForceMatch_UnrollMatch( ...@@ -55,11 +128,9 @@ __kernel void BruteForceMatch_UnrollMatch(
// loopUnrolledCached to find the best trainIdx and best distance. // loopUnrolledCached to find the best trainIdx and best distance.
volatile int imgIdx = 0; volatile int imgIdx = 0;
for (int t = 0 ; t < (train_rows + block_size - 1) / block_size ; t++) for (int t = 0 ; t < (train_rows + block_size - 1) / block_size ; t++)
{ {
float result = 0; float result = 0;
for (int i = 0 ; i < max_desc_len / block_size ; i++) for (int i = 0 ; i < max_desc_len / block_size ; i++)
{ {
//load a block_size * block_size block into local train. //load a block_size * block_size block into local train.
...@@ -69,38 +140,7 @@ __kernel void BruteForceMatch_UnrollMatch( ...@@ -69,38 +140,7 @@ __kernel void BruteForceMatch_UnrollMatch(
//synchronize to make sure each elem for reduceIteration in share memory is written already. //synchronize to make sure each elem for reduceIteration in share memory is written already.
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
/* there are threee types in the reducer. the first is L1Dist, which to sum the abs(v1, v2), the second is L2Dist, which to result += reduce_multi_block(s_query, s_train, max_desc_len, block_size, i, lidx, lidy, distType);
sum the (v1 - v2) * (v1 - v2), the third is humming, which to popc(v1 ^ v2), popc is to count the bits are set to 1*/
switch (distType)
{
case 0:
for (int j = 0 ; j < block_size ; j++)
{
result += fabs(s_query[lidy * max_desc_len + i * block_size + j] - s_train[j * block_size + lidx]);
}
break;
case 1:
for (int j = 0 ; j < block_size ; j++)
{
float qr = s_query[lidy * max_desc_len + i * block_size + j] - s_train[j * block_size + lidx];
result += qr * qr;
}
break;
case 2:
for (int j = 0 ; j < block_size ; j++)
{
//result += popcount((uint)s_query[lidy * max_desc_len + i * block_size + j] ^ (uint)s_train[j * block_size + lidx]);
result += bit1Count((uint)s_query[lidy * max_desc_len + i * block_size + j] ^(uint)s_train[j * block_size + lidx]);
}
break;
}
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
} }
...@@ -116,8 +156,8 @@ __kernel void BruteForceMatch_UnrollMatch( ...@@ -116,8 +156,8 @@ __kernel void BruteForceMatch_UnrollMatch(
} }
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
__local float *s_distance = (__local float *)(sharebuffer); __local float *s_distance = (__local float*)(sharebuffer);
__local int *s_trainIdx = (__local int *)(sharebuffer + block_size * block_size); __local int* s_trainIdx = (__local int *)(sharebuffer + block_size * block_size);
//find BestMatch //find BestMatch
s_distance += lidy * block_size; s_distance += lidy * block_size;
...@@ -144,7 +184,7 @@ __kernel void BruteForceMatch_UnrollMatch( ...@@ -144,7 +184,7 @@ __kernel void BruteForceMatch_UnrollMatch(
} }
} }
__kernel void BruteForceMatch_Match( __kernel void BruteForceMatch_Match_D5(
__global float *query, __global float *query,
__global float *train, __global float *train,
//__global float *mask, //__global float *mask,
...@@ -177,7 +217,6 @@ __kernel void BruteForceMatch_Match( ...@@ -177,7 +217,6 @@ __kernel void BruteForceMatch_Match(
{ {
//Dist dist; //Dist dist;
float result = 0; float result = 0;
for (int i = 0 ; i < (query_cols + block_size - 1) / block_size ; i++) for (int i = 0 ; i < (query_cols + block_size - 1) / block_size ; i++)
{ {
const int loadx = lidx + i * block_size; const int loadx = lidx + i * block_size;
...@@ -193,38 +232,7 @@ __kernel void BruteForceMatch_Match( ...@@ -193,38 +232,7 @@ __kernel void BruteForceMatch_Match(
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
/* there are threee types in the reducer. the first is L1Dist, which to sum the abs(v1, v2), the second is L2Dist, which to result += reduce_block(s_query, s_train, block_size, lidx, lidy, distType);
sum the (v1 - v2) * (v1 - v2), the third is humming, which to popc(v1 ^ v2), popc is to count the bits are set to 1*/
switch (distType)
{
case 0:
for (int j = 0 ; j < block_size ; j++)
{
result += fabs(s_query[lidy * block_size + j] - s_train[j * block_size + lidx]);
}
break;
case 1:
for (int j = 0 ; j < block_size ; j++)
{
float qr = s_query[lidy * block_size + j] - s_train[j * block_size + lidx];
result += qr * qr;
}
break;
case 2:
for (int j = 0 ; j < block_size ; j++)
{
//result += popcount((uint)s_query[lidy * block_size + j] ^ (uint)s_train[j * block_size + lidx]);
result += bit1Count((uint)s_query[lidy * block_size + j] ^(uint)s_train[(uint)j * block_size + lidx]);
}
break;
}
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
} }
...@@ -270,7 +278,7 @@ __kernel void BruteForceMatch_Match( ...@@ -270,7 +278,7 @@ __kernel void BruteForceMatch_Match(
} }
//radius_unrollmatch //radius_unrollmatch
__kernel void BruteForceMatch_RadiusUnrollMatch( __kernel void BruteForceMatch_RadiusUnrollMatch_D5(
__global float *query, __global float *query,
__global float *train, __global float *train,
float maxDistance, float maxDistance,
...@@ -303,7 +311,6 @@ __kernel void BruteForceMatch_RadiusUnrollMatch( ...@@ -303,7 +311,6 @@ __kernel void BruteForceMatch_RadiusUnrollMatch(
__local float *s_train = sharebuffer + block_size * block_size; __local float *s_train = sharebuffer + block_size * block_size;
float result = 0; float result = 0;
for (int i = 0 ; i < max_desc_len / block_size ; ++i) for (int i = 0 ; i < max_desc_len / block_size ; ++i)
{ {
//load a block_size * block_size block into local train. //load a block_size * block_size block into local train.
...@@ -315,37 +322,7 @@ __kernel void BruteForceMatch_RadiusUnrollMatch( ...@@ -315,37 +322,7 @@ __kernel void BruteForceMatch_RadiusUnrollMatch(
//synchronize to make sure each elem for reduceIteration in share memory is written already. //synchronize to make sure each elem for reduceIteration in share memory is written already.
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
/* there are three types in the reducer. the first is L1Dist, which to sum the abs(v1, v2), the second is L2Dist, which to result += reduce_block(s_query, s_train, block_size, lidx, lidy, distType);
sum the (v1 - v2) * (v1 - v2), the third is humming, which to popc(v1 ^ v2), popc is to count the bits are set to 1*/
switch (distType)
{
case 0:
for (int j = 0 ; j < block_size ; ++j)
{
result += fabs(s_query[lidy * block_size + j] - s_train[j * block_size + lidx]);
}
break;
case 1:
for (int j = 0 ; j < block_size ; ++j)
{
float qr = s_query[lidy * block_size + j] - s_train[j * block_size + lidx];
result += qr * qr;
}
break;
case 2:
for (int j = 0 ; j < block_size ; ++j)
{
result += bit1Count((uint)s_query[lidy * block_size + j] ^(uint)s_train[j * block_size + lidx]);
}
break;
}
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
} }
...@@ -354,7 +331,7 @@ __kernel void BruteForceMatch_RadiusUnrollMatch( ...@@ -354,7 +331,7 @@ __kernel void BruteForceMatch_RadiusUnrollMatch(
{ {
unsigned int ind = atom_inc(nMatches + queryIdx/*, (unsigned int) -1*/); unsigned int ind = atom_inc(nMatches + queryIdx/*, (unsigned int) -1*/);
if (ind < bestTrainIdx_cols) if(ind < bestTrainIdx_cols)
{ {
//bestImgIdx = imgIdx; //bestImgIdx = imgIdx;
bestTrainIdx[queryIdx * (ostep / sizeof(int)) + ind] = trainIdx; bestTrainIdx[queryIdx * (ostep / sizeof(int)) + ind] = trainIdx;
...@@ -364,7 +341,7 @@ __kernel void BruteForceMatch_RadiusUnrollMatch( ...@@ -364,7 +341,7 @@ __kernel void BruteForceMatch_RadiusUnrollMatch(
} }
//radius_match //radius_match
__kernel void BruteForceMatch_RadiusMatch( __kernel void BruteForceMatch_RadiusMatch_D5(
__global float *query, __global float *query,
__global float *train, __global float *train,
float maxDistance, float maxDistance,
...@@ -396,7 +373,6 @@ __kernel void BruteForceMatch_RadiusMatch( ...@@ -396,7 +373,6 @@ __kernel void BruteForceMatch_RadiusMatch(
__local float *s_train = sharebuffer + block_size * block_size; __local float *s_train = sharebuffer + block_size * block_size;
float result = 0; float result = 0;
for (int i = 0 ; i < (query_cols + block_size - 1) / block_size ; ++i) for (int i = 0 ; i < (query_cols + block_size - 1) / block_size ; ++i)
{ {
//load a block_size * block_size block into local train. //load a block_size * block_size block into local train.
...@@ -408,46 +384,16 @@ __kernel void BruteForceMatch_RadiusMatch( ...@@ -408,46 +384,16 @@ __kernel void BruteForceMatch_RadiusMatch(
//synchronize to make sure each elem for reduceIteration in share memory is written already. //synchronize to make sure each elem for reduceIteration in share memory is written already.
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
/* there are three types in the reducer. the first is L1Dist, which to sum the abs(v1, v2), the second is L2Dist, which to result += reduce_block(s_query, s_train, block_size, lidx, lidy, distType);
sum the (v1 - v2) * (v1 - v2), the third is humming, which to popc(v1 ^ v2), popc is to count the bits are set to 1*/
switch (distType)
{
case 0:
for (int j = 0 ; j < block_size ; ++j)
{
result += fabs(s_query[lidy * block_size + j] - s_train[j * block_size + lidx]);
}
break;
case 1:
for (int j = 0 ; j < block_size ; ++j)
{
float qr = s_query[lidy * block_size + j] - s_train[j * block_size + lidx];
result += qr * qr;
}
break;
case 2:
for (int j = 0 ; j < block_size ; ++j)
{
result += bit1Count((uint)s_query[lidy * block_size + j] ^(uint)s_train[j * block_size + lidx]);
}
break;
}
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
} }
if (queryIdx < query_rows && trainIdx < train_rows && result < maxDistance/* && mask(queryIdx, trainIdx)*/) if (queryIdx < query_rows && trainIdx < train_rows && result < maxDistance/* && mask(queryIdx, trainIdx)*/)
{ {
unsigned int ind = atom_inc(nMatches + queryIdx/*, (unsigned int) -1*/); unsigned int ind = atom_inc(nMatches + queryIdx);
if (ind < bestTrainIdx_cols) if(ind < bestTrainIdx_cols)
{ {
//bestImgIdx = imgIdx; //bestImgIdx = imgIdx;
bestTrainIdx[queryIdx * (ostep / sizeof(int)) + ind] = trainIdx; bestTrainIdx[queryIdx * (ostep / sizeof(int)) + ind] = trainIdx;
...@@ -457,7 +403,7 @@ __kernel void BruteForceMatch_RadiusMatch( ...@@ -457,7 +403,7 @@ __kernel void BruteForceMatch_RadiusMatch(
} }
__kernel void BruteForceMatch_knnUnrollMatch( __kernel void BruteForceMatch_knnUnrollMatch_D5(
__global float *query, __global float *query,
__global float *train, __global float *train,
//__global float *mask, //__global float *mask,
...@@ -496,11 +442,9 @@ __kernel void BruteForceMatch_knnUnrollMatch( ...@@ -496,11 +442,9 @@ __kernel void BruteForceMatch_knnUnrollMatch(
//loopUnrolledCached //loopUnrolledCached
volatile int imgIdx = 0; volatile int imgIdx = 0;
for (int t = 0 ; t < (train_rows + block_size - 1) / block_size ; t++) for (int t = 0 ; t < (train_rows + block_size - 1) / block_size ; t++)
{ {
float result = 0; float result = 0;
for (int i = 0 ; i < max_desc_len / block_size ; i++) for (int i = 0 ; i < max_desc_len / block_size ; i++)
{ {
const int loadX = lidx + i * block_size; const int loadX = lidx + i * block_size;
...@@ -511,38 +455,7 @@ __kernel void BruteForceMatch_knnUnrollMatch( ...@@ -511,38 +455,7 @@ __kernel void BruteForceMatch_knnUnrollMatch(
//synchronize to make sure each elem for reduceIteration in share memory is written already. //synchronize to make sure each elem for reduceIteration in share memory is written already.
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
/* there are threee types in the reducer. the first is L1Dist, which to sum the abs(v1, v2), the second is L2Dist, which to result += reduce_multi_block(s_query, s_train, max_desc_len, block_size, i, lidx, lidy, distType);
sum the (v1 - v2) * (v1 - v2), the third is humming, which to popc(v1 ^ v2), popc is to count the bits are set to 1*/
switch (distType)
{
case 0:
for (int j = 0 ; j < block_size ; j++)
{
result += fabs(s_query[lidy * max_desc_len + i * block_size + j] - s_train[j * block_size + lidx]);
}
break;
case 1:
for (int j = 0 ; j < block_size ; j++)
{
float qr = s_query[lidy * max_desc_len + i * block_size + j] - s_train[j * block_size + lidx];
result += qr * qr;
}
break;
case 2:
for (int j = 0 ; j < block_size ; j++)
{
//result += popcount((uint)s_query[lidy * max_desc_len + i * block_size + j] ^ (uint)s_train[j * block_size + lidx]);
result += bit1Count((uint)s_query[lidy * max_desc_len + i * block_size + j] ^(uint)s_train[j * block_size + lidx]);
}
break;
}
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
} }
...@@ -589,7 +502,6 @@ __kernel void BruteForceMatch_knnUnrollMatch( ...@@ -589,7 +502,6 @@ __kernel void BruteForceMatch_knnUnrollMatch(
for (int i = 0 ; i < block_size ; i++) for (int i = 0 ; i < block_size ; i++)
{ {
float val = s_distance[i]; float val = s_distance[i];
if (val < bestDistance1) if (val < bestDistance1)
{ {
bestDistance2 = bestDistance1; bestDistance2 = bestDistance1;
...@@ -640,7 +552,7 @@ __kernel void BruteForceMatch_knnUnrollMatch( ...@@ -640,7 +552,7 @@ __kernel void BruteForceMatch_knnUnrollMatch(
} }
} }
__kernel void BruteForceMatch_knnMatch( __kernel void BruteForceMatch_knnMatch_D5(
__global float *query, __global float *query,
__global float *train, __global float *train,
//__global float *mask, //__global float *mask,
...@@ -673,8 +585,7 @@ __kernel void BruteForceMatch_knnMatch( ...@@ -673,8 +585,7 @@ __kernel void BruteForceMatch_knnMatch(
for (int t = 0 ; t < (train_rows + block_size - 1) / block_size ; t++) for (int t = 0 ; t < (train_rows + block_size - 1) / block_size ; t++)
{ {
float result = 0.0f; float result = 0.0f;
for (int i = 0 ; i < (query_cols + block_size -1) / block_size ; i++)
for (int i = 0 ; i < (query_cols + block_size - 1) / block_size ; i++)
{ {
const int loadx = lidx + i * block_size; const int loadx = lidx + i * block_size;
//load query and train into local memory //load query and train into local memory
...@@ -689,38 +600,7 @@ __kernel void BruteForceMatch_knnMatch( ...@@ -689,38 +600,7 @@ __kernel void BruteForceMatch_knnMatch(
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
/* there are threee types in the reducer. the first is L1Dist, which to sum the abs(v1, v2), the second is L2Dist, which to result += reduce_block(s_query, s_train, block_size, lidx, lidy, distType);
sum the (v1 - v2) * (v1 - v2), the third is humming, which to popc(v1 ^ v2), popc is to count the bits are set to 1*/
switch (distType)
{
case 0:
for (int j = 0 ; j < block_size ; j++)
{
result += fabs(s_query[lidy * block_size + j] - s_train[j * block_size + lidx]);
}
break;
case 1:
for (int j = 0 ; j < block_size ; j++)
{
float qr = s_query[lidy * block_size + j] - s_train[j * block_size + lidx];
result += qr * qr;
}
break;
case 2:
for (int j = 0 ; j < block_size ; j++)
{
//result += popcount((uint)s_query[lidy * block_size + j] ^ (uint)s_train[j * block_size + lidx]);
result += bit1Count((uint)s_query[lidy * block_size + j] ^(uint)s_train[(uint)j * block_size + lidx]);
}
break;
}
barrier(CLK_LOCAL_MEM_FENCE); barrier(CLK_LOCAL_MEM_FENCE);
} }
...@@ -767,7 +647,6 @@ __kernel void BruteForceMatch_knnMatch( ...@@ -767,7 +647,6 @@ __kernel void BruteForceMatch_knnMatch(
for (int i = 0 ; i < block_size ; i++) for (int i = 0 ; i < block_size ; i++)
{ {
float val = s_distance[i]; float val = s_distance[i];
if (val < bestDistance1) if (val < bestDistance1)
{ {
bestDistance2 = bestDistance1; bestDistance2 = bestDistance1;
...@@ -818,7 +697,7 @@ __kernel void BruteForceMatch_knnMatch( ...@@ -818,7 +697,7 @@ __kernel void BruteForceMatch_knnMatch(
} }
} }
kernel void BruteForceMatch_calcDistanceUnrolled( kernel void BruteForceMatch_calcDistanceUnrolled_D5(
__global float *query, __global float *query,
__global float *train, __global float *train,
//__global float *mask, //__global float *mask,
...@@ -836,7 +715,7 @@ kernel void BruteForceMatch_calcDistanceUnrolled( ...@@ -836,7 +715,7 @@ kernel void BruteForceMatch_calcDistanceUnrolled(
/* Todo */ /* Todo */
} }
kernel void BruteForceMatch_calcDistance( kernel void BruteForceMatch_calcDistance_D5(
__global float *query, __global float *query,
__global float *train, __global float *train,
//__global float *mask, //__global float *mask,
...@@ -853,7 +732,7 @@ kernel void BruteForceMatch_calcDistance( ...@@ -853,7 +732,7 @@ kernel void BruteForceMatch_calcDistance(
/* Todo */ /* Todo */
} }
kernel void BruteForceMatch_findBestMatch( kernel void BruteForceMatch_findBestMatch_D5(
__global float *allDist, __global float *allDist,
__global int *bestTrainIdx, __global int *bestTrainIdx,
__global float *bestDistance, __global float *bestDistance,
......
...@@ -211,10 +211,14 @@ __kernel void __attribute__((reqd_work_group_size(8,8,1)))gpuRunHaarClassifierCa ...@@ -211,10 +211,14 @@ __kernel void __attribute__((reqd_work_group_size(8,8,1)))gpuRunHaarClassifierCa
int4 data = *(__global int4*)&sum[glb_off]; int4 data = *(__global int4*)&sum[glb_off];
int lcl_off = mad24(lcl_y, readwidth, lcl_x<<2); int lcl_off = mad24(lcl_y, readwidth, lcl_x<<2);
#if OFF
lcldata[lcl_off] = data.x; lcldata[lcl_off] = data.x;
lcldata[lcl_off+1] = data.y; lcldata[lcl_off+1] = data.y;
lcldata[lcl_off+2] = data.z; lcldata[lcl_off+2] = data.z;
lcldata[lcl_off+3] = data.w; lcldata[lcl_off+3] = data.w;
#else
vstore4(data, 0, &lcldata[lcl_off]);
#endif
} }
lcloutindex[lcl_id] = 0; lcloutindex[lcl_id] = 0;
...@@ -559,3 +563,7 @@ if(result) ...@@ -559,3 +563,7 @@ if(result)
} }
} }
*/ */
...@@ -110,7 +110,7 @@ namespace ...@@ -110,7 +110,7 @@ namespace
} }
}; };
TEST_P(BruteForceMatcher, DISABLED_Match_Single) TEST_P(BruteForceMatcher, Match_Single)
{ {
cv::ocl::BruteForceMatcher_OCL_base matcher(distType); cv::ocl::BruteForceMatcher_OCL_base matcher(distType);
...@@ -130,7 +130,7 @@ namespace ...@@ -130,7 +130,7 @@ namespace
ASSERT_EQ(0, badCount); ASSERT_EQ(0, badCount);
} }
TEST_P(BruteForceMatcher, DISABLED_KnnMatch_2_Single) TEST_P(BruteForceMatcher, KnnMatch_2_Single)
{ {
const int knn = 2; const int knn = 2;
......
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