- 26 5月, 2017 1 次提交
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由 Kegsay 提交于
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- 25 5月, 2017 1 次提交
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由 Kegsay 提交于
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- 18 5月, 2017 1 次提交
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由 Kegan Dougal 提交于
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- 17 5月, 2017 2 次提交
- 16 5月, 2017 1 次提交
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由 Kegsay 提交于
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- 12 5月, 2017 1 次提交
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由 Kegsay 提交于
This is only 'mostly' correct currently, because what should be no-op dupe joins will actually trigger the entire room state to be re-sent. Bizarrely, it's significantly easier to just do that than work out if we should, and there are no client-visible effects to doing so, so we just do it for now.
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- 11 5月, 2017 2 次提交
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由 Kegsay 提交于
Fixed exactly the same bug as before, but this time for incremental sync. Yay tests!
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由 Kegsay 提交于
- Test data for the sync server is now in its own file. - Rejig the sync server tests to support multiple /sync requests and corresponding assertions. - Fixed a minor bug which resulted in state events to appear twice in /sync responses when syncing without a `since` parameter.
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- 09 5月, 2017 2 次提交
- 06 5月, 2017 1 次提交
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由 Kegsay 提交于
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