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/*-------------------------------------------------------------------------
 *
 * xact.c--
 *    top level transaction system support routines
 *
 * Copyright (c) 1994, Regents of the University of California
 *
 *
 * IDENTIFICATION
 *    $Header: /cvsroot/pgsql/src/backend/access/transam/xact.c,v 1.1.1.1 1996/07/09 06:21:13 scrappy Exp $
 *	
 * NOTES
 *	Transaction aborts can now occur two ways:
 *
 *	1)  system dies from some internal cause  (Assert, etc..)
 *	2)  user types abort
 *
 *	These two cases used to be treated identically, but now
 *	we need to distinguish them.  Why?  consider the following
 *	two situatuons:
 *
 *		case 1				case 2
 *		------				------
 *	1) user types BEGIN		1) user types BEGIN
 *	2) user does something		2) user does something
 *	3) user does not like what	3) system aborts for some reason
 *	   she shes and types ABORT	   
 *
 *	In case 1, we want to abort the transaction and return to the
 *	default state.  In case 2, there may be more commands coming
 *	our way which are part of the same transaction block and we have
 *	to ignore these commands until we see an END transaction.
 *
 *	Internal aborts are now handled by AbortTransactionBlock(), just as
 *	they always have been, and user aborts are now handled by
 *	UserAbortTransactionBlock().  Both of them rely on AbortTransaction()
 *	to do all the real work.  The only difference is what state we
 *	enter after AbortTransaction() does it's work:
 *	
 *	* AbortTransactionBlock() leaves us in TBLOCK_ABORT and
 *	* UserAbortTransactionBlock() leaves us in TBLOCK_ENDABORT
 *	
 *   NOTES
 *	This file is an attempt at a redesign of the upper layer
 *	of the V1 transaction system which was too poorly thought
 *	out to describe.  This new system hopes to be both simpler
 *	in design, simpler to extend and needs to contain added
 *	functionality to solve problems beyond the scope of the V1
 *	system.  (In particuler, communication of transaction
 *	information between parallel backends has to be supported)
 *
 *	The essential aspects of the transaction system are:
 *
 *		o  transaction id generation
 *		o  transaction log updating
 *		o  memory cleanup
 *		o  cache invalidation
 *		o  lock cleanup
 *
 *	Hence, the functional division of the transaction code is
 *	based on what of the above things need to be done during
 *	a start/commit/abort transaction.  For instance, the
 *	routine AtCommit_Memory() takes care of all the memory
 *	cleanup stuff done at commit time.
 *
 *	The code is layered as follows:
 *
 *		StartTransaction
 *		CommitTransaction
 *		AbortTransaction
 *		UserAbortTransaction
 *
 *	are provided to do the lower level work like recording
 *	the transaction status in the log and doing memory cleanup.
 *	above these routines are another set of functions:
 *
 *		StartTransactionCommand
 *		CommitTransactionCommand
 *		AbortCurrentTransaction
 *
 *	These are the routines used in the postgres main processing
 *	loop.  They are sensitive to the current transaction block state
 *	and make calls to the lower level routines appropriately.
 *
 *	Support for transaction blocks is provided via the functions:
 *
 *		StartTransactionBlock
 *		CommitTransactionBlock
 *		AbortTransactionBlock
 *
 *	These are invoked only in responce to a user "BEGIN", "END",
 *	or "ABORT" command.  The tricky part about these functions
 *	is that they are called within the postgres main loop, in between
 *	the StartTransactionCommand() and CommitTransactionCommand().
 *
 *	For example, consider the following sequence of user commands:
 *
 *	1)	begin
 *	2)	retrieve (foo.all)
 *	3)	append foo (bar = baz)
 *	4)	end
 *
 *	in the main processing loop, this results in the following
 *	transaction sequence:
 *
 *	    /	StartTransactionCommand();
 *	1) /	ProcessUtility(); 		<< begin
 *	   \	    StartTransactionBlock();
 *	    \	CommitTransactionCommand();
 *
 *	    /	StartTransactionCommand();
 *	2) <	ProcessQuery();			<< retrieve (foo.all)
 *	    \	CommitTransactionCommand();
 *
 *	    /	StartTransactionCommand();
 *	3) <	ProcessQuery();			<< append foo (bar = baz)
 *	    \	CommitTransactionCommand();
 *
 *	    /	StartTransactionCommand();
 *	4) /	ProcessUtility(); 		<< end
 *	   \	    CommitTransactionBlock();
 *	    \	CommitTransactionCommand();
 *
 *	The point of this example is to demonstrate the need for
 *	StartTransactionCommand() and CommitTransactionCommand() to
 *	be state smart -- they should do nothing in between the calls
 *	to StartTransactionBlock() and EndTransactionBlock() and
 *      outside these calls they need to do normal start/commit
 *	processing.
 *
 *	Furthermore, suppose the "retrieve (foo.all)" caused an abort
 *	condition.  We would then want to abort the transaction and
 *	ignore all subsequent commands up to the "end".
 *	-cim 3/23/90
 *
 *-------------------------------------------------------------------------
 */
#include "postgres.h"
#include "access/xact.h"
#include "commands/async.h"
#include "storage/bufmgr.h"
#include "storage/block.h"
#include "storage/proc.h"
#include "utils/inval.h"
#include "utils/relcache.h"
#include "access/transam.h"
#include "catalog/heap.h"

/* ----------------
 *	global variables holding the current transaction state.
 *
 *      Note: when we are running several slave processes, the
 *            current transaction state data is copied into shared memory
 *	      and the CurrentTransactionState pointer changed to
 *	      point to the shared copy.  All this occurrs in slaves.c
 * ----------------
 */
TransactionStateData CurrentTransactionStateData = {
    0,				/* transaction id */
    FirstCommandId,		/* command id */
    0x0,			/* start time */
    TRANS_DEFAULT,		/* transaction state */
    TBLOCK_DEFAULT		/* transaction block state */
    };

TransactionState CurrentTransactionState =
    &CurrentTransactionStateData;

/* ----------------
 *	info returned when the system is desabled
 *
 *	Note:  I have no idea what the significance of the
 *	       1073741823 in DisabledStartTime.. I just carried
 *	       this over when converting things from the old
 *	       V1 transaction system.  -cim 3/18/90
 * ----------------
 */
TransactionId DisabledTransactionId = (TransactionId)-1;
     
CommandId DisabledCommandId = (CommandId) -1;
     
AbsoluteTime DisabledStartTime = (AbsoluteTime) 1073741823;
     
/* ----------------
 *	overflow flag
 * ----------------
 */
bool CommandIdCounterOverflowFlag;
     
/* ----------------
 *	catalog creation transaction bootstrapping flag.
 *	This should be eliminated and added to the transaction
 *	state stuff.  -cim 3/19/90
 * ----------------
 */
bool AMI_OVERRIDE = false;
     
/* ----------------------------------------------------------------
 *		     transaction state accessors
 * ----------------------------------------------------------------
 */
     
/* --------------------------------
 *	TranactionFlushEnabled()
 *	SetTranactionFlushEnabled()
 *
 *	These are used to test and set the "TransactionFlushState"
 *	varable.  If this variable is true (the default), then
 *	the system will flush all dirty buffers to disk at the end
 *	of each transaction.   If false then we are assuming the
 *	buffer pool resides in stable main memory, in which case we
 *	only do writes as necessary.
 * --------------------------------
 */
static int TransactionFlushState = 1;

int
TransactionFlushEnabled()
{    
    return TransactionFlushState;
}

void
SetTransactionFlushEnabled(bool state)
{    
    TransactionFlushState = (state == true);
}

/* --------------------------------
 *	IsTransactionState
 *
 *	This returns true if we are currently running a query
 *	within an executing transaction.
 * --------------------------------
 */
bool
IsTransactionState()
{
    TransactionState s = CurrentTransactionState;
    
    switch (s->state) {
    case TRANS_DEFAULT:		return false;
    case TRANS_START:		return true;
    case TRANS_INPROGRESS:	return true;
    case TRANS_COMMIT:		return true;
    case TRANS_ABORT:		return true;
    case TRANS_DISABLED:	return false;
    }
    /*
     * Shouldn't get here, but lint is not happy with this...
     */
    return(false);
}

/* --------------------------------
 *	IsAbortedTransactionBlockState
 *
 *	This returns true if we are currently running a query
 *	within an aborted transaction block.
 * --------------------------------
 */
bool
IsAbortedTransactionBlockState()
{
    TransactionState s = CurrentTransactionState;
    
    if (s->blockState == TBLOCK_ABORT)
	return true;
    
    return false;
}

/* --------------------------------
 *	OverrideTransactionSystem
 *
 *	This is used to temporarily disable the transaction
 *	processing system in order to do initialization of
 *	the transaction system data structures and relations
 *	themselves.
 * --------------------------------
 */
int SavedTransactionState;

void
OverrideTransactionSystem(bool flag)
{
    TransactionState s = CurrentTransactionState;
    
    if (flag == true) {
	if (s->state == TRANS_DISABLED)
	    return;
	
	SavedTransactionState = s->state;
	s->state = TRANS_DISABLED;
    } else {
	if (s->state != TRANS_DISABLED)
	    return;
	
	s->state = SavedTransactionState;
    }
}

/* --------------------------------
 *	GetCurrentTransactionId
 *
 *	This returns the id of the current transaction, or
 *	the id of the "disabled" transaction.
 * --------------------------------
 */
TransactionId
GetCurrentTransactionId()
{
    TransactionState s = CurrentTransactionState;
    
    /* ----------------
     *	if the transaction system is disabled, we return
     *  the special "disabled" transaction id.
     * ----------------
     */
    if (s->state == TRANS_DISABLED)
	return (TransactionId) DisabledTransactionId;
    
    /* ----------------
     *	otherwise return the current transaction id.
     * ----------------
     */
    return (TransactionId) s->transactionIdData;
}


/* --------------------------------
 *	GetCurrentCommandId
 * --------------------------------
 */
CommandId
GetCurrentCommandId()
{
    TransactionState s = CurrentTransactionState;
    
    /* ----------------
     *	if the transaction system is disabled, we return
     *  the special "disabled" command id.
     * ----------------
     */
    if (s->state == TRANS_DISABLED)
	return (CommandId) DisabledCommandId;
    
    return s->commandId;
}


/* --------------------------------
 *	GetCurrentTransactionStartTime
 * --------------------------------
 */
AbsoluteTime
GetCurrentTransactionStartTime()
{
    TransactionState s = CurrentTransactionState;
    
    /* ----------------
     *	if the transaction system is disabled, we return
     *  the special "disabled" starting time.
     * ----------------
     */
    if (s->state == TRANS_DISABLED)
	return (AbsoluteTime) DisabledStartTime;
    
    return s->startTime;
}


/* --------------------------------
 *	TransactionIdIsCurrentTransactionId
 * --------------------------------
 */
bool
TransactionIdIsCurrentTransactionId(TransactionId xid)
{
    TransactionState s = CurrentTransactionState;
    
    if (AMI_OVERRIDE)
	return false;
    
    return (bool)
	TransactionIdEquals(xid, s->transactionIdData);
}


/* --------------------------------
 *	CommandIdIsCurrentCommandId
 * --------------------------------
 */
bool
CommandIdIsCurrentCommandId(CommandId cid)
{
    TransactionState s = CurrentTransactionState;
    
    if (AMI_OVERRIDE)
	return false;
    
    return 	
	(cid == s->commandId) ? true : false;
}


/* --------------------------------
 *	ClearCommandIdCounterOverflowFlag
 * --------------------------------
 */
void
ClearCommandIdCounterOverflowFlag()
{
    CommandIdCounterOverflowFlag = false;
}


/* --------------------------------
 *	CommandCounterIncrement
 * --------------------------------
 */
void
CommandCounterIncrement()
{
    CurrentTransactionStateData.commandId += 1;
    if (CurrentTransactionStateData.commandId == FirstCommandId) {
	CommandIdCounterOverflowFlag = true;
	elog(WARN, "You may only have 65535 commands per transaction");
    }
    
    /* make cache changes visible to me */
    AtCommit_Cache();
    AtStart_Cache();
}

/* ----------------------------------------------------------------
 *		        initialization stuff
 * ----------------------------------------------------------------
 */
void
InitializeTransactionSystem()
{
    InitializeTransactionLog();
}

/* ----------------------------------------------------------------
 *		        StartTransaction stuff
 * ----------------------------------------------------------------
 */

/* --------------------------------
 *	AtStart_Cache
 * --------------------------------
 */
void
AtStart_Cache()    
{
    DiscardInvalid();
}

/* --------------------------------
 *	AtStart_Locks
 * --------------------------------
 */
void
AtStart_Locks()    
{
    /*
     * at present, it is unknown to me what belongs here -cim 3/18/90
     *
     * There isn't anything to do at the start of a xact for locks.
     *  -mer 5/24/92
     */
}

/* --------------------------------
 *	AtStart_Memory
 * --------------------------------
 */
void
AtStart_Memory()    
{
    Portal	     portal;
    MemoryContext    portalContext;
    
    /* ----------------
     *	get the blank portal and its memory context
     * ----------------
     */
    portal = GetPortalByName(NULL);
    portalContext = (MemoryContext) PortalGetHeapMemory(portal);
    
    /* ----------------
     *	tell system to allocate in the blank portal context
     * ----------------
     */
    (void) MemoryContextSwitchTo(portalContext);
    StartPortalAllocMode(DefaultAllocMode, 0);
}


/* ----------------------------------------------------------------
 *		        CommitTransaction stuff
 * ----------------------------------------------------------------
 */

/* --------------------------------
 *	RecordTransactionCommit
 *
 *	Note: the two calls to BufferManagerFlush() exist to ensure
 *	      that data pages are written before log pages.  These
 *	      explicit calls should be replaced by a more efficient
 *	      ordered page write scheme in the buffer manager
 *	      -cim 3/18/90
 * --------------------------------
 */
void
RecordTransactionCommit()    
{
    TransactionId xid;
    int leak;
    
    /* ----------------
     *	get the current transaction id
     * ----------------
     */
    xid = GetCurrentTransactionId();
    
    /* ----------------
     *	flush the buffer manager pages.  Note: if we have stable
     *  main memory, dirty shared buffers are not flushed
     *  plai 8/7/90
     * ----------------
     */
    leak = BufferPoolCheckLeak();
    FlushBufferPool(!TransactionFlushEnabled());
    if (leak) ResetBufferPool();
    
    /* ----------------
     *	have the transaction access methods record the status
     *  of this transaction id in the pg_log / pg_time relations.
     * ----------------
     */
    TransactionIdCommit(xid);
    
    /* ----------------
     *	Now write the log/time info to the disk too.
     * ----------------
     */
    leak = BufferPoolCheckLeak();
    FlushBufferPool(!TransactionFlushEnabled());
    if (leak) ResetBufferPool();
}


/* --------------------------------
 *	AtCommit_Cache
 * --------------------------------
 */
void
AtCommit_Cache()
{
    /* ----------------
     * Make catalog changes visible to me for the next command.
     * Other backends will not process my invalidation messages until
     * after I commit and free my locks--though they will do
     * unnecessary work if I abort.
     * ----------------
     */
    RegisterInvalid(true);
}

/* --------------------------------
 *	AtCommit_Locks
 * --------------------------------
 */
void
AtCommit_Locks()  
{
    /* ----------------
     *	XXX What if ProcReleaseLocks fails?  (race condition?) 
     *
     *  Then you're up a creek! -mer 5/24/92
     * ----------------
     */
    ProcReleaseLocks();
}

/* --------------------------------
 *	AtCommit_Memory
 * --------------------------------
 */
void
AtCommit_Memory()  
{
    /* ----------------
     *	now that we're "out" of a transaction, have the
     *  system allocate things in the top memory context instead
     *  of the blank portal memory context.
     * ----------------
     */
    EndPortalAllocMode();
    (void) MemoryContextSwitchTo(TopMemoryContext);
}

/* ----------------------------------------------------------------
 *		        AbortTransaction stuff
 * ----------------------------------------------------------------
 */

/* --------------------------------
 *	RecordTransactionAbort
 * --------------------------------
 */
void
RecordTransactionAbort()    
{
    TransactionId xid;
    
    /* ----------------
     *	get the current transaction id
     * ----------------
     */
    xid = GetCurrentTransactionId();
    
    /* ----------------
     *	have the transaction access methods record the status
     *  of this transaction id in the pg_log / pg_time relations.
     * ----------------
     */
    TransactionIdAbort(xid);
    
    /* ----------------
     *	flush the buffer manager pages.  Note: if we have stable
     *  main memory, dirty shared buffers are not flushed
     *  plai 8/7/90
     * ----------------
     */
    ResetBufferPool();
}

/* --------------------------------
 *	AtAbort_Cache
 * --------------------------------
 */
void
AtAbort_Cache()    
{
    RegisterInvalid(false);
}

/* --------------------------------
 *	AtAbort_Locks
 * --------------------------------
 */
void
AtAbort_Locks()    
{
    /* ----------------
     *	XXX What if ProcReleaseLocks() fails?  (race condition?)
     *
     *  Then you're up a creek without a paddle! -mer
     * ----------------
     */
    ProcReleaseLocks();
}


/* --------------------------------
 *	AtAbort_Memory
 * --------------------------------
 */
void
AtAbort_Memory()    
{
    /* ----------------
     *	after doing an abort transaction, make certain the
     *  system uses the top memory context rather then the
     *  portal memory context (until the next transaction).
     * ----------------
     */
    (void) MemoryContextSwitchTo(TopMemoryContext);
}

/* ----------------------------------------------------------------
 *			interface routines
 * ----------------------------------------------------------------
 */

/* --------------------------------
 *	StartTransaction
 *
 * --------------------------------
 */
void
StartTransaction()
{
    TransactionState s = CurrentTransactionState;
    
    /* ----------------
     *	Check the current transaction state.  If the transaction system
     *  is switched off, or if we're already in a transaction, do nothing.
     *  We're already in a transaction when the monitor sends a null
     *  command to the backend to flush the comm channel.  This is a
     *  hacky fix to a communications problem, and we keep having to
     *  deal with it here.  We should fix the comm channel code.  mao 080891
     * ----------------
     */
    if (s->state == TRANS_DISABLED || s->state == TRANS_INPROGRESS)
	return;
    
    /* ----------------
     *	set the current transaction state information
     *  appropriately during start processing
     * ----------------
     */
    s->state = TRANS_START;
    
    /* ----------------
     *	generate a new transaction id
     * ----------------
     */
    GetNewTransactionId(&(s->transactionIdData));
    
    /* ----------------
     *	initialize current transaction state fields
     * ----------------
     */
    s->commandId = 		FirstCommandId;
    s->startTime = 		GetCurrentAbsoluteTime();
    
    /* ----------------
     *	initialize the various transaction subsystems
     * ----------------
     */
    AtStart_Cache();
    AtStart_Locks();
    AtStart_Memory();
    
     /* --------------
        initialize temporary relations list
        the tempRelList is a list of temporary relations that
        are created in the course of the transactions
        they need to be destroyed properly at the end of the transactions
      */
     InitTempRelList();
 
    /* ----------------
     *	done with start processing, set current transaction
     *  state to "in progress"
     * ----------------
     */
    s->state = TRANS_INPROGRESS;      
}

/* ---------------
 * Tell me if we are currently in progress
 * ---------------
 */
bool
CurrentXactInProgress()
{
    return (CurrentTransactionState->state == TRANS_INPROGRESS);
}

/* --------------------------------
 *	CommitTransaction
 *
 * --------------------------------
 */
void
CommitTransaction()
{
    TransactionState s = CurrentTransactionState;
    
    /* ----------------
     *	check the current transaction state
     * ----------------
     */
    if (s->state == TRANS_DISABLED)
	return;
    
    if (s->state != TRANS_INPROGRESS)
	elog(NOTICE, "CommitTransaction and not in in-progress state ");
    
    /* ----------------
     *	set the current transaction state information
     *  appropriately during the abort processing
     * ----------------
     */
    s->state = TRANS_COMMIT;
    
    /* ----------------
     *	do commit processing
     * ----------------
     */
     DestroyTempRels();
    AtEOXact_portals();
    RecordTransactionCommit();
    RelationPurgeLocalRelation(true);
    AtCommit_Cache();
    AtCommit_Locks();
    AtCommit_Memory();
    
    /* ----------------
     *	done with commit processing, set current transaction
     *  state back to default
     * ----------------
     */
    s->state = TRANS_DEFAULT;    
    {				/* want this after commit */
	if (IsNormalProcessingMode())
	    Async_NotifyAtCommit();
    }
}

/* --------------------------------
 *	AbortTransaction
 *
 * --------------------------------
 */
void
AbortTransaction()
{
    TransactionState s = CurrentTransactionState;
    
    /* ----------------
     *	check the current transaction state
     * ----------------
     */
    if (s->state == TRANS_DISABLED)
	return;
    
    if (s->state != TRANS_INPROGRESS)
	elog(NOTICE, "AbortTransaction and not in in-progress state ");
    
    /* ----------------
     *	set the current transaction state information
     *  appropriately during the abort processing
     * ----------------
     */
    s->state = TRANS_ABORT;
    
    /* ----------------
     *	do abort processing
     * ----------------
     */
    AtEOXact_portals();
    RecordTransactionAbort();
    RelationPurgeLocalRelation(false);
    DestroyTempRels();
    AtAbort_Cache();
    AtAbort_Locks();
    AtAbort_Memory();
    
    /* ----------------
     *	done with abort processing, set current transaction
     *  state back to default
     * ----------------
     */
    s->state = TRANS_DEFAULT;
    {
	/* We need to do this in case another process notified us while
	   we are in the middle of an aborted transaction.  We need to
	   notify our frontend after we finish the current transaction.
	   -- jw, 1/3/94
	   */
	if (IsNormalProcessingMode())
	    Async_NotifyAtAbort();
    }    
}

/* --------------------------------
 *	StartTransactionCommand
 * --------------------------------
 */
void
StartTransactionCommand()
{
    TransactionState s = CurrentTransactionState;
    
    switch(s->blockState) {
	/* ----------------
	 *	if we aren't in a transaction block, we
	 *	just do our usual start transaction.
	 * ----------------
	 */
    case TBLOCK_DEFAULT:
	StartTransaction();
	break;
	
	/* ----------------
	 *	We should never experience this -- if we do it
	 *	means the BEGIN state was not changed in the previous
	 *	CommitTransactionCommand().  If we get it, we print
	 *	a warning and change to the in-progress state.
	 * ----------------
	 */
    case TBLOCK_BEGIN:
	elog(NOTICE, "StartTransactionCommand: unexpected TBLOCK_BEGIN");
	s->blockState = TBLOCK_INPROGRESS;
	break;
	
	/* ----------------
	 *	This is the case when are somewhere in a transaction
	 *	block and about to start a new command.  For now we
	 *	do nothing but someday we may do command-local resource
	 *	initialization.
	 * ----------------
	 */
    case TBLOCK_INPROGRESS:
	break;
	
	/* ----------------
	 *	As with BEGIN, we should never experience this --
	 *	if we do it means the END state was not changed in the
	 *	previous CommitTransactionCommand().  If we get it, we
	 *	print a warning, commit the transaction, start a new
	 *	transaction and change to the default state.
	 * ----------------
	 */
    case TBLOCK_END:
	elog(NOTICE, "StartTransactionCommand: unexpected TBLOCK_END");
	s->blockState = TBLOCK_DEFAULT;
	CommitTransaction();
	StartTransaction();
	break;
	
	/* ----------------
	 *	Here we are in the middle of a transaction block but
	 *	one of the commands caused an abort so we do nothing
	 *	but remain in the abort state.  Eventually we will get
	 *	to the "END TRANSACTION" which will set things straight.
	 * ----------------
	 */
    case TBLOCK_ABORT:
	break;	
	
	/* ----------------
	 *	This means we somehow aborted and the last call to
	 *	CommitTransactionCommand() didn't clear the state so
	 *	we remain in the ENDABORT state and mabey next time
	 *	we get to CommitTransactionCommand() the state will
	 *	get reset to default.
	 * ----------------
	 */
    case TBLOCK_ENDABORT:
	elog(NOTICE, "StartTransactionCommand: unexpected TBLOCK_ENDABORT");
	break;	
    }	
}
/* --------------------------------
 *	CommitTransactionCommand
 * --------------------------------
 */
void
CommitTransactionCommand()
{
    TransactionState s = CurrentTransactionState;
    
    switch(s->blockState) {
	/* ----------------
	 *	if we aren't in a transaction block, we
	 *	just do our usual transaction commit
	 * ----------------
	 */
    case TBLOCK_DEFAULT:
	CommitTransaction();
	break;
	
	/* ----------------
	 *	This is the case right after we get a "BEGIN TRANSACTION"
	 *	command, but the user hasn't done anything else yet, so
	 *	we change to the "transaction block in progress" state
	 *	and return.   
	 * ----------------
	 */
    case TBLOCK_BEGIN:
	s->blockState = TBLOCK_INPROGRESS;
	break;
	
	/* ----------------
	 *	This is the case when we have finished executing a command
	 *	someplace within a transaction block.  We increment the
	 *	command counter and return.  Someday we may free resources
	 *	local to the command.
	 * ----------------
	 */
    case TBLOCK_INPROGRESS:
	CommandCounterIncrement();
	break;
	
	/* ----------------
	 *	This is the case when we just got the "END TRANSACTION"
	 *	statement, so we go back to the default state and
	 *	commit the transaction.
	 * ----------------
	 */
    case TBLOCK_END:
	s->blockState = TBLOCK_DEFAULT;
	CommitTransaction();
	break;
	
	/* ----------------
	 *	Here we are in the middle of a transaction block but
	 *	one of the commands caused an abort so we do nothing
	 *	but remain in the abort state.  Eventually we will get
	 *	to the "END TRANSACTION" which will set things straight.
	 * ----------------
	 */
    case TBLOCK_ABORT:
	break;
	
	/* ----------------
	 *	Here we were in an aborted transaction block which
	 *      just processed the "END TRANSACTION" command from the
	 *	user, so now we return the to default state.
	 * ----------------
	 */
    case TBLOCK_ENDABORT:
	s->blockState = TBLOCK_DEFAULT;  
	break;
    }    
}

/* --------------------------------
 *	AbortCurrentTransaction
 * --------------------------------
 */
void
AbortCurrentTransaction()
{
    TransactionState s = CurrentTransactionState;
    
    switch(s->blockState) {
	/* ----------------
	 *	if we aren't in a transaction block, we
	 *	just do our usual abort transaction.
	 * ----------------
	 */
    case TBLOCK_DEFAULT:
	AbortTransaction();
	break;
	
	/* ----------------
	 *	If we are in the TBLOCK_BEGIN it means something
	 *	screwed up right after reading "BEGIN TRANSACTION"
	 *	so we enter the abort state.  Eventually an "END
	 *      TRANSACTION" will fix things.
	 * ----------------
	 */
    case TBLOCK_BEGIN:
	s->blockState = TBLOCK_ABORT;
	AbortTransaction();
	break;
	
	/* ----------------
	 *	This is the case when are somewhere in a transaction
	 *	block which aborted so we abort the transaction and
	 *	set the ABORT state.  Eventually an "END TRANSACTION"
	 *	will fix things and restore us to a normal state.
	 * ----------------
	 */
    case TBLOCK_INPROGRESS:
	s->blockState = TBLOCK_ABORT;
	AbortTransaction();
	break;
	
	/* ----------------
	 *	Here, the system was fouled up just after the
	 *	user wanted to end the transaction block so we
	 *	abort the transaction and put us back into the
	 *	default state.
	 * ----------------
	 */
    case TBLOCK_END:
	s->blockState = TBLOCK_DEFAULT;
	AbortTransaction();
	break;
	
	/* ----------------
	 *	Here, we are already in an aborted transaction
	 *	state and are waiting for an "END TRANSACTION" to
	 *	come along and lo and behold, we abort again!
	 *	So we just remain in the abort state.
	 * ----------------
	 */
    case TBLOCK_ABORT:
	break;
	
	/* ----------------
	 *	Here we were in an aborted transaction block which
	 *      just processed the "END TRANSACTION" command but somehow
	 *	aborted again.. since we must have done the abort
	 *      processing, we return to the default state.
	 * ----------------
	 */
    case TBLOCK_ENDABORT:
	s->blockState = TBLOCK_DEFAULT;  
	break;
    }
}

/* ----------------------------------------------------------------
 *		       transaction block support
 * ----------------------------------------------------------------
 */
/* --------------------------------
 *	BeginTransactionBlock
 * --------------------------------
 */
void
BeginTransactionBlock()
{
    TransactionState s = CurrentTransactionState;
    
    /* ----------------
     *	check the current transaction state
     * ----------------
     */
    if (s->state == TRANS_DISABLED)
	return;
    
    if (s->blockState != TBLOCK_DEFAULT)
	elog(NOTICE, "BeginTransactionBlock and not in default state ");
    
    /* ----------------
     *	set the current transaction block state information
     *  appropriately during begin processing
     * ----------------
     */
    s->blockState = TBLOCK_BEGIN;
    
    /* ----------------
     *	do begin processing
     * ----------------
     */
    
    /* ----------------
     *	done with begin processing, set block state to inprogress
     * ----------------
     */
    s->blockState = TBLOCK_INPROGRESS;    
}

/* --------------------------------
 *	EndTransactionBlock
 * --------------------------------
 */
void
EndTransactionBlock()
{
    TransactionState s = CurrentTransactionState;
    
    /* ----------------
     *	check the current transaction state
     * ----------------
     */
    if (s->state == TRANS_DISABLED)
	return;
    
    if (s->blockState == TBLOCK_INPROGRESS) {
	/* ----------------
	 *  here we are in a transaction block which should commit
	 *  when we get to the upcoming CommitTransactionCommand()
	 *  so we set the state to "END".  CommitTransactionCommand()
	 *  will recognize this and commit the transaction and return
	 *  us to the default state
	 * ----------------
	 */
	s->blockState = TBLOCK_END;
	return;
    }
    
    if (s->blockState == TBLOCK_ABORT) {
	/* ----------------
	 *  here, we are in a transaction block which aborted
	 *  and since the AbortTransaction() was already done,
	 *  we do whatever is needed and change to the special
	 *  "END ABORT" state.  The upcoming CommitTransactionCommand()
	 *  will recognise this and then put us back in the default
	 *  state.
	 * ----------------
	 */
	s->blockState = TBLOCK_ENDABORT;
	return;
    }
    
    /* ----------------
     *	We should not get here, but if we do, we go to the ENDABORT
     *  state after printing a warning.  The upcoming call to
     *  CommitTransactionCommand() will then put us back into the
     *  default state.
     * ----------------
     */
    elog(NOTICE, "EndTransactionBlock and not inprogress/abort state ");
    s->blockState = TBLOCK_ENDABORT;
}

/* --------------------------------
 *	AbortTransactionBlock
 * --------------------------------
 */
void
AbortTransactionBlock()
{
    TransactionState s = CurrentTransactionState;
    
    /* ----------------
     *	check the current transaction state
     * ----------------
     */
    if (s->state == TRANS_DISABLED)
	return;
    
    if (s->blockState == TBLOCK_INPROGRESS) {
	/* ----------------
	 *  here we were inside a transaction block something
	 *  screwed up inside the system so we enter the abort state,
	 *  do the abort processing and then return.
	 *  We remain in the abort state until we see the upcoming
	 *  END TRANSACTION command.
	 * ----------------
	 */
	s->blockState = TBLOCK_ABORT;
	
	/* ----------------
	 *  do abort processing and return
	 * ----------------
	 */
	AbortTransaction();
	return;
    }
    
    /* ----------------
     *	this case should not be possible, because it would mean
     *  the user entered an "abort" from outside a transaction block.
     *  So we print an error message, abort the transaction and
     *  enter the "ENDABORT" state so we will end up in the default
     *  state after the upcoming CommitTransactionCommand().
     * ----------------
     */
    elog(NOTICE, "AbortTransactionBlock and not inprogress state");
    AbortTransaction();
    s->blockState = TBLOCK_ENDABORT;
}

/* --------------------------------
 *	UserAbortTransactionBlock
 * --------------------------------
 */
void
UserAbortTransactionBlock()
{
    TransactionState s = CurrentTransactionState;
    
    /* ----------------
     *	check the current transaction state
     * ----------------
     */
    if (s->state == TRANS_DISABLED)
	return;
    
    if (s->blockState == TBLOCK_INPROGRESS) {
	/* ----------------
	 *  here we were inside a transaction block and we
	 *  got an abort command from the user, so we move to
	 *  the abort state, do the abort processing and
	 *  then change to the ENDABORT state so we will end up
	 *  in the default state after the upcoming
	 *  CommitTransactionCommand().
	 * ----------------
	 */
	s->blockState = TBLOCK_ABORT;
	
	/* ----------------
	 *  do abort processing
	 * ----------------
	 */
	AbortTransaction();
	
	/* ----------------
	 *  change to the end abort state and return
	 * ----------------
	 */
	s->blockState = TBLOCK_ENDABORT;
	return;
    }
    
    /* ----------------
     *	this case should not be possible, because it would mean
     *  the user entered an "abort" from outside a transaction block.
     *  So we print an error message, abort the transaction and
     *  enter the "ENDABORT" state so we will end up in the default
     *  state after the upcoming CommitTransactionCommand().
     * ----------------
     */
    elog(NOTICE, "UserAbortTransactionBlock and not inprogress state");
    AbortTransaction();
    s->blockState = TBLOCK_ENDABORT;
}

bool
IsTransactionBlock()
{
    TransactionState s = CurrentTransactionState;
    
    if (s->blockState == TBLOCK_INPROGRESS
	|| s->blockState == TBLOCK_ENDABORT) {
	return (true);
    }
    
    return (false);
}