1. 10 9月, 2021 3 次提交
    • M
      Examples: Clean up. (#22521) · 6b1cf0a5
      Michael Herzog 提交于
      6b1cf0a5
    • M
      d9450c90
    • D
      New Arcball controls (#21989) · a403fda2
      danielefornari 提交于
      * Create ArcballControls.html
      
      * Create misc_controls_interactivecontrolscomparison.html
      
      * Updated with interactivecontrolscomparison
      
      * Updated with ArcballControls doc
      
      * Updated with interactivecontrolscomparison
      
      * Create ArcballControls.html
      
      * Create misc_controls_interactivecontrolscomparison.jpg
      
      * Create ArcballControls.js
      
      * Updated documentation
      
      * Added copy/paste state functions
      
      * Added copy/paste functions in arcball menu
      
      * Fixed copy/paste state functions
      
      * Fixed controls switch and updated arcball options gui
      
      * Updated documentation
      
      * Added copy and paste state functions
      
      * Rename misc_controls_interactivecontrolscomparison.html to misc_controls_arcball.html
      
      * Renamed interactivecontrolscomparison to arcball
      
      * Update files.json
      
      * Delete misc_controls_interactivecontrolscomparison.jpg
      
      * Create misc_controls_arcball.jpg
      
      * Fixed Perspective to Orthographic camera transition
      
      * Removed unused variables and minor optimizations
      
      * Fixed issue with pasteState function
      
      * Replaced Hammer.js with PointerEvents
      
      * Fixed double tap issue
      
      * Fixed double tap issue
      
      * Fixed an issue causing a singlepan detection when releasing two fingers from the screen
      
      * Fixed page scrolling issue
      
      * Fixed an issue with rotation animation
      
      * Updated example screenshot
      
      * removed PMREMGenerator component
      
      * Added functions to add/remove operation-mouse/key association and fixed an issue with touch inputs
      
      * Modified default mouse actions
      Co-authored-by: NPaolo Cignoni <cignoni@isti.cnr.it>
      a403fda2
  2. 09 9月, 2021 3 次提交
    • M
      Clean up. · 27797c68
      Mr.doob 提交于
      27797c68
    • S
      Renamed SwitchNode -> SplitNode (#22509) · 7fb92f7c
      sunag 提交于
      7fb92f7c
    • O
      Game FPS example improved (#22506) · e1845974
      Octo 提交于
      * Improved performance in game_fps
      
      * air control + adjust throw power
      
      * playerSphereCollision in game_fps
      
      * simplified throwBall calculation
      
      * Docs and examples switch retains filter
      
      * Revert "Docs and examples switch retains filter"
      
      This reverts commit d49dbf8830aa73c7af7d53e14908ae381c5200b9.
      
      * Code formatting fix
      e1845974
  3. 08 9月, 2021 6 次提交
  4. 07 9月, 2021 9 次提交
  5. 06 9月, 2021 2 次提交
    • S
      NodeMaterial: Material.onUpdate() (#22417) · 53e3d53d
      sunag 提交于
      * move to webgl/nodes
      
      * Add Material.onUpdate()
      
      * WebGLNodes: normal, opacity, emissive, roughness, metalness, clearcoat, clearcoatRoughness
      
      * update node per frame
      
      * remove unnecessary nodeFrame update
      
      * Renamed Material.onUpdate() -> Material.onBeforeRender()
      53e3d53d
    • S
      NodeMaterial: Arrays of uniforms (#22497) · 540c0e15
      sunag 提交于
      * reuse type variable
      
      * cleanup
      
      * NodeMaterial: ArrayInput support
      540c0e15
  6. 04 9月, 2021 3 次提交
  7. 03 9月, 2021 2 次提交
  8. 02 9月, 2021 11 次提交
  9. 01 9月, 2021 1 次提交
    • S
      WebGLNodeBuilder: New features (#22474) · f17e42db
      sunag 提交于
      * move to webgl/nodes
      
      * WebGLNodes: normal, opacity, emissive, roughness, metalness, clearcoat, clearcoatRoughness
      
      * ignore normalNode for now
      f17e42db