提交 3ede9e2f 编写于 作者: R Ryland

Revert "Merge pull request #3542 from dotnet/rc2-askmode-BaseIntermediateOutputPath"

This reverts commit 3d4e91cb, reversing
changes made to ab840c47.
上级 b540d98f
......@@ -1575,11 +1575,19 @@ private string ParentFolderPrefix
{
get
{
#if NETFX
return PathInternal.GetRelativePath(TargetPath, SourceFileInfo.SourcePath, StringComparison.OrdinalIgnoreCase);
#else
return Path.GetRelativePath(TargetPath, SourceFileInfo.SourcePath);
#endif
string parentFolderPrefix = string.Empty;
if (TargetPath.StartsWith(SourceFileInfo.SourcePath, StringComparison.OrdinalIgnoreCase))
{
string relPath = TargetPath.Substring(SourceFileInfo.SourcePath.Length);
relPath += SourceFileInfo.RelativeSourceFilePath;
string[] dirs = relPath.Split(new Char[] { Path.DirectorySeparatorChar });
for (int i = 1; i < dirs.Length; i++)
{
parentFolderPrefix += PARENTFOLDER;
}
}
return parentFolderPrefix;
}
}
......
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//---------------------------------------------------------------------------
//
// Description:
// Returns a relative path from one path to another.
//
// Paths are resolved by calling the GetFullPath method before calculating
// the difference. The method uses the default file path comparison for the
// current platform (StringComparison.OrdinalIgnoreCase for Windows.)
//
//---------------------------------------------------------------------------
#pragma warning disable 1634, 1691
using System;
using System.Xml;
using System.IO;
using System.Text;
using System.Reflection;
using System.Globalization;
using System.ComponentModel;
using System.Security.Cryptography;
using System.CodeDom;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Threading;
using MS.Internal.Markup;
using MS.Internal.Tasks;
using MS.Utility; // for SR
using Microsoft.Build.Utilities;
using Microsoft.Build.Tasks.Windows;
using System.Runtime.CompilerServices;
namespace MS.Internal
{
internal sealed class PathInternal
{
internal static string GetRelativePath(string relativeTo, string path, StringComparison comparisonType)
{
if (relativeTo == null)
throw new ArgumentNullException(nameof(relativeTo));
if (PathInternal.IsEffectivelyEmpty(relativeTo.AsSpan()))
throw new ArgumentException(nameof(relativeTo));
if (path == null)
throw new ArgumentNullException(nameof(path));
if (PathInternal.IsEffectivelyEmpty(path.AsSpan()))
throw new ArgumentException(nameof(path));
Debug.Assert(comparisonType == StringComparison.Ordinal || comparisonType == StringComparison.OrdinalIgnoreCase);
relativeTo = Path.GetFullPath(relativeTo);
path = Path.GetFullPath(path);
// Need to check if the roots are different- if they are we need to return the "to" path.
if (!PathInternal.AreRootsEqual(relativeTo, path, comparisonType))
return path;
int commonLength = PathInternal.GetCommonPathLength(relativeTo, path, ignoreCase: comparisonType == StringComparison.OrdinalIgnoreCase);
// If there is nothing in common they can't share the same root, return the "to" path as is.
if (commonLength == 0)
return path;
// Trailing separators aren't significant for comparison
int relativeToLength = relativeTo.Length;
if (DoesEndInDirectorySeparator(relativeTo.AsSpan()))
relativeToLength--;
bool pathEndsInSeparator = DoesEndInDirectorySeparator(path.AsSpan());
int pathLength = path.Length;
if (pathEndsInSeparator)
pathLength--;
// If we have effectively the same path, return "."
if (relativeToLength == pathLength && commonLength >= relativeToLength) return CurrentDir.ToString();
// We have the same root, we need to calculate the difference now using the
// common Length and Segment count past the length.
//
// Some examples:
//
// C:\Foo C:\Bar L3, S1 -> ..\Bar
// C:\Foo C:\Foo\Bar L6, S0 -> Bar
// C:\Foo\Bar C:\Bar\Bar L3, S2 -> ..\..\Bar\Bar
// C:\Foo\Foo C:\Foo\Bar L7, S1 -> ..\Bar
var sb = new StringBuilder();
// Add parent segments for segments past the common on the "from" path
if (commonLength < relativeToLength)
{
sb.Append(ParentDir);
for (int i = commonLength + 1; i < relativeToLength; i++)
{
if (PathInternal.IsDirectorySeparator(relativeTo[i]))
{
sb.Append(Path.DirectorySeparatorChar);
sb.Append(ParentDir);
}
}
}
else if (PathInternal.IsDirectorySeparator(path[commonLength]))
{
// No parent segments and we need to eat the initial separator
// (C:\Foo C:\Foo\Bar case)
commonLength++;
}
// Now add the rest of the "to" path, adding back the trailing separator
int differenceLength = pathLength - commonLength;
if (pathEndsInSeparator)
differenceLength++;
if (differenceLength > 0)
{
if (sb.Length > 0)
{
sb.Append(Path.DirectorySeparatorChar);
}
sb.Append(path, commonLength, differenceLength);
}
return sb.ToString();
}
/// <summary>
/// True if the given character is a directory separator.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static bool IsDirectorySeparator(char c)
{
return c == Path.DirectorySeparatorChar || c == Path.AltDirectorySeparatorChar;
}
/// <summary>
/// Get the common path length from the start of the string.
/// </summary>
internal static int GetCommonPathLength(string first, string second, bool ignoreCase)
{
int commonChars = EqualStartingCharacterCount(first, second, ignoreCase);
// If nothing matches
if (commonChars == 0)
return commonChars;
// Or we're a full string and equal length or match to a separator
if (commonChars == first.Length
&& (commonChars == second.Length || IsDirectorySeparator(second[commonChars])))
return commonChars;
if (commonChars == second.Length && IsDirectorySeparator(first[commonChars]))
return commonChars;
// It's possible we matched somewhere in the middle of a segment e.g. C:\Foodie and C:\Foobar.
while (commonChars > 0 && !IsDirectorySeparator(first[commonChars - 1]))
commonChars--;
return commonChars;
}
/// <summary>
/// Returns true if the two paths have the same root
/// </summary>
internal static bool AreRootsEqual(string first, string second, StringComparison comparisonType)
{
int firstRootLength = GetRootLength(first.AsSpan());
int secondRootLength = GetRootLength(second.AsSpan());
return firstRootLength == secondRootLength
&& string.Compare(
strA: first,
indexA: 0,
strB: second,
indexB: 0,
length: firstRootLength,
comparisonType: comparisonType) == 0;
}
/// <summary>
/// Returns true if the path is effectively empty for the current OS.
/// For unix, this is empty or null. For Windows, this is empty, null, or
/// just spaces ((char)32).
/// </summary>
internal static bool IsEffectivelyEmpty(ReadOnlySpan<char> path)
{
if (path.IsEmpty)
return true;
foreach (char c in path)
{
if (c != ' ')
return false;
}
return true;
}
/// <summary>
/// Gets the length of the root of the path (drive, share, etc.).
/// </summary>
internal static int GetRootLength(ReadOnlySpan<char> path)
{
int pathLength = path.Length;
int i = 0;
bool deviceSyntax = IsDevice(path);
bool deviceUnc = deviceSyntax && IsDeviceUNC(path);
if ((!deviceSyntax || deviceUnc) && pathLength > 0 && IsDirectorySeparator(path[0]))
{
// UNC or simple rooted path (e.g. "\foo", NOT "\\?\C:\foo")
if (deviceUnc || (pathLength > 1 && IsDirectorySeparator(path[1])))
{
// UNC (\\?\UNC\ or \\), scan past server\share
// Start past the prefix ("\\" or "\\?\UNC\")
i = deviceUnc ? UncExtendedPrefixLength : UncPrefixLength;
// Skip two separators at most
int n = 2;
while (i < pathLength && (!IsDirectorySeparator(path[i]) || --n > 0))
i++;
}
else
{
// Current drive rooted (e.g. "\foo")
i = 1;
}
}
else if (deviceSyntax)
{
// Device path (e.g. "\\?\.", "\\.\")
// Skip any characters following the prefix that aren't a separator
i = DevicePrefixLength;
while (i < pathLength && !IsDirectorySeparator(path[i]))
i++;
// If there is another separator take it, as long as we have had at least one
// non-separator after the prefix (e.g. don't take "\\?\\", but take "\\?\a\")
if (i < pathLength && i > DevicePrefixLength && IsDirectorySeparator(path[i]))
i++;
}
else if (pathLength >= 2
&& path[1] == VolumeSeparatorChar
&& IsValidDriveChar(path[0]))
{
// Valid drive specified path ("C:", "D:", etc.)
i = 2;
// If the colon is followed by a directory separator, move past it (e.g "C:\")
if (pathLength > 2 && IsDirectorySeparator(path[2]))
i++;
}
return i;
}
/// <summary>
/// Gets the count of common characters from the left optionally ignoring case
/// </summary>
internal static unsafe int EqualStartingCharacterCount(string first, string second, bool ignoreCase)
{
if (string.IsNullOrEmpty(first) || string.IsNullOrEmpty(second)) return 0;
int commonChars = 0;
fixed (char* f = first)
fixed (char* s = second)
{
char* l = f;
char* r = s;
char* leftEnd = l + first.Length;
char* rightEnd = r + second.Length;
while (l != leftEnd && r != rightEnd
&& (*l == *r || (ignoreCase && char.ToUpperInvariant((*l)) == char.ToUpperInvariant((*r)))))
{
commonChars++;
l++;
r++;
}
}
return commonChars;
}
/// <summary>
/// Returns true if the path uses any of the DOS device path syntaxes. ("\\.\", "\\?\", or "\??\")
/// </summary>
internal static bool IsDevice(ReadOnlySpan<char> path)
{
// If the path begins with any two separators is will be recognized and normalized and prepped with
// "\??\" for internal usage correctly. "\??\" is recognized and handled, "/??/" is not.
return IsExtended(path)
||
(
path.Length >= DevicePrefixLength
&& IsDirectorySeparator(path[0])
&& IsDirectorySeparator(path[1])
&& (path[2] == '.' || path[2] == '?')
&& IsDirectorySeparator(path[3])
);
}
/// <summary>
/// Returns true if the path is a device UNC (\\?\UNC\, \\.\UNC\)
/// </summary>
internal static bool IsDeviceUNC(ReadOnlySpan<char> path)
{
return path.Length >= UncExtendedPrefixLength
&& IsDevice(path)
&& IsDirectorySeparator(path[7])
&& path[4] == 'U'
&& path[5] == 'N'
&& path[6] == 'C';
}
/// <summary>
/// Returns true if the given character is a valid drive letter
/// </summary>
internal static bool IsValidDriveChar(char value)
{
return ((value >= 'A' && value <= 'Z') || (value >= 'a' && value <= 'z'));
}
/// <summary>
/// Returns true if the path uses the canonical form of extended syntax ("\\?\" or "\??\"). If the
/// path matches exactly (cannot use alternate directory separators) Windows will skip normalization
/// and path length checks.
/// </summary>
internal static bool IsExtended(ReadOnlySpan<char> path)
{
// While paths like "//?/C:/" will work, they're treated the same as "\\.\" paths.
// Skipping of normalization will *only* occur if back slashes ('\') are used.
return path.Length >= DevicePrefixLength
&& path[0] == '\\'
&& (path[1] == '\\' || path[1] == '?')
&& path[2] == '?'
&& path[3] == '\\';
}
/// <summary>
/// Returns true if the path ends in a directory separator.
/// </summary>
public static bool DoesEndInDirectorySeparator(ReadOnlySpan<char> path)
=> path.Length > 0 && PathInternal.IsDirectorySeparator(path[path.Length - 1]);
/// <summary>
/// Returns true if the path ends in a directory separator.
/// </summary>
public static bool DoesEndInDirectorySeparator(string path)
=> path != null && path.Length > 0 && PathInternal.IsDirectorySeparator(path[path.Length - 1]);
internal const char VolumeSeparatorChar = ':';
// \\?\UNC\, \\.\UNC\
internal const int UncExtendedPrefixLength = 8;
// \\?\, \\.\, \??\
internal const int DevicePrefixLength = 4;
// \\
internal const int UncPrefixLength = 2;
// ".."
internal const string ParentDir = "..";
// '.'
internal const char CurrentDir = '.';
}
}
......@@ -27,7 +27,6 @@
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<GenerateBindingRedirectsOutputType>true</GenerateBindingRedirectsOutputType>
<Platforms>AnyCPU;x64</Platforms>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(CopyTransitiveReferences)'=='true'">
......@@ -279,7 +278,6 @@
<Compile Include="MS\Internal\MarkupCompiler\CompilationUnit.cs" />
<Compile Include="MS\Internal\MarkupCompiler\FileUnit.cs" />
<Compile Include="MS\Internal\MarkupCompiler\MarkupCompiler.cs" />
<Compile Include="MS\Internal\MarkupCompiler\PathInternal.cs" />
<Compile Include="MS\Internal\MarkupCompiler\ParserExtension.cs" />
<Compile Include="MS\Internal\MarkupCompiler\VersionHelper.cs" />
<Compile Include="MS\Internal\Shared\SourceFileInfo.cs" />
......
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