1. 18 10月, 2018 1 次提交
  2. 28 4月, 2018 1 次提交
  3. 16 4月, 2018 1 次提交
  4. 15 3月, 2018 1 次提交
  5. 30 11月, 2017 1 次提交
    • M
      Fixing .gitignore (#2531) · dc0ca6d8
      Matthew Wallace 提交于
      * Update Unity.gitignore
      
      Prevents directories: `Library`
      `Temp`
      `Obj`
      `Build`
      `Builds`
      `Assets/AssetStoreTools`
      from being included in the remote if the project sits in the `Assets` folder.
      
      * removed wildcards from Unity's .gitignore
      dc0ca6d8
  6. 29 11月, 2017 2 次提交
  7. 11 3月, 2017 1 次提交
  8. 31 1月, 2017 1 次提交
    • T
      Unity: ignore Visual Studio 2015 cache directory · 0c0c3b6b
      Taemin Hong 提交于
      Since the version 5.2, Unity has used Visual Studio 2015 instead of MonoDevelop as default script editor in Windows.
      This change may be helpful for Unity developers who use the recent version of Unity in Windows.
      0c0c3b6b
  9. 11 1月, 2017 1 次提交
  10. 21 6月, 2016 1 次提交
  11. 10 12月, 2015 1 次提交
  12. 26 8月, 2015 2 次提交
  13. 19 4月, 2015 1 次提交
    • T
      Made it so the folders only get ingored in the root · a4661a2d
      Tandoori 提交于
      With the current setup these folders are ignored in the whole repo, but they're only automatically generated in the project root so it makes sense to only ignore the ones in the root.
      
      I made this change because one of the assets in my project uses a folder called 'Library', and I was wondering why it never uploaded that folder.
      a4661a2d
  14. 05 1月, 2015 2 次提交
  15. 12 12月, 2014 3 次提交
  16. 05 12月, 2014 1 次提交
    • J
      Fix solution/project files for nested directories. · 103740bd
      Joel Kuntz 提交于
      By having the leading `/` infront of the `*` makes these types of files relative to the directory the gitignore is in. If you create a Unity project inside of a git directory Unity forces you to create a new directory, thus not picking up these files.
      103740bd
  17. 26 7月, 2014 1 次提交
  18. 18 6月, 2014 1 次提交
    • A
      Update Unity.gitignore · 83602f4c
      ahmyi 提交于
      Sysinfo.txt is generated by unity if occurs any crashes. The content consist of  users system information, running process etc. I don't think that should be shared with others.
      83602f4c
  19. 05 2月, 2014 1 次提交
  20. 17 1月, 2014 1 次提交
  21. 23 11月, 2013 1 次提交
  22. 12 11月, 2013 1 次提交
    • J
      Prevent Unity .gitignore from ignoring non-Unity project files · 4469ba49
      Jephir 提交于
      Unity only generates project files in the top-level directory.
      However, the current .gitignore will ignore all project files even
      if they were not generated by Unity.
      
      It is sometimes necessary to include non-Unity project files for
      level editors or other utility projects that have been added to the
      repository.
      4469ba49
  23. 08 11月, 2013 1 次提交
    • Á
      Added Visual Studio .suo files · 6b707950
      Álison Fernandes 提交于
      *.suo files are binary, user specific files generated by Visual Studio with some user configuration information, thus, don't need to be versioned.
      6b707950
  24. 24 3月, 2012 1 次提交