proc.c 33.6 KB
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/*-------------------------------------------------------------------------
 *
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 * proc.c
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 *	  routines to manage per-process shared memory data structure
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 *
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 * Portions Copyright (c) 1996-2004, PostgreSQL Global Development Group
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 * Portions Copyright (c) 1994, Regents of the University of California
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 *
 *
 * IDENTIFICATION
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 *	  $PostgreSQL: pgsql/src/backend/storage/lmgr/proc.c,v 1.153 2004/08/29 05:06:48 momjian Exp $
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 *
 *-------------------------------------------------------------------------
 */
/*
 * Interface (a):
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 *		ProcSleep(), ProcWakeup(),
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 *		ProcQueueAlloc() -- create a shm queue for sleeping processes
 *		ProcQueueInit() -- create a queue without allocing memory
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 *
 * Locking and waiting for buffers can cause the backend to be
 * put to sleep.  Whoever releases the lock, etc. wakes the
 * process up again (and gives it an error code so it knows
 * whether it was awoken on an error condition).
 *
 * Interface (b):
 *
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 * ProcReleaseLocks -- frees the locks associated with current transaction
 *
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 * ProcKill -- destroys the shared memory state (and locks)
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 *		associated with the process.
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 *
 * 5/15/91 -- removed the buffer pool based lock chain in favor
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 *		of a shared memory lock chain.	The write-protection is
 *		more expensive if the lock chain is in the buffer pool.
 *		The only reason I kept the lock chain in the buffer pool
 *		in the first place was to allow the lock table to grow larger
 *		than available shared memory and that isn't going to work
 *		without a lot of unimplemented support anyway.
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 */
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#include "postgres.h"

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#include <signal.h>
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#include <unistd.h>
#include <sys/time.h>
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#include "miscadmin.h"
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#include "access/xact.h"
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#include "storage/bufmgr.h"
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#include "storage/ipc.h"
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#include "storage/proc.h"
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#include "storage/sinval.h"
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#include "storage/spin.h"
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/* GUC variables */
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int			DeadlockTimeout = 1000;
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int			StatementTimeout = 0;
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/* Pointer to this process's PGPROC struct, if any */
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PGPROC	   *MyProc = NULL;
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/*
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 * This spinlock protects the freelist of recycled PGPROC structures.
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 * We cannot use an LWLock because the LWLock manager depends on already
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 * having a PGPROC and a wait semaphore!  But these structures are touched
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 * relatively infrequently (only at backend startup or shutdown) and not for
 * very long, so a spinlock is okay.
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 */
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NON_EXEC_STATIC slock_t *ProcStructLock = NULL;
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/* Pointers to shared-memory structures */
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static PROC_HDR *ProcGlobal = NULL;
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static PGPROC *DummyProcs = NULL;
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static bool waitingForLock = false;
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static bool waitingForSignal = false;
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/* Mark these volatile because they can be changed by signal handler */
static volatile bool statement_timeout_active = false;
static volatile bool deadlock_timeout_active = false;
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/* statement_fin_time is valid only if statement_timeout_active is true */
static struct timeval statement_fin_time;


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static void ProcKill(int code, Datum arg);
static void DummyProcKill(int code, Datum arg);
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static bool CheckStatementTimeout(void);
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/*
 * Report number of semaphores needed by InitProcGlobal.
 */
int
ProcGlobalSemas(int maxBackends)
{
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	/* We need a sema per backend, plus one for each dummy process. */
	return maxBackends + NUM_DUMMY_PROCS;
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}

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/*
 * InitProcGlobal -
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 *	  initializes the global process table. We put it here so that
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 *	  the postmaster can do this initialization.
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 *
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 *	  We also create all the per-process semaphores we will need to support
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 *	  the requested number of backends.  We used to allocate semaphores
 *	  only when backends were actually started up, but that is bad because
 *	  it lets Postgres fail under load --- a lot of Unix systems are
 *	  (mis)configured with small limits on the number of semaphores, and
 *	  running out when trying to start another backend is a common failure.
 *	  So, now we grab enough semaphores to support the desired max number
 *	  of backends immediately at initialization --- if the sysadmin has set
 *	  MaxBackends higher than his kernel will support, he'll find out sooner
 *	  rather than later.
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 *
 *	  Another reason for creating semaphores here is that the semaphore
 *	  implementation typically requires us to create semaphores in the
 *	  postmaster, not in backends.
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 */
void
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InitProcGlobal(int maxBackends)
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{
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	bool		foundProcGlobal,
				foundDummy;
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	/* Create or attach to the ProcGlobal shared structure */
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	ProcGlobal = (PROC_HDR *)
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		ShmemInitStruct("Proc Header", sizeof(PROC_HDR), &foundProcGlobal);
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	/*
	 * Create or attach to the PGPROC structures for dummy (checkpoint)
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	 * processes, too.	These do not get linked into the freeProcs list.
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	 */
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	DummyProcs = (PGPROC *)
		ShmemInitStruct("DummyProcs", sizeof(PGPROC) * NUM_DUMMY_PROCS,
						&foundDummy);
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	if (foundProcGlobal || foundDummy)
	{
		/* both should be present or neither */
		Assert(foundProcGlobal && foundDummy);
	}
	else
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	{
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		/*
		 * We're the first - initialize.
		 */
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		int			i;
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		ProcGlobal->freeProcs = INVALID_OFFSET;
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		/*
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		 * Pre-create the PGPROC structures and create a semaphore for
		 * each.
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		 */
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		for (i = 0; i < maxBackends; i++)
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		{
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			PGPROC	   *proc;
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			proc = (PGPROC *) ShmemAlloc(sizeof(PGPROC));
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			if (!proc)
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				ereport(FATAL,
						(errcode(ERRCODE_OUT_OF_MEMORY),
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						 errmsg("out of shared memory")));
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			MemSet(proc, 0, sizeof(PGPROC));
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			PGSemaphoreCreate(&proc->sem);
			proc->links.next = ProcGlobal->freeProcs;
			ProcGlobal->freeProcs = MAKE_OFFSET(proc);
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		}
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		MemSet(DummyProcs, 0, sizeof(PGPROC) * NUM_DUMMY_PROCS);
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		for (i = 0; i < NUM_DUMMY_PROCS; i++)
		{
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			DummyProcs[i].pid = 0;		/* marks dummy proc as not in use */
			PGSemaphoreCreate(&(DummyProcs[i].sem));
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		}
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		/* Create ProcStructLock spinlock, too */
		ProcStructLock = (slock_t *) ShmemAlloc(sizeof(slock_t));
		SpinLockInit(ProcStructLock);
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	}
}

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/*
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 * InitProcess -- initialize a per-process data structure for this backend
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 */
void
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InitProcess(void)
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{
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	SHMEM_OFFSET myOffset;
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	/* use volatile pointer to prevent code rearrangement */
	volatile PROC_HDR *procglobal = ProcGlobal;
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	/*
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	 * ProcGlobal should be set by a previous call to InitProcGlobal (if
	 * we are a backend, we inherit this by fork() from the postmaster).
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	 */
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	if (procglobal == NULL)
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		elog(PANIC, "proc header uninitialized");
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	if (MyProc != NULL)
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		elog(ERROR, "you already exist");
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	/*
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	 * Try to get a proc struct from the free list.  If this fails, we
	 * must be out of PGPROC structures (not to mention semaphores).
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	 */
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	SpinLockAcquire(ProcStructLock);
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	myOffset = procglobal->freeProcs;
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	if (myOffset != INVALID_OFFSET)
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	{
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		MyProc = (PGPROC *) MAKE_PTR(myOffset);
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		procglobal->freeProcs = MyProc->links.next;
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		SpinLockRelease(ProcStructLock);
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	}
	else
	{
		/*
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		 * If we reach here, all the PGPROCs are in use.  This is one of
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		 * the possible places to detect "too many backends", so give the
		 * standard error message.
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		 */
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		SpinLockRelease(ProcStructLock);
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		ereport(FATAL,
				(errcode(ERRCODE_TOO_MANY_CONNECTIONS),
				 errmsg("sorry, too many clients already")));
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	}
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	/*
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	 * Initialize all fields of MyProc, except for the semaphore which was
	 * prepared for us by InitProcGlobal.
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	 */
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	SHMQueueElemInit(&(MyProc->links));
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	MyProc->waitStatus = STATUS_OK;
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	MyProc->xid = InvalidTransactionId;
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	MyProc->xmin = InvalidTransactionId;
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	MyProc->pid = MyProcPid;
	MyProc->databaseId = MyDatabaseId;
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	MyProc->logRec.xrecoff = 0;
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	MyProc->lwWaiting = false;
	MyProc->lwExclusive = false;
	MyProc->lwWaitLink = NULL;
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	MyProc->waitLock = NULL;
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	MyProc->waitProcLock = NULL;
	SHMQueueInit(&(MyProc->procLocks));
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	/*
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	 * Arrange to clean up at backend exit.
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	 */
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	on_shmem_exit(ProcKill, 0);
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	/*
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	 * We might be reusing a semaphore that belonged to a failed process.
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	 * So be careful and reinitialize its value here.
	 */
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	PGSemaphoreReset(&MyProc->sem);
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	/*
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	 * Now that we have a PGPROC, we could try to acquire locks, so
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	 * initialize the deadlock checker.
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	 */
	InitDeadLockChecking();
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}

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/*
 * InitDummyProcess -- create a dummy per-process data structure
 *
 * This is called by checkpoint processes so that they will have a MyProc
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 * value that's real enough to let them wait for LWLocks.  The PGPROC and
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 * sema that are assigned are the extra ones created during InitProcGlobal.
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 *
 * Dummy processes are presently not expected to wait for real (lockmgr)
 * locks, nor to participate in sinval messaging.
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 */
void
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InitDummyProcess(int proctype)
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{
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	PGPROC	   *dummyproc;
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	/*
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	 * ProcGlobal should be set by a previous call to InitProcGlobal (we
	 * inherit this by fork() from the postmaster).
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	 */
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	if (ProcGlobal == NULL || DummyProcs == NULL)
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		elog(PANIC, "proc header uninitialized");
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	if (MyProc != NULL)
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		elog(ERROR, "you already exist");
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	Assert(proctype >= 0 && proctype < NUM_DUMMY_PROCS);

	dummyproc = &DummyProcs[proctype];
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	/*
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	 * dummyproc should not presently be in use by anyone else
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	 */
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	if (dummyproc->pid != 0)
		elog(FATAL, "DummyProc[%d] is in use by PID %d",
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			 proctype, dummyproc->pid);
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	MyProc = dummyproc;
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	/*
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	 * Initialize all fields of MyProc, except MyProc->sem which was set
	 * up by InitProcGlobal.
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	 */
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	MyProc->pid = MyProcPid;	/* marks dummy proc as in use by me */
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	SHMQueueElemInit(&(MyProc->links));
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	MyProc->waitStatus = STATUS_OK;
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	MyProc->xid = InvalidTransactionId;
	MyProc->xmin = InvalidTransactionId;
	MyProc->databaseId = MyDatabaseId;
	MyProc->logRec.xrecoff = 0;
	MyProc->lwWaiting = false;
	MyProc->lwExclusive = false;
	MyProc->lwWaitLink = NULL;
	MyProc->waitLock = NULL;
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	MyProc->waitProcLock = NULL;
	SHMQueueInit(&(MyProc->procLocks));
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	/*
	 * Arrange to clean up at process exit.
	 */
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	on_shmem_exit(DummyProcKill, Int32GetDatum(proctype));
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	/*
	 * We might be reusing a semaphore that belonged to a failed process.
	 * So be careful and reinitialize its value here.
	 */
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	PGSemaphoreReset(&MyProc->sem);
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}

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/*
 * Cancel any pending wait for lock, when aborting a transaction.
 *
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 * Returns true if we had been waiting for a lock, else false.
 *
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 * (Normally, this would only happen if we accept a cancel/die
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 * interrupt while waiting; but an ereport(ERROR) while waiting is
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 * within the realm of possibility, too.)
 */
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bool
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LockWaitCancel(void)
{
	/* Nothing to do if we weren't waiting for a lock */
	if (!waitingForLock)
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		return false;

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	/* Turn off the deadlock timer, if it's still running (see ProcSleep) */
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	disable_sig_alarm(false);
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	/* Unlink myself from the wait queue, if on it (might not be anymore!) */
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	LWLockAcquire(LockMgrLock, LW_EXCLUSIVE);
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	if (MyProc->links.next != INVALID_OFFSET)
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	{
		/* We could not have been granted the lock yet */
		Assert(MyProc->waitStatus == STATUS_ERROR);
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		RemoveFromWaitQueue(MyProc);
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	}
	else
	{
		/*
		 * Somebody kicked us off the lock queue already.  Perhaps they
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		 * granted us the lock, or perhaps they detected a deadlock. If
		 * they did grant us the lock, we'd better remember it in our
		 * local lock table.
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		 */
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		if (MyProc->waitStatus == STATUS_OK)
			GrantAwaitedLock();
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	}

	waitingForLock = false;

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	LWLockRelease(LockMgrLock);
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	/*
	 * Reset the proc wait semaphore to zero.  This is necessary in the
	 * scenario where someone else granted us the lock we wanted before we
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	 * were able to remove ourselves from the wait-list.  The semaphore
	 * will have been bumped to 1 by the would-be grantor, and since we
	 * are no longer going to wait on the sema, we have to force it back
	 * to zero. Otherwise, our next attempt to wait for a lock will fall
	 * through prematurely.
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	 */
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	PGSemaphoreReset(&MyProc->sem);
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	/*
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	 * Return true even if we were kicked off the lock before we were able
	 * to remove ourselves.
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	 */
	return true;
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}
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/*
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 * ProcReleaseLocks() -- release locks associated with current transaction
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 *			at main transaction commit or abort
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 *
 * At main transaction commit, we release all locks except session locks.
 * At main transaction abort, we release all locks including session locks;
 * this lets us clean up after a VACUUM FULL failure.
 *
 * At subtransaction commit, we don't release any locks (so this func is not
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 * needed at all); we will defer the releasing to the parent transaction.
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 * At subtransaction abort, we release all locks held by the subtransaction;
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 * this is implemented by retail releasing of the locks under control of
 * the ResourceOwner mechanism.
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 *
 * Note that user locks are not released in any case.
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 */
void
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ProcReleaseLocks(bool isCommit)
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{
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	if (!MyProc)
		return;
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	/* If waiting, get off wait queue (should only be needed after error) */
	LockWaitCancel();
	/* Release locks */
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	LockReleaseAll(DEFAULT_LOCKMETHOD, !isCommit);
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}


/*
 * ProcKill() -- Destroy the per-proc data structure for
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 *		this process. Release any of its held LW locks.
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 */
static void
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ProcKill(int code, Datum arg)
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{
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	/* use volatile pointer to prevent code rearrangement */
	volatile PROC_HDR *procglobal = ProcGlobal;

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	Assert(MyProc != NULL);
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	/* Release any LW locks I am holding */
	LWLockReleaseAll();

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	/*
	 * Make real sure we release any buffer locks and pins we might be
	 * holding, too.  It is pretty ugly to do this here and not in a
	 * shutdown callback registered by the bufmgr ... but we must do this
	 * *after* LWLockReleaseAll and *before* zapping MyProc.
	 */
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	AbortBufferIO();
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	UnlockBuffers();
	AtEOXact_Buffers(false);
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	/* Get off any wait queue I might be on */
	LockWaitCancel();
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	/* Remove from the standard lock table */
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	LockReleaseAll(DEFAULT_LOCKMETHOD, true);
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#ifdef USER_LOCKS
	/* Remove from the user lock table */
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	LockReleaseAll(USER_LOCKMETHOD, true);
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#endif
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	SpinLockAcquire(ProcStructLock);
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	/* Return PGPROC structure (and semaphore) to freelist */
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	MyProc->links.next = procglobal->freeProcs;
	procglobal->freeProcs = MAKE_OFFSET(MyProc);
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	/* PGPROC struct isn't mine anymore */
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	MyProc = NULL;
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	SpinLockRelease(ProcStructLock);
}

/*
 * DummyProcKill() -- Cut-down version of ProcKill for dummy (checkpoint)
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 *		processes.	The PGPROC and sema are not released, only marked
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 *		as not-in-use.
 */
static void
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DummyProcKill(int code, Datum arg)
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{
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	int			proctype = DatumGetInt32(arg);
	PGPROC	   *dummyproc;
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	Assert(proctype >= 0 && proctype < NUM_DUMMY_PROCS);
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	dummyproc = &DummyProcs[proctype];
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	Assert(MyProc == dummyproc);
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	/* Release any LW locks I am holding */
	LWLockReleaseAll();

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	/* Release buffer locks and pins, too */
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	AbortBufferIO();
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	UnlockBuffers();
	AtEOXact_Buffers(false);
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	/* I can't be on regular lock queues, so needn't check */

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	/* Mark dummy proc no longer in use */
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	MyProc->pid = 0;

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	/* PGPROC struct isn't mine anymore */
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	MyProc = NULL;
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}

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/*
 * ProcQueue package: routines for putting processes to sleep
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 *		and  waking them up
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 */

/*
 * ProcQueueAlloc -- alloc/attach to a shared memory process queue
 *
 * Returns: a pointer to the queue or NULL
 * Side Effects: Initializes the queue if we allocated one
 */
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#ifdef NOT_USED
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PROC_QUEUE *
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ProcQueueAlloc(char *name)
{
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	bool		found;
	PROC_QUEUE *queue = (PROC_QUEUE *)
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	ShmemInitStruct(name, sizeof(PROC_QUEUE), &found);
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	if (!queue)
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		return NULL;
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	if (!found)
		ProcQueueInit(queue);
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	return queue;
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}
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#endif
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/*
 * ProcQueueInit -- initialize a shared memory process queue
 */
void
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ProcQueueInit(PROC_QUEUE *queue)
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{
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	SHMQueueInit(&(queue->links));
	queue->size = 0;
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}


/*
 * ProcSleep -- put a process to sleep
 *
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 * Caller must have set MyProc->heldLocks to reflect locks already held
 * on the lockable object by this process (under all XIDs).
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 *
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 * Locktable's masterLock must be held at entry, and will be held
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 * at exit.
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 *
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 * Result: STATUS_OK if we acquired the lock, STATUS_ERROR if not (deadlock).
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 *
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 * ASSUME: that no one will fiddle with the queue until after
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 *		we release the masterLock.
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 *
 * NOTES: The process queue is now a priority queue for locking.
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 *
 * P() on the semaphore should put us to sleep.  The process
 * semaphore is normally zero, so when we try to acquire it, we sleep.
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 */
int
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ProcSleep(LockMethod lockMethodTable,
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		  LOCKMODE lockmode,
		  LOCK *lock,
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		  PROCLOCK *proclock)
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{
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	LWLockId	masterLock = lockMethodTable->masterLock;
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	PROC_QUEUE *waitQueue = &(lock->waitProcs);
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	LOCKMASK	myHeldLocks = MyProc->heldLocks;
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	bool		early_deadlock = false;
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	PGPROC	   *proc;
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	int			i;
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	/*
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	 * Determine where to add myself in the wait queue.
	 *
	 * Normally I should go at the end of the queue.  However, if I already
	 * hold locks that conflict with the request of any previous waiter,
	 * put myself in the queue just in front of the first such waiter.
	 * This is not a necessary step, since deadlock detection would move
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	 * me to before that waiter anyway; but it's relatively cheap to
	 * detect such a conflict immediately, and avoid delaying till
	 * deadlock timeout.
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	 *
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	 * Special case: if I find I should go in front of some waiter, check to
	 * see if I conflict with already-held locks or the requests before
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	 * that waiter.  If not, then just grant myself the requested lock
	 * immediately.  This is the same as the test for immediate grant in
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	 * LockAcquire, except we are only considering the part of the wait
	 * queue before my insertion point.
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	 */
	if (myHeldLocks != 0)
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	{
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		LOCKMASK	aheadRequests = 0;
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		proc = (PGPROC *) MAKE_PTR(waitQueue->links.next);
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		for (i = 0; i < waitQueue->size; i++)
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		{
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			/* Must he wait for me? */
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			if (lockMethodTable->conflictTab[proc->waitLockMode] & myHeldLocks)
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			{
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				/* Must I wait for him ? */
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				if (lockMethodTable->conflictTab[lockmode] & proc->heldLocks)
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				{
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					/*
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					 * Yes, so we have a deadlock.	Easiest way to clean
					 * up correctly is to call RemoveFromWaitQueue(), but
					 * we can't do that until we are *on* the wait queue.
					 * So, set a flag to check below, and break out of
B
Bruce Momjian 已提交
617 618
					 * loop.  Also, record deadlock info for later
					 * message.
619
					 */
620
					RememberSimpleDeadLock(MyProc, lockmode, lock, proc);
621 622
					early_deadlock = true;
					break;
623
				}
624
				/* I must go before this waiter.  Check special case. */
B
Bruce Momjian 已提交
625
				if ((lockMethodTable->conflictTab[lockmode] & aheadRequests) == 0 &&
626 627 628
					LockCheckConflicts(lockMethodTable,
									   lockmode,
									   lock,
629
									   proclock,
630 631
									   MyProc,
									   NULL) == STATUS_OK)
632
				{
633
					/* Skip the wait and just grant myself the lock. */
634
					GrantLock(lock, proclock, lockmode);
635
					GrantAwaitedLock();
636
					return STATUS_OK;
637 638
				}
				/* Break out of loop to put myself before him */
V
Vadim B. Mikheev 已提交
639
				break;
640
			}
641
			/* Nope, so advance to next waiter */
642
			aheadRequests |= LOCKBIT_ON(proc->waitLockMode);
J
Jan Wieck 已提交
643
			proc = (PGPROC *) MAKE_PTR(proc->links.next);
V
Vadim B. Mikheev 已提交
644
		}
B
Bruce Momjian 已提交
645

646 647 648 649
		/*
		 * If we fall out of loop normally, proc points to waitQueue head,
		 * so we will insert at tail of queue as desired.
		 */
650 651 652 653
	}
	else
	{
		/* I hold no locks, so I can't push in front of anyone. */
J
Jan Wieck 已提交
654
		proc = (PGPROC *) &(waitQueue->links);
V
Vadim B. Mikheev 已提交
655
	}
656

657 658 659
	/*
	 * Insert self into queue, ahead of the given proc (or at tail of
	 * queue).
660
	 */
661
	SHMQueueInsertBefore(&(proc->links), &(MyProc->links));
B
Bruce Momjian 已提交
662
	waitQueue->size++;
663

664
	lock->waitMask |= LOCKBIT_ON(lockmode);
665

J
Jan Wieck 已提交
666
	/* Set up wait information in PGPROC object, too */
667
	MyProc->waitLock = lock;
668
	MyProc->waitProcLock = proclock;
669 670
	MyProc->waitLockMode = lockmode;

671
	MyProc->waitStatus = STATUS_ERROR;	/* initialize result for error */
672 673 674

	/*
	 * If we detected deadlock, give up without waiting.  This must agree
675
	 * with CheckDeadLock's recovery code, except that we shouldn't
676
	 * release the semaphore since we haven't tried to lock it yet.
677 678 679 680 681 682
	 */
	if (early_deadlock)
	{
		RemoveFromWaitQueue(MyProc);
		return STATUS_ERROR;
	}
683

684 685 686
	/* mark that we are waiting for a lock */
	waitingForLock = true;

687
	/*
688
	 * Release the locktable's masterLock.
689
	 *
690 691 692 693
	 * NOTE: this may also cause us to exit critical-section state, possibly
	 * allowing a cancel/die interrupt to be accepted. This is OK because
	 * we have recorded the fact that we are waiting for a lock, and so
	 * LockWaitCancel will clean up if cancel/die happens.
694
	 */
695
	LWLockRelease(masterLock);
696

697
	/*
698 699
	 * Set timer so we can wake up after awhile and check for a deadlock.
	 * If a deadlock is detected, the handler releases the process's
B
Bruce Momjian 已提交
700 701
	 * semaphore and sets MyProc->waitStatus = STATUS_ERROR, allowing us
	 * to know that we must report failure rather than success.
702 703 704
	 *
	 * By delaying the check until we've waited for a bit, we can avoid
	 * running the rather expensive deadlock-check code in most cases.
705
	 */
706
	if (!enable_sig_alarm(DeadlockTimeout, false))
707
		elog(FATAL, "could not set timer for process wakeup");
708

709
	/*
710
	 * If someone wakes us between LWLockRelease and PGSemaphoreLock,
B
Bruce Momjian 已提交
711
	 * PGSemaphoreLock will not block.	The wakeup is "saved" by the
712
	 * semaphore implementation.  Note also that if CheckDeadLock is
713
	 * invoked but does not detect a deadlock, PGSemaphoreLock() will
714 715
	 * continue to wait.  There used to be a loop here, but it was useless
	 * code...
716 717 718 719
	 *
	 * We pass interruptOK = true, which eliminates a window in which
	 * cancel/die interrupts would be held off undesirably.  This is a
	 * promise that we don't mind losing control to a cancel/die interrupt
720 721
	 * here.  We don't, because we have no shared-state-change work to do
	 * after being granted the lock (the grantor did it all).  We do have
722 723
	 * to worry about updating the locallock table, but if we lose control
	 * to an error, LockWaitCancel will fix that up.
724
	 */
725
	PGSemaphoreLock(&MyProc->sem, true);
726

727
	/*
728
	 * Disable the timer, if it's still running
B
Bruce Momjian 已提交
729
	 */
730
	if (!disable_sig_alarm(false))
731
		elog(FATAL, "could not disable timer for process wakeup");
B
Bruce Momjian 已提交
732

733
	/*
734 735
	 * Re-acquire the locktable's masterLock.  We have to do this to hold
	 * off cancel/die interrupts before we can mess with waitingForLock
736
	 * (else we might have a missed or duplicated locallock update).
737 738 739 740 741
	 */
	LWLockAcquire(masterLock, LW_EXCLUSIVE);

	/*
	 * We no longer want LockWaitCancel to do anything.
742 743 744
	 */
	waitingForLock = false;

745
	/*
746
	 * If we got the lock, be sure to remember it in the locallock table.
747
	 */
748
	if (MyProc->waitStatus == STATUS_OK)
749
		GrantAwaitedLock();
750

751 752 753 754
	/*
	 * We don't have to do anything else, because the awaker did all the
	 * necessary update of the lock table and MyProc.
	 */
755
	return MyProc->waitStatus;
756 757 758 759 760 761
}


/*
 * ProcWakeup -- wake up a process by releasing its private semaphore.
 *
762
 *	 Also remove the process from the wait queue and set its links invalid.
763
 *	 RETURN: the next process in the wait queue.
764 765 766 767
 *
 * XXX: presently, this code is only used for the "success" case, and only
 * works correctly for that case.  To clean up in failure case, would need
 * to twiddle the lock's request counts too --- see RemoveFromWaitQueue.
768
 */
J
Jan Wieck 已提交
769
PGPROC *
770
ProcWakeup(PGPROC *proc, int waitStatus)
771
{
J
Jan Wieck 已提交
772
	PGPROC	   *retProc;
773

774
	/* assume that masterLock has been acquired */
775

776
	/* Proc should be sleeping ... */
777 778
	if (proc->links.prev == INVALID_OFFSET ||
		proc->links.next == INVALID_OFFSET)
779
		return NULL;
780

781
	/* Save next process before we zap the list link */
J
Jan Wieck 已提交
782
	retProc = (PGPROC *) MAKE_PTR(proc->links.next);
783

784
	/* Remove process from wait queue */
785
	SHMQueueDelete(&(proc->links));
786
	(proc->waitLock->waitProcs.size)--;
787

788 789
	/* Clean up process' state and pass it the ok/fail signal */
	proc->waitLock = NULL;
790
	proc->waitProcLock = NULL;
791
	proc->waitStatus = waitStatus;
792

793
	/* And awaken it */
794
	PGSemaphoreUnlock(&proc->sem);
795 796

	return retProc;
797 798 799 800
}

/*
 * ProcLockWakeup -- routine for waking up processes when a lock is
801 802
 *		released (or a prior waiter is aborted).  Scan all waiters
 *		for lock, waken any that are no longer blocked.
803
 */
804
void
805
ProcLockWakeup(LockMethod lockMethodTable, LOCK *lock)
806
{
807 808
	PROC_QUEUE *waitQueue = &(lock->waitProcs);
	int			queue_size = waitQueue->size;
J
Jan Wieck 已提交
809
	PGPROC	   *proc;
810
	LOCKMASK	aheadRequests = 0;
M
 
Marc G. Fournier 已提交
811

812
	Assert(queue_size >= 0);
813

814 815
	if (queue_size == 0)
		return;
816

J
Jan Wieck 已提交
817
	proc = (PGPROC *) MAKE_PTR(waitQueue->links.next);
818

819 820
	while (queue_size-- > 0)
	{
B
Bruce Momjian 已提交
821
		LOCKMODE	lockmode = proc->waitLockMode;
M
 
Marc G. Fournier 已提交
822 823

		/*
824 825
		 * Waken if (a) doesn't conflict with requests of earlier waiters,
		 * and (b) doesn't conflict with already-held locks.
M
 
Marc G. Fournier 已提交
826
		 */
B
Bruce Momjian 已提交
827
		if ((lockMethodTable->conflictTab[lockmode] & aheadRequests) == 0 &&
828 829 830
			LockCheckConflicts(lockMethodTable,
							   lockmode,
							   lock,
831
							   proc->waitProcLock,
832 833
							   proc,
							   NULL) == STATUS_OK)
M
 
Marc G. Fournier 已提交
834
		{
835
			/* OK to waken */
836
			GrantLock(lock, proc->waitProcLock, lockmode);
837
			proc = ProcWakeup(proc, STATUS_OK);
B
Bruce Momjian 已提交
838

839
			/*
B
Bruce Momjian 已提交
840 841 842
			 * ProcWakeup removes proc from the lock's waiting process
			 * queue and returns the next proc in chain; don't use proc's
			 * next-link, because it's been cleared.
843
			 */
M
 
Marc G. Fournier 已提交
844
		}
845
		else
846
		{
B
Bruce Momjian 已提交
847 848 849 850
			/*
			 * Cannot wake this guy. Remember his request for later
			 * checks.
			 */
851
			aheadRequests |= LOCKBIT_ON(lockmode);
J
Jan Wieck 已提交
852
			proc = (PGPROC *) MAKE_PTR(proc->links.next);
853
		}
M
 
Marc G. Fournier 已提交
854
	}
855 856

	Assert(waitQueue->size >= 0);
857 858 859
}

/* --------------------
860
 * We only get to this routine if we got SIGALRM after DeadlockTimeout
861 862 863 864
 * while waiting for a lock to be released by some other process.  Look
 * to see if there's a deadlock; if not, just return and continue waiting.
 * If we have a real deadlock, remove ourselves from the lock's wait queue
 * and signal an error to ProcSleep.
865 866
 * --------------------
 */
867
static void
868
CheckDeadLock(void)
869
{
870
	/*
871 872
	 * Acquire locktable lock.	Note that the deadlock check interrupt had
	 * better not be enabled anywhere that this process itself holds the
873
	 * locktable lock, else this will wait forever.  Also note that
874 875
	 * LWLockAcquire creates a critical section, so that this routine
	 * cannot be interrupted by cancel/die interrupts.
876
	 */
877
	LWLockAcquire(LockMgrLock, LW_EXCLUSIVE);
878

879
	/*
880 881 882
	 * Check to see if we've been awoken by anyone in the interim.
	 *
	 * If we have we can return and resume our transaction -- happy day.
883 884
	 * Before we are awoken the process releasing the lock grants it to us
	 * so we know that we don't have to wait anymore.
885
	 *
886
	 * We check by looking to see if we've been unlinked from the wait queue.
887 888 889
	 * This is quicker than checking our semaphore's state, since no
	 * kernel call is needed, and it is safe because we hold the locktable
	 * lock.
890 891 892 893
	 */
	if (MyProc->links.prev == INVALID_OFFSET ||
		MyProc->links.next == INVALID_OFFSET)
	{
894
		LWLockRelease(LockMgrLock);
895 896 897
		return;
	}

898
#ifdef LOCK_DEBUG
B
Bruce Momjian 已提交
899 900
	if (Debug_deadlocks)
		DumpAllLocks();
901 902
#endif

903
	if (!DeadLockCheck(MyProc))
B
Bruce Momjian 已提交
904
	{
905
		/* No deadlock, so keep waiting */
906
		LWLockRelease(LockMgrLock);
B
Bruce Momjian 已提交
907 908 909
		return;
	}

910
	/*
911 912 913
	 * Oops.  We have a deadlock.
	 *
	 * Get this process out of wait state.
914
	 */
915 916
	RemoveFromWaitQueue(MyProc);

917
	/*
B
Bruce Momjian 已提交
918 919
	 * Set MyProc->waitStatus to STATUS_ERROR so that ProcSleep will
	 * report an error after we return from the signal handler.
920
	 */
921
	MyProc->waitStatus = STATUS_ERROR;
922

923 924 925
	/*
	 * Unlock my semaphore so that the interrupted ProcSleep() call can
	 * finish.
926
	 */
927
	PGSemaphoreUnlock(&MyProc->sem);
928

929 930 931 932 933 934 935 936 937
	/*
	 * We're done here.  Transaction abort caused by the error that
	 * ProcSleep will raise will cause any other locks we hold to be
	 * released, thus allowing other processes to wake up; we don't need
	 * to do that here. NOTE: an exception is that releasing locks we hold
	 * doesn't consider the possibility of waiters that were blocked
	 * behind us on the lock we just failed to get, and might now be
	 * wakable because we're not in front of them anymore.  However,
	 * RemoveFromWaitQueue took care of waking up any such processes.
938
	 */
939
	LWLockRelease(LockMgrLock);
940 941 942
}


943 944 945 946 947 948 949 950 951 952 953 954
/*
 * ProcWaitForSignal - wait for a signal from another backend.
 *
 * This can share the semaphore normally used for waiting for locks,
 * since a backend could never be waiting for a lock and a signal at
 * the same time.  As with locks, it's OK if the signal arrives just
 * before we actually reach the waiting state.
 */
void
ProcWaitForSignal(void)
{
	waitingForSignal = true;
955
	PGSemaphoreLock(&MyProc->sem, true);
956 957 958 959 960 961 962 963 964 965 966 967 968
	waitingForSignal = false;
}

/*
 * ProcCancelWaitForSignal - clean up an aborted wait for signal
 *
 * We need this in case the signal arrived after we aborted waiting,
 * or if it arrived but we never reached ProcWaitForSignal() at all.
 * Caller should call this after resetting the signal request status.
 */
void
ProcCancelWaitForSignal(void)
{
969
	PGSemaphoreReset(&MyProc->sem);
970 971 972 973 974 975 976 977 978
	waitingForSignal = false;
}

/*
 * ProcSendSignal - send a signal to a backend identified by BackendId
 */
void
ProcSendSignal(BackendId procId)
{
J
Jan Wieck 已提交
979
	PGPROC	   *proc = BackendIdGetProc(procId);
980 981

	if (proc != NULL)
982
		PGSemaphoreUnlock(&proc->sem);
983 984 985
}


986 987 988 989 990 991 992 993 994
/*****************************************************************************
 * SIGALRM interrupt support
 *
 * Maybe these should be in pqsignal.c?
 *****************************************************************************/

/*
 * Enable the SIGALRM interrupt to fire after the specified delay
 *
995
 * Delay is given in milliseconds.	Caller should be sure a SIGALRM
996 997
 * signal handler is installed before this is called.
 *
998 999
 * This code properly handles nesting of deadlock timeout alarms within
 * statement timeout alarms.
1000
 *
1001 1002 1003
 * Returns TRUE if okay, FALSE on failure.
 */
bool
1004
enable_sig_alarm(int delayms, bool is_statement_timeout)
1005
{
1006
	struct timeval fin_time;
B
Bruce Momjian 已提交
1007

1008
#ifndef __BEOS__
1009
	struct itimerval timeval;
B
Bruce Momjian 已提交
1010

1011
#else
1012
	bigtime_t	time_interval;
1013
#endif
1014

1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039
	/* Compute target timeout time if we will need it */
	if (is_statement_timeout || statement_timeout_active)
	{
		gettimeofday(&fin_time, NULL);
		fin_time.tv_sec += delayms / 1000;
		fin_time.tv_usec += (delayms % 1000) * 1000;
		if (fin_time.tv_usec >= 1000000)
		{
			fin_time.tv_sec++;
			fin_time.tv_usec -= 1000000;
		}
	}

	if (is_statement_timeout)
	{
		/* Begin statement-level timeout */
		Assert(!deadlock_timeout_active);
		statement_fin_time = fin_time;
		statement_timeout_active = true;
	}
	else if (statement_timeout_active)
	{
		/*
		 * Begin deadlock timeout with statement-level timeout active
		 *
B
Bruce Momjian 已提交
1040 1041 1042 1043
		 * Here, we want to interrupt at the closer of the two timeout times.
		 * If fin_time >= statement_fin_time then we need not touch the
		 * existing timer setting; else set up to interrupt at the
		 * deadlock timeout time.
1044 1045 1046
		 *
		 * NOTE: in this case it is possible that this routine will be
		 * interrupted by the previously-set timer alarm.  This is okay
B
Bruce Momjian 已提交
1047 1048 1049
		 * because the signal handler will do only what it should do
		 * according to the state variables.  The deadlock checker may get
		 * run earlier than normal, but that does no harm.
1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061
		 */
		deadlock_timeout_active = true;
		if (fin_time.tv_sec > statement_fin_time.tv_sec ||
			(fin_time.tv_sec == statement_fin_time.tv_sec &&
			 fin_time.tv_usec >= statement_fin_time.tv_usec))
			return true;
	}
	else
	{
		/* Begin deadlock timeout with no statement-level timeout */
		deadlock_timeout_active = true;
	}
1062

1063
	/* If we reach here, okay to set the timer interrupt */
1064
#ifndef __BEOS__
1065
	MemSet(&timeval, 0, sizeof(struct itimerval));
1066 1067
	timeval.it_value.tv_sec = delayms / 1000;
	timeval.it_value.tv_usec = (delayms % 1000) * 1000;
1068
	if (setitimer(ITIMER_REAL, &timeval, NULL))
1069 1070 1071
		return false;
#else
	/* BeOS doesn't have setitimer, but has set_alarm */
1072
	time_interval = delayms * 1000;		/* usecs */
1073
	if (set_alarm(time_interval, B_ONE_SHOT_RELATIVE_ALARM) < 0)
1074
		return false;
1075
#endif
1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096
	return true;
}

/*
 * Cancel the SIGALRM timer, either for a deadlock timeout or a statement
 * timeout.  If a deadlock timeout is canceled, any active statement timeout
 * remains in force.
 *
 * Returns TRUE if okay, FALSE on failure.
 */
bool
disable_sig_alarm(bool is_statement_timeout)
{
	/*
	 * Always disable the interrupt if it is active; this avoids being
	 * interrupted by the signal handler and thereby possibly getting
	 * confused.
	 *
	 * We will re-enable the interrupt if necessary in CheckStatementTimeout.
	 */
	if (statement_timeout_active || deadlock_timeout_active)
1097 1098
	{
#ifndef __BEOS__
1099
		struct itimerval timeval;
1100

1101
		MemSet(&timeval, 0, sizeof(struct itimerval));
1102
		if (setitimer(ITIMER_REAL, &timeval, NULL))
1103
		{
1104 1105 1106
			statement_timeout_active = deadlock_timeout_active = false;
			return false;
		}
1107
#else
1108 1109 1110 1111 1112
		/* BeOS doesn't have setitimer, but has set_alarm */
		if (set_alarm(B_INFINITE_TIMEOUT, B_PERIODIC_ALARM) < 0)
		{
			statement_timeout_active = deadlock_timeout_active = false;
			return false;
1113
		}
1114
#endif
1115 1116
	}

1117 1118 1119 1120
	/* Always cancel deadlock timeout, in case this is error cleanup */
	deadlock_timeout_active = false;

	/* Cancel or reschedule statement timeout */
1121
	if (is_statement_timeout)
1122 1123 1124 1125 1126 1127
		statement_timeout_active = false;
	else if (statement_timeout_active)
	{
		if (!CheckStatementTimeout())
			return false;
	}
1128 1129 1130
	return true;
}

1131

1132
/*
1133 1134 1135
 * Check for statement timeout.  If the timeout time has come,
 * trigger a query-cancel interrupt; if not, reschedule the SIGALRM
 * interrupt to occur at the right time.
1136
 *
1137
 * Returns true if okay, false if failed to set the interrupt.
1138
 */
1139 1140
static bool
CheckStatementTimeout(void)
1141
{
1142
	struct timeval now;
B
Bruce Momjian 已提交
1143

1144 1145 1146 1147
	if (!statement_timeout_active)
		return true;			/* do nothing if not active */

	gettimeofday(&now, NULL);
1148

1149 1150 1151
	if (now.tv_sec > statement_fin_time.tv_sec ||
		(now.tv_sec == statement_fin_time.tv_sec &&
		 now.tv_usec >= statement_fin_time.tv_usec))
1152
	{
1153 1154
		/* Time to die */
		statement_timeout_active = false;
1155
		kill(MyProcPid, SIGINT);
1156 1157 1158 1159
	}
	else
	{
		/* Not time yet, so (re)schedule the interrupt */
1160
#ifndef __BEOS__
1161 1162
		struct itimerval timeval;

1163
		MemSet(&timeval, 0, sizeof(struct itimerval));
1164 1165 1166 1167 1168 1169 1170 1171
		timeval.it_value.tv_sec = statement_fin_time.tv_sec - now.tv_sec;
		timeval.it_value.tv_usec = statement_fin_time.tv_usec - now.tv_usec;
		if (timeval.it_value.tv_usec < 0)
		{
			timeval.it_value.tv_sec--;
			timeval.it_value.tv_usec += 1000000;
		}
		if (setitimer(ITIMER_REAL, &timeval, NULL))
1172 1173 1174
			return false;
#else
		/* BeOS doesn't have setitimer, but has set_alarm */
1175
		bigtime_t	time_interval;
B
Bruce Momjian 已提交
1176

1177 1178 1179 1180
		time_interval =
			(statement_fin_time.tv_sec - now.tv_sec) * 1000000 +
			(statement_fin_time.tv_usec - now.tv_usec);
		if (set_alarm(time_interval, B_ONE_SHOT_RELATIVE_ALARM) < 0)
1181 1182 1183 1184
			return false;
#endif
	}

1185 1186
	return true;
}
1187 1188 1189


/*
1190 1191 1192 1193 1194 1195
 * Signal handler for SIGALRM
 *
 * Process deadlock check and/or statement timeout check, as needed.
 * To avoid various edge cases, we must be careful to do nothing
 * when there is nothing to be done.  We also need to be able to
 * reschedule the timer interrupt if called before end of statement.
1196 1197 1198 1199
 */
void
handle_sig_alarm(SIGNAL_ARGS)
{
1200 1201 1202
	int			save_errno = errno;

	if (deadlock_timeout_active)
1203
	{
1204
		deadlock_timeout_active = false;
1205 1206
		CheckDeadLock();
	}
1207 1208 1209 1210 1211

	if (statement_timeout_active)
		(void) CheckStatementTimeout();

	errno = save_errno;
1212
}