- 25 10月, 2017 1 次提交
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由 Erik Johnston 提交于
This is in preperation for implementing various federation APIs that need to build events.
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- 12 10月, 2017 1 次提交
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由 Erik Johnston 提交于
The HTTP handlers in the components are split into reader and writer directories. This was a fairly arbitrary distinction, and turns out to not be so helpful. Most read APIs have a corresponding write API, and it is more natural for them to be in the same file rather than in different directories.
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- 18 9月, 2017 1 次提交
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由 Mark Haines 提交于
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- 13 9月, 2017 1 次提交
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由 Mark Haines 提交于
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- 12 9月, 2017 1 次提交
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由 Brendan Abolivier 提交于
* Add config for trusted ID servers * Add new error * Implement check for trusted ID server * Complete unfinished comment * Make comment more explicit in the config file * Use go standard errors in membership.go * Use standard errors instead of JSON responses in threepid * Doc errors * Remove unused parameter
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- 01 9月, 2017 1 次提交
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由 Brendan Abolivier 提交于
* Create package for handling 3pid processes and move invite processing there * Add database table and functions for tracking 3PIDs * Add structures and functions to interact with an ID server * Add handlers for 3PIDs management * Fix 3PIDs retrieval sending null if no 3PID known for a user * Include medium in database requests and function calls * Publish an association if it has been validated and requested * Add TODO markers for tursted ID server check * Use a structure instead of a map to represent a 3PID
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- 29 8月, 2017 1 次提交
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由 Brendan Abolivier 提交于
* Structure for 3PID invite * Generate invite from 3PID known by ID server * Load user profile in a separate function * Generate m.room.third_party_invite if the ID server doesn't know the 3PID * Fix URLs to the spec in comments * Move third-party invites to a separate package and doc' it * Handle non-OK status codes on lookup * Send display name to identity server when asking to store an invite * Remove join response structure * Change the way some variables are declared or passed as argument * Use gomatrixserverlib.Base64String instead of the builtin base64 package * Don't copy the public keys array
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- 22 8月, 2017 1 次提交
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由 Brendan Abolivier 提交于
* Move events contents to common * Basic database structure * Complete database update * Support visibility update and retrieval * Add HTTP methods for visibility update and retrieval * Add the database for the new component * Add a listener for the new component * Fix attribute update statements * Create public rooms component * Fix failing test * Add roomserver consumer * Fix a bug in aliases creation * Add a check on type * Implement public rooms directory * Use auth API for visibility update * Support filtering * Add component to monolith * Various fixes * Fix computation of next public rooms batch * Retrieve state events from the roomserver query API + avoid dupes on join * Split update of string or boolean attribute in two separate functions * Use event type to detect duplicate joins * Improve the joined members counter computation * Use event.RoomID()
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- 04 8月, 2017 1 次提交
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由 Brendan Abolivier 提交于
* Implement membership endpoints * Use FillBuilder when possible * Fix typo in membership event content * Fix state key invite membership events not being correctly set * Set membership content to match the profile of the user in state_key * Move event building and rename common function * Doc getMembershipStateKey * Check if user is local before lookin up their profile
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