- 15 1月, 2020 4 次提交
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由 Will Smith 提交于
* First step to get rid of ilglobals * Added ILScopeRef.PrimaryAssembly * almost * Fixed * Fixing build * Revert ilwrite changes from last commit * some cleanup * Trying to fix build * Trying to fix build * Adjusting a few cases that use QualifiedName * Refactor a bit on normalize * Some cleanup * Put ctok in local function * Minor touch up for ILScopeRef matching * Do not need this function anymore * Remove ILGlobals dep on getNameOfScopeRef * Added possiblePrimaryAssemblyRefs * Fixed build * Hopefully this fixes the build * Added EqualsIgnoringVersion to ILAssemblyRef * Added RemapAssemblyRef * Use EqualsIgnoringVersion on primaryAssemblyRef check in remap * Cleanup * nit style feedback changes * Removed RemapAssemblyRef. Added stamp that ignores version. * Fixed build * Minor format change * minor name refactoring * minimizing diff
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由 Brett V. Forsgren 提交于
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由 Kevin Ransom (msft) 提交于
CherryPick 8197 - master .... Path to dotnet tools that supports 4.8
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由 Kevin Ransom 提交于
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- 14 1月, 2020 1 次提交
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由 Kevin Ransom (msft) 提交于
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- 13 1月, 2020 2 次提交
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由 Will Smith 提交于
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由 Don Syme 提交于
* document baseline update and allow tests to run in debug mode without assert * Update DEVGUIDE.md * Update DEVGUIDE.md * Update readme.md
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- 10 1月, 2020 4 次提交
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由 Kevin Ransom (msft) 提交于
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由 Kevin Ransom (msft) 提交于
Merges / fsharp5 to master
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由 Gauthier Segay 提交于
the ParamData type got out of sync with the comment describing which field is which in #4888 (#8139) removing the comment and naming the fields
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由 Kevin Ransom (msft) 提交于
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- 09 1月, 2020 13 次提交
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由 Kevin Ransom 提交于
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由 Kevin Ransom 提交于
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由 Kevin Ransom 提交于
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由 Kevin Ransom 提交于
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由 Kevin Ransom 提交于
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由 Kevin Ransom (msft) 提交于
[release/fsharp5] Update dependencies from dotnet/arcade
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由 Kevin Ransom (msft) 提交于
Merge master to release/fsharp5
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由 Will Smith 提交于
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由 Kevin Ransom 提交于
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由 Kevin Ransom 提交于
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由 Brett V. Forsgren 提交于
* move console input/output redirect out of script helper * address review feedback * string splitting is hard
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由 Kevin Ransom (msft) 提交于
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由 Isaac Abraham 提交于
* Initial attempt at better anonymous record reporting. * Update error texts and fix tests. * Fix test, but for real this time. * Fix another random BSL file. * Next random file fix! * Line formatting.
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- 08 1月, 2020 7 次提交
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.20057.5
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由 Kevin Ransom (msft) 提交于
* Merge issues * More attributes * Experimental Attribute * literally the message * .fsi and [<Literal>] don't mix with lkg compiler.
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由 Kevin Ransom (msft) 提交于
[release/fsharp5] Update dependencies from dotnet/arcade
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由 Phillip Carter 提交于
* # This is a combination of 9 commits. # This is the 1st commit message: ref -> mutable in more places in the compiler # The commit message #2 will be skipped: # Update dependencies from https://github.com/dotnet/arcade build 20191229.1 # # - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19629.1 # The commit message #3 will be skipped: # Update dependencies from https://github.com/dotnet/arcade build 20191230.1 # # - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19630.1 # The commit message #4 will be skipped: # Update dependencies from https://github.com/dotnet/arcade build 20191231.1 # # - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19631.1 # The commit message #5 will be skipped: # Update dependencies from https://github.com/dotnet/arcade build 20200101.1 # # - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.20051.1 # The commit message #6 will be skipped: # Update dependencies from https://github.com/dotnet/arcade build 20191216.5 (#8079) # # - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19616.5 # The commit message #7 will be skipped: # dispose fsi at the end of a scripting session (#8084) # # The commit message #8 will be skipped: # Added static link tests and extended CompilerAssert (#8101) # # * Changed CompilerAssert to static class. Added Compile/Execute methods that take a Compilation description. Added static link tests # # * Hiding compilation description internals # # * Added another test to check for sanity # # * Making a few optional parameters # # * Hiding internals of CompilationReference # The commit message #9 will be skipped: # Parameterize product version (#8031) # # * Parameterize Product details # # * fcs # # * Repack pkgdef * no ilread
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由 Kevin Ransom (msft) 提交于
[FS-1080] Add new syntax option for Float32.
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由 Kevin Ransom (msft) 提交于
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由 Will Smith 提交于
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- 07 1月, 2020 5 次提交
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.20056.6
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由 Will Smith 提交于
* not working * more fixes * fix * a change * Pool now works in lex filter * Added checks * Added comment to maxSize * Minor comment on TokenTup
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.20055.1
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由 Kevin Ransom (msft) 提交于
* Parameterize Product details * fcs * Repack pkgdef
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由 Will Smith 提交于
* Changed CompilerAssert to static class. Added Compile/Execute methods that take a Compilation description. Added static link tests * Hiding compilation description internals * Added another test to check for sanity * Making a few optional parameters * Hiding internals of CompilationReference
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- 06 1月, 2020 2 次提交
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由 Kevin Ransom (msft) 提交于
[release/fsharp5] Update dependencies from dotnet/arcade
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由 Kevin Ransom (msft) 提交于
Merge release/dev16.5 to release/fsharp5
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- 05 1月, 2020 2 次提交
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.20054.1
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由 Kevin Ransom (msft) 提交于
[release/fsharp5] Update dependencies from dotnet/arcade
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