提交 15b1b4e2 编写于 作者: V Vladislav Vinogradov

switched to gpu::pyrDown and gpu::pyrDown in opencv_stitching

上级 ea2f5b13
......@@ -233,7 +233,10 @@ void MultiBandBlender::feed(const Mat &img, const Mat &mask, Point tl)
copyMakeBorder(img, img_with_border, top, bottom, left, right,
BORDER_REFLECT);
vector<Mat> src_pyr_laplace;
createLaplacePyr(img_with_border, num_bands_, src_pyr_laplace);
if (can_use_gpu_)
createLaplacePyrGpu(img_with_border, num_bands_, src_pyr_laplace);
else
createLaplacePyr(img_with_border, num_bands_, src_pyr_laplace);
// Create the weight map Gaussian pyramid
Mat weight_map;
......@@ -338,7 +341,6 @@ void createLaplacePyr(const Mat &img, int num_levels, vector<Mat> &pyr)
}
#if 0
void createLaplacePyrGpu(const Mat &img, int num_levels, vector<Mat> &pyr)
{
pyr.resize(num_levels + 1);
......@@ -358,7 +360,6 @@ void createLaplacePyrGpu(const Mat &img, int num_levels, vector<Mat> &pyr)
pyr[num_levels] = gpu_pyr[num_levels];
}
#endif
void restoreImageFromLaplacePyr(vector<Mat> &pyr)
......
......@@ -109,10 +109,7 @@ void createWeightMap(const cv::Mat& mask, float sharpness, cv::Mat& weight);
void createLaplacePyr(const cv::Mat &img, int num_levels, std::vector<cv::Mat>& pyr);
// TODO Use it after gpu::pyrDown and gpu::pyrUp are updated
#if 0
void createLaplacePyrGpu(const cv::Mat &img, int num_levels, std::vector<cv::Mat>& pyr);
#endif
// Restores source image
void restoreImageFromLaplacePyr(std::vector<cv::Mat>& pyr);
......
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