1. 09 9月, 2021 1 次提交
    • O
      Game FPS example improved (#22506) · e1845974
      Octo 提交于
      * Improved performance in game_fps
      
      * air control + adjust throw power
      
      * playerSphereCollision in game_fps
      
      * simplified throwBall calculation
      
      * Docs and examples switch retains filter
      
      * Revert "Docs and examples switch retains filter"
      
      This reverts commit d49dbf8830aa73c7af7d53e14908ae381c5200b9.
      
      * Code formatting fix
      e1845974
  2. 08 9月, 2021 6 次提交
  3. 07 9月, 2021 9 次提交
  4. 06 9月, 2021 2 次提交
    • S
      NodeMaterial: Material.onUpdate() (#22417) · 53e3d53d
      sunag 提交于
      * move to webgl/nodes
      
      * Add Material.onUpdate()
      
      * WebGLNodes: normal, opacity, emissive, roughness, metalness, clearcoat, clearcoatRoughness
      
      * update node per frame
      
      * remove unnecessary nodeFrame update
      
      * Renamed Material.onUpdate() -> Material.onBeforeRender()
      53e3d53d
    • S
      NodeMaterial: Arrays of uniforms (#22497) · 540c0e15
      sunag 提交于
      * reuse type variable
      
      * cleanup
      
      * NodeMaterial: ArrayInput support
      540c0e15
  5. 04 9月, 2021 3 次提交
  6. 03 9月, 2021 2 次提交
  7. 02 9月, 2021 11 次提交
  8. 01 9月, 2021 6 次提交