- 10 9月, 2019 1 次提交
-
-
由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20190907.1 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19457.1 * Update dependencies from https://github.com/dotnet/arcade build 20190908.2 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19458.2
-
- 08 9月, 2019 2 次提交
-
-
由 Friedrich von Never 提交于
-
https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19456.10
-
- 07 9月, 2019 2 次提交
-
-
https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19456.2
-
https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19455.21
-
- 06 9月, 2019 4 次提交
-
-
由 Kevin Ransom (msft) 提交于
* fix ctrlchandler * remove nativemethods
-
由 Brett V. Forsgren 提交于
-
由 Brett V. Forsgren 提交于
-
https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19454.31
-
- 05 9月, 2019 3 次提交
-
-
由 Nelson Wu 提交于
* add test for feature * add error logic to typechecker * update strings * address comments * update tests
-
https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19453.5
-
由 Kevin Ransom (msft) 提交于
-
- 04 9月, 2019 4 次提交
-
-
由 Kevin Ransom (msft) 提交于
* Add type forwarding to static linker * Type forward using simple matches when required * Fix native resource issue with emptry streams * reduce churn * Use typeref morpher
-
由 Brett V. Forsgren 提交于
-
由 Kevin Ransom (msft) 提交于
-
由 Don Syme 提交于
-
- 03 9月, 2019 1 次提交
-
-
由 jb 提交于
-
- 02 9月, 2019 1 次提交
-
-
由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20190825.1 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19425.1 * Update dependencies from https://github.com/dotnet/arcade build 20190826.12 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19426.12 * Update dependencies from https://github.com/dotnet/arcade build 20190827.8 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19427.8 * Update dependencies from https://github.com/dotnet/arcade build 20190828.9 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19428.9 * Update dependencies from https://github.com/dotnet/arcade build 20190829.16 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19429.16 * Update dependencies from https://github.com/dotnet/arcade build 20190830.3 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19430.3
-
- 31 8月, 2019 1 次提交
-
-
由 Eugene Auduchinok 提交于
* Fix record pattern ranges * Update baseline
-
- 30 8月, 2019 2 次提交
-
-
由 Kevin Ransom (msft) 提交于
Fix native resource issue with empty streams
-
由 Kevin Ransom (msft) 提交于
Co-Authored-By: NPhillip Carter <pcarter@fastmail.com>
-
- 29 8月, 2019 4 次提交
-
-
由 Kevin Ransom 提交于
-
由 Jan Wosnitza 提交于
* add type annotation * annotate parameter * Update src/fsharp/NameResolution.fs Co-Authored-By: NPhillip Carter <pcarter@fastmail.com>
-
由 Grzegorz Dziadkiewicz 提交于
#6928 - Removed SByte and Byte from default case requirement and added check for complete match. (#7445) * #6928 - Removed SByte and Byte from default case requirement and added check for complete match. * Upgrade new tests (#6928)
-
由 Brett V. Forsgren 提交于
-
- 27 8月, 2019 1 次提交
-
-
由 Matthias Dittrich 提交于
-
- 25 8月, 2019 4 次提交
-
-
由 Matt Mitchell 提交于
[master] Update dependencies from dotnet/arcade
-
https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19424.1
-
https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19423.6
-
由 jb 提交于
* Fix typos * Add SourceText type conversion to FCS docs
-
- 24 8月, 2019 3 次提交
-
-
由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20190821.4 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19421.4 * Update dependencies from https://github.com/dotnet/arcade build 20190822.24 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19422.24
-
由 Chuck Ries 提交于
F# Compiler is emitting the incorrect minor version number for Debug Directory entry type #19 (PDB Checksum). This bug seems like either a copy/paste error or human error. 0x0100 is the correct minor version number for embedded pdb info, but 0 is the correct minor version number for pdb checksum as spec'd here: https://github.com/dotnet/corefx/blob/master/src/System.Reflection.Metadata/specs/PE-COFF.md#pdb-checksum-debug-directory-entry-type-19 This issues causes the VS Debugger to ignore PDB Checksum entries in F# pdbs, which breaks NuGet.org Symbol Server scenarios for F#.
-
由 Brett V. Forsgren 提交于
* add FSharp.Compiler.Scripting * allow evaluation of non-expressions * rename FSharp.Compiler.Scripting to FSharp.Compiler.Private.Scripting * remove unnecessary project reference
-
- 22 8月, 2019 1 次提交
-
-
由 Matt Mitchell 提交于
[master] Update dependencies from dotnet/arcade
-
- 21 8月, 2019 4 次提交
-
-
由 Grzegorz Dziadkiewicz 提交于
-
https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19420.8
-
由 Brett V. Forsgren 提交于
-
由 Brett V. Forsgren 提交于
apply hack to pre-restore FSharp.Core 4.6.2
-
- 20 8月, 2019 2 次提交
-
-
https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19419.12
-
由 Brett V. Forsgren 提交于
-