- 23 12月, 2021 1 次提交
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由 Kevin Ransom (msft) 提交于
* warningtests * Remove warnings from fsharpqa
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- 21 12月, 2021 1 次提交
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由 dotnet-maestro[bot] 提交于
Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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- 20 12月, 2021 2 次提交
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由 kerams 提交于
* Improve record, union, enum completions * Tests * Remove undesirable tests * Update surface area, constrain type alias completions * Fix surface area * Address comments * Update ServiceParsedInputOps.fs * Update FSharp.CompilerService.SurfaceArea.netstandard.expected
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21615.1 -> To Version 7.0.0-beta.21617.4 Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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- 16 12月, 2021 1 次提交
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
[main] Update dependencies from dotnet/arcade
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- 15 12月, 2021 1 次提交
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由 dotnet-maestro[bot] 提交于
[main] Update dependencies from dotnet/arcade
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- 13 12月, 2021 1 次提交
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由 dotnet-maestro[bot] 提交于
Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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- 11 12月, 2021 1 次提交
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21608.1 -> To Version 7.0.0-beta.21609.2 Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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- 10 12月, 2021 4 次提交
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由 Vlad Zarytovskii 提交于
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由 Kevin Ransom (msft) 提交于
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由 Kevin Ransom (msft) 提交于
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21606.6 -> To Version 7.0.0-beta.21608.1 Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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- 09 12月, 2021 1 次提交
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由 Kevin Ransom (msft) 提交于
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- 08 12月, 2021 1 次提交
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由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20211202.3 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21576.4 -> To Version 7.0.0-beta.21602.3 * Update dependencies from https://github.com/dotnet/arcade build 20211203.6 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21576.4 -> To Version 7.0.0-beta.21603.6 * Update dependencies from https://github.com/dotnet/arcade build 20211206.6 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21576.4 -> To Version 7.0.0-beta.21606.6 Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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- 07 12月, 2021 3 次提交
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由 Kevin Ransom (msft) 提交于
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由 dotnet bot 提交于
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由 Vlad Zarytovskii 提交于
Co-authored-by: NWill Smith <lol.tihan@gmail.com>
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- 04 12月, 2021 1 次提交
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由 Theodore Tsirpanis 提交于
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- 02 12月, 2021 1 次提交
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由 Theodore Tsirpanis 提交于
* Allow IsByRefLikeAttribute to be specified in user code or a non-framework assembly. And use isByrefLikeTyconRef instead of specifically checking whether the attribute is applied. A post-inference check about this attribute was moved to the aforementioned function. * Fix a typo. * Remove some leftover code that was causing errors. And use tname_IsByRefLikeAttribute without the TcGlobals qualification. * Handle the ILTypeSpec.Enclosing property correctly. It wasn't holding the namespace's components but the inner types if it was nested. The project now builds. * Test that custom IsByRefLikeAttributes are recognized. * Fix one failing test. * Fix another failing test. * Address PR feedback: move a check back to PostInferenceChecks.fs. * Add another test.
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- 01 12月, 2021 1 次提交
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由 Ye 提交于
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- 30 11月, 2021 2 次提交
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由 dotnet bot 提交于
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由 Vlad Zarytovskii 提交于
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- 29 11月, 2021 1 次提交
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由 Florian Verdonck 提交于
Include range of attributes in SynExceptionDefnRepr, SynExceptionSig & SynModuleSigDecl.Exception. (#12441)
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- 27 11月, 2021 3 次提交
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21576.2 -> To Version 7.0.0-beta.21576.4 Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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由 dotnet bot 提交于
* Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1487500 * Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1487500
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21574.3 -> To Version 7.0.0-beta.21576.2 Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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- 25 11月, 2021 2 次提交
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由 dotnet-maestro[bot] 提交于
Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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由 Rodion Ivanov 提交于
Add `WarningsNotAsErrors` to be forwarded to the compiler
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- 24 11月, 2021 4 次提交
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由 dotnet-maestro[bot] 提交于
Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
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由 Vlad Zarytovskii 提交于
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由 Vlad Zarytovskii 提交于
This reverts commit a847a717.
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由 Will Smith 提交于
* Added CI job for deterministic builds * Attempt to fix deterministic checks * Turn off rebuild * Update test-determinism.ps1 Co-authored-by: NVlad Zarytovskii <vzaritovsky@hotmail.com>
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- 23 11月, 2021 8 次提交
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由 Hadrian Tang 提交于
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由 Don Syme 提交于
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由 Chet Husk 提交于
This renames the `projectFileName` field and `FileName` property to reflect the actual use: the project's output file. This was unclear based on docs, but clear based on usage, and so docs were added to help ensure correct usage.
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由 dotnet bot 提交于
* Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1480996 * Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1480996 * Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1481545 * Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1481545 Co-authored-by: NKevin Ransom (msft) <codecutter@hotmail.com>
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由 Don Syme 提交于
* don't suppress tailcalls in pipeline debugging if tailcalls are on * don't suppress tailcalls in pipeline debugging if tailcalls are on
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由 Kevin Ransom (msft) 提交于
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由 dotnet bot 提交于
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由 Don Syme 提交于
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