- 24 6月, 2022 5 次提交
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由 Gauthier Segay 提交于
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由 Florian Verdonck 提交于
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由 Kevin Ransom (msft) 提交于
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由 Kevin Ransom (msft) 提交于
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由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20220622.3 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.22320.8 -> To Version 7.0.0-beta.22322.3 * Update global.json Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: NVlad Zarytovskii <vzaritovsky@hotmail.com>
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- 23 6月, 2022 5 次提交
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由 Florian Verdonck 提交于
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由 Petr Semkin 提交于
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由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20220616.2 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.22314.8 -> To Version 7.0.0-beta.22316.2 * Update global.json * Update dependencies from https://github.com/dotnet/arcade build 20220616.2 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.22314.8 -> To Version 7.0.0-beta.22316.2 * Update dependencies from https://github.com/dotnet/arcade build 20220620.8 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.22314.8 -> To Version 7.0.0-beta.22320.8 * Update global.json Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: NVlad Zarytovskii <vzaritovsky@hotmail.com>
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由 Florian Verdonck 提交于
* Add "class end" for TFSharpObjectRepr without decls. * Take object model kind into account.
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由 Eugene Auduchinok 提交于
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- 22 6月, 2022 5 次提交
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由 Don Syme 提交于
* improve debugging * fix build * fix build * fix build * remove !BUILDING_WITH_LKG && !BUILD_FROM_SOURCE and some other cruft Co-authored-by: NKevin Ransom <codecutter@hotmail.com>
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由 Kevin Ransom (msft) 提交于
* Native tools * image * Not linux * Remove temp hack
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由 Vlad Zarytovskii 提交于
* WIP: docs diagram update * WIP: removed notes * Remove old diagram file
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由 Petr Pokorny 提交于
* Add warning text * Improve error reporting using [<EntryPoint>] in a script * Warning when using EntryPointAttribute in FSI * Cleanup whitespace * Code review updates * Simplification Co-authored-by: NEdgar <edgar.gonzalez@fundourselves.com>
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由 Kevin Ransom (msft) 提交于
* Cache #r nuget results * surfacearea * temp * reformat + test + --cleareresultcache option * Surface Area * exename * Delete FSharp.CompilerService.SurfaceArea.netstandard.actual remove incorrectly added file. * Delete langversionhelp.txt Remove extra file
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- 21 6月, 2022 2 次提交
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由 Edgar Gonzalez 提交于
* Unit tests for Calling extension methods on obsolete types and modules * Remove Unexpected infix operator in definition * Uopdate test to use withDiagnostics for more exhaustive error message checking * Update tests/FSharp.Compiler.ComponentTests/Language/AttributeCheckingTests.fs Co-authored-by: NPetr Semkin <psfinaki@users.noreply.github.com> * Update tests/FSharp.Compiler.ComponentTests/Language/AttributeCheckingTests.fs Co-authored-by: NPetr Semkin <psfinaki@users.noreply.github.com> Co-authored-by: NPetr Semkin <psfinaki@users.noreply.github.com>
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由 Brett V. Forsgren 提交于
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- 20 6月, 2022 2 次提交
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由 Petr Semkin 提交于
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由 Jan Dryk 提交于
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- 18 6月, 2022 2 次提交
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由 Marcin Krystianc 提交于
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由 Kevin Ransom (msft) 提交于
Merge release/dev17.2 to main
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- 17 6月, 2022 7 次提交
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由 Eugene Auduchinok 提交于
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由 Florian Verdonck 提交于
* Add isExplicit to ModuleOrNamespaceKind.Namespace. * Wrapping in namespaces aren't actual namespaces. * Detect if ModuleOrNamespace is actually a namespace using additional information in NicePrint. * Keep namespace path for wrapped module. * Sort path in correct order. * Restored IsModule implementation. * Add IsImplicitNamespace member to Entity. * Add current nested module path to environment. Include test for recursive module. * Correctly assess explicit namespace. * Pass isModule to BuildRootModuleContents to determine implicitness of namespace. * Add test for namespace with single nested module. * Correct signature file. * Replace namespace with module in core tests.
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由 Kevin Ransom 提交于
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由 Florian Verdonck 提交于
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由 Kevin Ransom 提交于
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由 Kevin Ransom 提交于
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由 Vlad Zarytovskii 提交于
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- 16 6月, 2022 5 次提交
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由 Petr Pokorny 提交于
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由 Petr Semkin 提交于
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由 Vlad Zarytovskii 提交于
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由 Vlad Zarytovskii 提交于
It includes fixes for subtype matching as well as `function` matching fix with explicit type abbreviation. cc @KevinRansom @baronfel @auduchinok
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由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20220614.8 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.22313.1 -> To Version 7.0.0-beta.22314.8 * Update global.json * Update dependencies from https://github.com/dotnet/arcade build 20220614.8 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.22313.1 -> To Version 7.0.0-beta.22314.8 * Update global.json Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: NVlad Zarytovskii <vzaritovsky@hotmail.com>
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- 14 6月, 2022 3 次提交
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由 Jérémie Chassaing 提交于
* Perf: Implement branchless compare * Use simple subtraction for compare where possible * Fix typo in comments * Fix comparison for int16 * Fix baseline tests * Updated tests baselines + guide for TEST_UPDATE_BSL * Updated GenericComparison baselines + DEVGUIDE * Return -1/0/1 for compare * Use cgt-clt for byteOrder * Fix compare tests to reflect actual emitted code * Constant optimizations for cgt/clt returning int value Co-authored-by: NVlad Zarytovskii <vzaritovsky@hotmail.com> Co-authored-by: NKevin Ransom (msft) <codecutter@hotmail.com>
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由 dotnet-maestro[bot] 提交于
[main] Update dependencies from dotnet/arcade - Update global.json
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由 Kevin Ransom (msft) 提交于
* Saved * tests * typo * tests * test
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- 13 6月, 2022 1 次提交
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由 Edgar Gonzalez 提交于
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- 12 6月, 2022 1 次提交
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.22308.5 -> To Version 7.0.0-beta.22310.1 Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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- 11 6月, 2022 2 次提交
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由 Vlad Zarytovskii 提交于
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由 Michael Simons 提交于
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