1. 22 9月, 2021 3 次提交
  2. 21 9月, 2021 6 次提交
  3. 20 9月, 2021 4 次提交
    • M
      MathUtils: Use crypto.randomUUID() when available. (#22556) · 5aa01f26
      Mr.doob 提交于
      * MathUtils: Use crypto.randomUUID() when available.
      
      * MathUtils: Define generateUUID outside statement.
      
      * MathUtils: Fixed linting issues.
      
      * MathUtils: Made crypto check more robust.
      
      * MathUtils: Added TODO note.
      
      * MathUtils: Fixed linting issues again.
      5aa01f26
    • M
      MathUtils: Clean up. · a8db1441
      Mr.doob 提交于
      a8db1441
    • S
      NodeMaterial: Accessing modules from Node lib (#22554) · ddc69977
      sunag 提交于
      * NodeMaterials: all includes
      
      * Nodes modular lib
      
      * fix missing file
      
      * update example: webgl_materials_instance_uniform_nodes
      ddc69977
    • M
      WebGLRenderer: Make use of SRGB8_ALPHA8. (#22551) · cba9457c
      Michael Herzog 提交于
      * WebGLRenderer: Make use of SRGB8_ALPHA8.
      
      * Update screenshots.
      
      * Updated builds.
      
      * Revert "Update screenshots."
      
      This reverts commit 9f7c6cb8ad2ba28515bd8ce909b661f14a59cf31.
      
      * Update screenshots.
      
      * Examples: Let SSRPass and SSRrPass work in linear space.
      
      * Examples: Clean up.
      
      * PMREMGenerator: Avoid inline decode/encode when using SRGB8_ALPHA8.
      
      * Updated builds.
      
      * Update screenshots.
      
      * Revert "Updated builds."
      
      This reverts commit 0fd81f8a8452323c0b21a880f6781e3456bf5fdb.
      
      * Revert "Updated builds."
      
      This reverts commit 447e88a55c47fd9163360c6be957b784d098f352.
      cba9457c
  4. 18 9月, 2021 1 次提交
  5. 15 9月, 2021 5 次提交
  6. 14 9月, 2021 3 次提交
  7. 11 9月, 2021 1 次提交
  8. 10 9月, 2021 11 次提交
  9. 09 9月, 2021 3 次提交
    • M
      Clean up. · 27797c68
      Mr.doob 提交于
      27797c68
    • S
      Renamed SwitchNode -> SplitNode (#22509) · 7fb92f7c
      sunag 提交于
      7fb92f7c
    • O
      Game FPS example improved (#22506) · e1845974
      Octo 提交于
      * Improved performance in game_fps
      
      * air control + adjust throw power
      
      * playerSphereCollision in game_fps
      
      * simplified throwBall calculation
      
      * Docs and examples switch retains filter
      
      * Revert "Docs and examples switch retains filter"
      
      This reverts commit d49dbf8830aa73c7af7d53e14908ae381c5200b9.
      
      * Code formatting fix
      e1845974
  10. 08 9月, 2021 3 次提交