提交 6116a2fc 编写于 作者: A Alexander Alekhin

Merge pull request #4182 from vladimir-dudnik:update_dx_samples

......@@ -177,10 +177,6 @@ public:
switch (m_mode)
{
case MODE_NOP:
// no processing
break;
case MODE_CPU:
{
// process video frame on CPU
......@@ -195,7 +191,7 @@ public:
cv::Mat m(m_height, m_width, CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
if (!m_disableProcessing)
if (m_demo_processing)
{
// blur D3D10 surface with OpenCV on CPU
cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
......@@ -213,9 +209,9 @@ public:
cv::directx::convertFromD3D10Texture2D(pSurface, u);
if (!m_disableProcessing)
if (m_demo_processing)
{
// blur D3D9 surface with OpenCV on GPU with OpenCL
// blur D3D10 surface with OpenCV on GPU with OpenCL
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
}
......@@ -266,13 +262,15 @@ public:
cv::Mat m(m_height, m_width, CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
cv::String strMode = cv::format("%s", m_modeStr[mode].c_str());
cv::String strFPS = cv::format("%2.1f", fps);
cv::String strDevName = cv::format("%s", oclDevName.c_str());
cv::String strMode = cv::format("%s", m_modeStr[mode].c_str());
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
cv::String strFPS = cv::format("%2.1f", fps);
cv::String strDevName = cv::format("%s", oclDevName.c_str());
cv::putText(m, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
cv::putText(m, strFPS, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
cv::putText(m, strDevName, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
cv::putText(m, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
cv::putText(m, strFPS, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
cv::putText(m, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
m_pSurface->Unmap(subResource);
......
......@@ -71,19 +71,19 @@ public:
&m_pD3D11Ctx);
if (FAILED(r))
{
return -1;
throw std::runtime_error("D3D11CreateDeviceAndSwapChain() failed!");
}
r = m_pD3D11SwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&m_pBackBuffer);
if (FAILED(r))
{
return -1;
throw std::runtime_error("GetBufer() failed!");
}
r = m_pD3D11Dev->CreateRenderTargetView(m_pBackBuffer, NULL, &m_pRenderTarget);
if (FAILED(r))
{
return -1;
throw std::runtime_error("CreateRenderTargetView() failed!");
}
m_pD3D11Ctx->OMSetRenderTargets(1, &m_pRenderTarget, NULL);
......@@ -113,8 +113,7 @@ public:
r = m_pD3D11Dev->CreateTexture2D(&desc, NULL, &m_pSurface);
if (FAILED(r))
{
std::cerr << "Can't create texture with input image" << std::endl;
return -1;
throw std::runtime_error("Can't create texture with input image");
}
// initialize OpenCL context of OpenCV lib from DirectX
......@@ -137,7 +136,7 @@ public:
HRESULT r;
if (!m_cap.read(m_frame_bgr))
return -1;
throw std::runtime_error("Can't get frame");
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_RGB2BGRA);
......@@ -147,7 +146,7 @@ public:
r = m_pD3D11Ctx->Map(m_pSurface, subResource, D3D11_MAP_WRITE_DISCARD, 0, &mappedTex);
if (FAILED(r))
{
return r;
throw std::runtime_error("surface mapping failed!");
}
cv::Mat m(m_height, m_width, CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
......@@ -176,15 +175,11 @@ public:
r = get_surface(&pSurface);
if (FAILED(r))
{
return -1;
throw std::runtime_error("get_surface() failed!");
}
switch (m_mode)
{
case MODE_NOP:
// no processing
break;
case MODE_CPU:
{
// process video frame on CPU
......@@ -194,14 +189,14 @@ public:
r = m_pD3D11Ctx->Map(m_pSurface, subResource, D3D11_MAP_WRITE_DISCARD, 0, &mappedTex);
if (FAILED(r))
{
return r;
throw std::runtime_error("surface mapping failed!");
}
cv::Mat m(m_height, m_width, CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
if (!m_disableProcessing)
if (m_demo_processing)
{
// blur D3D10 surface with OpenCV on CPU
// blur data from D3D11 surface with OpenCV on CPU
cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
}
......@@ -217,9 +212,9 @@ public:
cv::directx::convertFromD3D11Texture2D(pSurface, u);
if (!m_disableProcessing)
if (m_demo_processing)
{
// blur D3D9 surface with OpenCV on GPU with OpenCL
// blur data from D3D11 surface with OpenCV on GPU with OpenCL
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
}
......@@ -241,7 +236,7 @@ public:
r = m_pD3D11SwapChain->Present(0, 0);
if (FAILED(r))
{
return -1;
throw std::runtime_error("switch betweem fronat and back buffers failed!");
}
} // try
......@@ -251,6 +246,12 @@ public:
return 10;
}
catch (const std::exception& e)
{
std::cerr << "Exception: " << e.what() << std::endl;
return 11;
}
return 0;
} // render()
......@@ -265,18 +266,20 @@ public:
r = m_pD3D11Ctx->Map(pSurface, subResource, D3D11_MAP_WRITE_DISCARD, 0, &mappedTex);
if (FAILED(r))
{
return;
throw std::runtime_error("surface mapping failed!");
}
cv::Mat m(m_height, m_width, CV_8UC4, mappedTex.pData, (int)mappedTex.RowPitch);
cv::String strMode = cv::format("%s", m_modeStr[mode].c_str());
cv::String strFPS = cv::format("%2.1f", fps);
cv::String strDevName = cv::format("%s", oclDevName.c_str());
cv::String strMode = cv::format("%s", m_modeStr[mode].c_str());
cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
cv::String strFPS = cv::format("%2.1f", fps);
cv::String strDevName = cv::format("%s", oclDevName.c_str());
cv::putText(m, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
cv::putText(m, strFPS, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
cv::putText(m, strDevName, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
cv::putText(m, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
cv::putText(m, strFPS, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
cv::putText(m, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
m_pD3D11Ctx->Unmap(pSurface, subResource);
......
......@@ -154,10 +154,6 @@ public:
switch (m_mode)
{
case MODE_NOP:
// no processing
break;
case MODE_CPU:
{
// process video frame on CPU
......@@ -172,7 +168,7 @@ public:
cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
if (!m_disableProcessing)
if (m_demo_processing)
{
// blur D3D9 surface with OpenCV on CPU
cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
......@@ -194,7 +190,7 @@ public:
cv::directx::convertFromDirect3DSurface9(pSurface, u);
if (!m_disableProcessing)
if (m_demo_processing)
{
// blur D3D9 surface with OpenCV on GPU with OpenCL
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
......@@ -261,6 +257,11 @@ public:
sprintf(buf, "Mode: %s", m_modeStr[mode].c_str());
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
y += tm.tmHeight;
buf[0] = 0;
sprintf(buf, m_demo_processing ? "blur frame" : "copy frame");
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
y += tm.tmHeight;
buf[0] = 0;
sprintf(buf, "FPS: %2.1f", fps);
......
......@@ -154,10 +154,6 @@ public:
switch (m_mode)
{
case MODE_NOP:
// no processing
break;
case MODE_CPU:
{
// process video frame on CPU
......@@ -172,7 +168,7 @@ public:
cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
if (!m_disableProcessing)
if (m_demo_processing)
{
// blur D3D9 surface with OpenCV on CPU
cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
......@@ -194,7 +190,7 @@ public:
cv::directx::convertFromDirect3DSurface9(pSurface, u);
if (!m_disableProcessing)
if (m_demo_processing)
{
// blur D3D9 surface with OpenCV on GPU with OpenCL
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
......@@ -262,6 +258,11 @@ public:
sprintf(buf, "Mode: %s", m_modeStr[mode].c_str());
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
y += tm.tmHeight;
buf[0] = 0;
sprintf(buf, m_demo_processing ? "blur frame" : "copy frame");
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
y += tm.tmHeight;
buf[0] = 0;
sprintf(buf, "FPS: %2.1f", fps);
......
......@@ -22,7 +22,6 @@ class D3DSample : public WinApp
public:
enum MODE
{
MODE_NOP,
MODE_CPU,
MODE_GPU
};
......@@ -31,11 +30,10 @@ public:
WinApp(width, height, window_name)
{
m_shutdown = false;
m_mode = MODE_NOP;
m_modeStr[0] = cv::String("No processing");
m_modeStr[1] = cv::String("Processing on CPU");
m_modeStr[2] = cv::String("Processing on GPU");
m_disableProcessing = false;
m_mode = MODE_CPU;
m_modeStr[0] = cv::String("Processing on CPU");
m_modeStr[1] = cv::String("Processing on GPU");
m_demo_processing = false;
m_cap = cap;
}
......@@ -76,14 +74,19 @@ protected:
switch (message)
{
case WM_CHAR:
if (wParam >= '0' && wParam <= '2')
if (wParam == '1')
{
m_mode = static_cast<MODE>((char)wParam - '0');
m_mode = MODE_CPU;
return 0;
}
if (wParam == '2')
{
m_mode = MODE_GPU;
return 0;
}
else if (wParam == VK_SPACE)
{
m_disableProcessing = !m_disableProcessing;
m_demo_processing = !m_demo_processing;
return 0;
}
else if (wParam == VK_ESCAPE)
......@@ -108,9 +111,9 @@ protected:
protected:
bool m_shutdown;
bool m_disableProcessing;
bool m_demo_processing;
MODE m_mode;
cv::String m_modeStr[3];
cv::String m_modeStr[2];
cv::VideoCapture m_cap;
cv::Mat m_frame_bgr;
cv::Mat m_frame_rgba;
......@@ -122,10 +125,10 @@ static void help()
printf(
"\nSample demonstrating interoperability of DirectX and OpenCL with OpenCV.\n"
"Hot keys: \n"
" 0 - no processing\n"
" 1 - blur DX surface on CPU through OpenCV\n"
" 2 - blur DX surface on GPU through OpenCV using OpenCL\n"
" ESC - exit\n\n");
" SPACE - turn processing on/off\n"
" 1 - process DX surface through OpenCV on CPU\n"
" 2 - process DX surface through OpenCV on GPU (via OpenCL)\n"
" ESC - exit\n\n");
}
......
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