提交 8c41c614 编写于 作者: A Andrey Kamaev

Merge pull request #700 from cuda-geek/fix_build_with_cuda

fix master build with CUDA after latest 2.4 merge
......@@ -68,6 +68,8 @@ void cv::gpu::GeneralizedHough_GPU::release() {}
#else /* !defined (HAVE_CUDA) */
#include "opencv2/core/utility.hpp"
namespace cv { namespace gpu { namespace device
{
namespace hough
......
......@@ -71,6 +71,7 @@ int cv::gpu::countNonZero(const GpuMat&, GpuMat&) { throw_nogpu(); return 0; }
void cv::gpu::reduce(const GpuMat&, GpuMat&, int, int, int, Stream&) { throw_nogpu(); }
#else
#include "opencv2/core/utility.hpp"
namespace
{
......
......@@ -55,6 +55,7 @@ cv::gpu::StereoConstantSpaceBP::StereoConstantSpaceBP(int, int, int, int, float,
void cv::gpu::StereoConstantSpaceBP::operator()(const GpuMat&, const GpuMat&, GpuMat&, Stream&) { throw_nogpu(); }
#else /* !defined (HAVE_CUDA) */
#include "opencv2/core/utility.hpp"
namespace cv { namespace gpu { namespace device
{
......
......@@ -194,7 +194,7 @@ GPU_TEST_P(MOG, Update)
cv::gpu::MOG_GPU mog;
cv::gpu::GpuMat foreground = createMat(frame.size(), CV_8UC1, useRoi);
cv::BackgroundSubtractorMOG mog_gold;
cv::Ptr<cv::BackgroundSubtractorMOG> mog_gold = cv::createBackgroundSubtractorMOG();
cv::Mat foreground_gold;
for (int i = 0; i < 10; ++i)
......@@ -211,7 +211,7 @@ GPU_TEST_P(MOG, Update)
mog(loadMat(frame, useRoi), foreground, (float)learningRate);
mog_gold(frame, foreground_gold, learningRate);
mog_gold->apply(frame, foreground_gold, learningRate);
ASSERT_MAT_NEAR(foreground_gold, foreground, 0.0);
}
......@@ -270,7 +270,7 @@ GPU_TEST_P(MOG2, Update)
cv::gpu::GpuMat foreground = createMat(frame.size(), CV_8UC1, useRoi);
cv::Ptr<cv::BackgroundSubtractorMOG2> mog2_gold = cv::createBackgroundSubtractorMOG2();
mog2_gold.setDetectShadows(detectShadow);
mog2_gold->setDetectShadows(detectShadow);
cv::Mat foreground_gold;
for (int i = 0; i < 10; ++i)
......@@ -315,7 +315,7 @@ GPU_TEST_P(MOG2, getBackgroundImage)
cv::gpu::GpuMat foreground;
cv::Ptr<cv::BackgroundSubtractorMOG2> mog2_gold = cv::createBackgroundSubtractorMOG2();
mog2_gold.setDetectShadows(detectShadow);
mog2_gold->setDetectShadows(detectShadow);
cv::Mat foreground_gold;
for (int i = 0; i < 10; ++i)
......
......@@ -24,7 +24,7 @@ using namespace perf;
DEF_PARAM_TEST_1(Image, string);
PERF_TEST_P(Image, GPU_SURF,
Values<string>("gpu/perf/aloe.png"))
Values<std::string>("gpu/perf/aloe.png"))
{
declare.time(50.0);
......
......@@ -20,6 +20,7 @@
#if defined(HAVE_OPENCV_GPU) && defined(HAVE_CUDA)
#include "opencv2/nonfree/gpu.hpp"
#include "opencv2/ts/gpu_perf.hpp"
#endif
#ifdef GTEST_CREATE_SHARED_LIBRARY
......
......@@ -59,7 +59,7 @@
#include "opencv2/nonfree/gpu.hpp"
#if defined(HAVE_CUDA)
#include "opencv2/gpu/stream_accessor.hpp"
#include "opencv2/core/stream_accessor.hpp"
#include "opencv2/gpu/device/common.hpp"
static inline void throw_nogpu() { CV_Error(CV_StsNotImplemented, "The called functionality is disabled for current build or platform"); }
......
......@@ -21,7 +21,7 @@ int main(int argc, char **argv)
if (cmd.get<bool>("help"))
{
cmd.printParams();
cmd.printMessage();
return 0;
}
......
......@@ -78,8 +78,8 @@ namespace btv_l1_device
namespace
{
void calcRelativeMotions(const vector<pair<GpuMat, GpuMat> >& forwardMotions, const vector<pair<GpuMat, GpuMat> >& backwardMotions,
vector<pair<GpuMat, GpuMat> >& relForwardMotions, vector<pair<GpuMat, GpuMat> >& relBackwardMotions,
void calcRelativeMotions(const std::vector<std::pair<GpuMat, GpuMat> >& forwardMotions, const std::vector<std::pair<GpuMat, GpuMat> >& backwardMotions,
std::vector<std::pair<GpuMat, GpuMat> >& relForwardMotions, std::vector<std::pair<GpuMat, GpuMat> >& relBackwardMotions,
int baseIdx, Size size)
{
const int count = static_cast<int>(forwardMotions.size());
......@@ -115,7 +115,7 @@ namespace
}
}
void upscaleMotions(const vector<pair<GpuMat, GpuMat> >& lowResMotions, vector<pair<GpuMat, GpuMat> >& highResMotions, int scale)
void upscaleMotions(const std::vector<std::pair<GpuMat, GpuMat> >& lowResMotions, std::vector<std::pair<GpuMat, GpuMat> >& highResMotions, int scale)
{
highResMotions.resize(lowResMotions.size());
......@@ -129,8 +129,8 @@ namespace
}
}
void buildMotionMaps(const pair<GpuMat, GpuMat>& forwardMotion, const pair<GpuMat, GpuMat>& backwardMotion,
pair<GpuMat, GpuMat>& forwardMap, pair<GpuMat, GpuMat>& backwardMap)
void buildMotionMaps(const std::pair<GpuMat, GpuMat>& forwardMotion, const std::pair<GpuMat, GpuMat>& backwardMotion,
std::pair<GpuMat, GpuMat>& forwardMap, std::pair<GpuMat, GpuMat>& backwardMap)
{
forwardMap.first.create(forwardMotion.first.size(), CV_32FC1);
forwardMap.second.create(forwardMotion.first.size(), CV_32FC1);
......@@ -169,7 +169,7 @@ namespace
btv_l1_device::diffSign(src1.reshape(1), src2.reshape(1), dst.reshape(1), StreamAccessor::getStream(stream));
}
void calcBtvWeights(int btvKernelSize, double alpha, vector<float>& btvWeights)
void calcBtvWeights(int btvKernelSize, double alpha, std::vector<float>& btvWeights)
{
const size_t size = btvKernelSize * btvKernelSize;
......@@ -212,8 +212,8 @@ namespace
public:
BTVL1_GPU_Base();
void process(const vector<GpuMat>& src, GpuMat& dst,
const vector<pair<GpuMat, GpuMat> >& forwardMotions, const vector<pair<GpuMat, GpuMat> >& backwardMotions,
void process(const std::vector<GpuMat>& src, GpuMat& dst,
const std::vector<std::pair<GpuMat, GpuMat> >& forwardMotions, const std::vector<std::pair<GpuMat, GpuMat> >& backwardMotions,
int baseIdx);
void collectGarbage();
......@@ -230,29 +230,29 @@ namespace
Ptr<DenseOpticalFlowExt> opticalFlow_;
private:
vector<Ptr<FilterEngine_GPU> > filters_;
std::vector<Ptr<FilterEngine_GPU> > filters_;
int curBlurKernelSize_;
double curBlurSigma_;
int curSrcType_;
vector<float> btvWeights_;
std::vector<float> btvWeights_;
int curBtvKernelSize_;
double curAlpha_;
vector<pair<GpuMat, GpuMat> > lowResForwardMotions_;
vector<pair<GpuMat, GpuMat> > lowResBackwardMotions_;
std::vector<std::pair<GpuMat, GpuMat> > lowResForwardMotions_;
std::vector<std::pair<GpuMat, GpuMat> > lowResBackwardMotions_;
vector<pair<GpuMat, GpuMat> > highResForwardMotions_;
vector<pair<GpuMat, GpuMat> > highResBackwardMotions_;
std::vector<std::pair<GpuMat, GpuMat> > highResForwardMotions_;
std::vector<std::pair<GpuMat, GpuMat> > highResBackwardMotions_;
vector<pair<GpuMat, GpuMat> > forwardMaps_;
vector<pair<GpuMat, GpuMat> > backwardMaps_;
std::vector<std::pair<GpuMat, GpuMat> > forwardMaps_;
std::vector<std::pair<GpuMat, GpuMat> > backwardMaps_;
GpuMat highRes_;
vector<Stream> streams_;
vector<GpuMat> diffTerms_;
vector<GpuMat> a_, b_, c_;
std::vector<Stream> streams_;
std::vector<GpuMat> diffTerms_;
std::vector<GpuMat> a_, b_, c_;
GpuMat regTerm_;
};
......@@ -276,8 +276,8 @@ namespace
curAlpha_ = -1.0;
}
void BTVL1_GPU_Base::process(const vector<GpuMat>& src, GpuMat& dst,
const vector<pair<GpuMat, GpuMat> >& forwardMotions, const vector<pair<GpuMat, GpuMat> >& backwardMotions,
void BTVL1_GPU_Base::process(const std::vector<GpuMat>& src, GpuMat& dst,
const std::vector<std::pair<GpuMat, GpuMat> >& forwardMotions, const std::vector<std::pair<GpuMat, GpuMat> >& backwardMotions,
int baseIdx)
{
CV_Assert( scale_ > 1 );
......@@ -418,18 +418,18 @@ namespace
GpuMat curFrame_;
GpuMat prevFrame_;
vector<GpuMat> frames_;
vector<pair<GpuMat, GpuMat> > forwardMotions_;
vector<pair<GpuMat, GpuMat> > backwardMotions_;
vector<GpuMat> outputs_;
std::vector<GpuMat> frames_;
std::vector<std::pair<GpuMat, GpuMat> > forwardMotions_;
std::vector<std::pair<GpuMat, GpuMat> > backwardMotions_;
std::vector<GpuMat> outputs_;
int storePos_;
int procPos_;
int outPos_;
vector<GpuMat> srcFrames_;
vector<pair<GpuMat, GpuMat> > srcForwardMotions_;
vector<pair<GpuMat, GpuMat> > srcBackwardMotions_;
std::vector<GpuMat> srcFrames_;
std::vector<std::pair<GpuMat, GpuMat> > srcForwardMotions_;
std::vector<std::pair<GpuMat, GpuMat> > srcBackwardMotions_;
GpuMat finalOutput_;
};
......@@ -530,8 +530,8 @@ namespace
if (storePos_ > 0)
{
pair<GpuMat, GpuMat>& forwardMotion = at(storePos_ - 1, forwardMotions_);
pair<GpuMat, GpuMat>& backwardMotion = at(storePos_, backwardMotions_);
std::pair<GpuMat, GpuMat>& forwardMotion = at(storePos_ - 1, forwardMotions_);
std::pair<GpuMat, GpuMat>& backwardMotion = at(storePos_, backwardMotions_);
opticalFlow_->calc(prevFrame_, curFrame_, forwardMotion.first, forwardMotion.second);
opticalFlow_->calc(curFrame_, prevFrame_, backwardMotion.first, backwardMotion.second);
......@@ -542,9 +542,9 @@ namespace
void BTVL1_GPU::processFrame(int idx)
{
const int startIdx = max(idx - temporalAreaRadius_, 0);
const int startIdx = std::max(idx - temporalAreaRadius_, 0);
const int procIdx = idx;
const int endIdx = min(startIdx + 2 * temporalAreaRadius_, storePos_);
const int endIdx = std::min(startIdx + 2 * temporalAreaRadius_, storePos_);
const int count = endIdx - startIdx + 1;
......
......@@ -62,7 +62,7 @@
#ifdef HAVE_OPENCV_GPU
#include "opencv2/gpu.hpp"
#ifdef HAVE_CUDA
#include "opencv2/gpu/stream_accessor.hpp"
#include "opencv2/core/stream_accessor.hpp"
#endif
#endif
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册