@@ -25,7 +25,7 @@ See [CONTRIBUTING.md](CONTRIBUTING.md) for general guidelines on the contributio
To contribute to the F# ecosystem more generally see the F# Software Foundation's [Community Projects](http://fsharp.org/community/projects/) pages.
#### Technical Documentation
### Technical Documentation
*[The F# Language and Core Library RFC Process](http://fsharp.github.io/2016/09/26/fsharp-rfc-process.html)
...
...
@@ -35,7 +35,7 @@ To contribute to the F# ecosystem more generally see the F# Software Foundation'
maintained by contributors to this repository. Please read
and contribute to that guide.
#### License
### License
This project is subject to the Apache Licence, Version 2.0. A copy of the license can be found in [License.txt](License.txt) at the root of this repo.
...
...
@@ -52,17 +52,17 @@ Changes contributed here are eventually included in all packagings of F# and ope
For typical installs of F#, see http://fsharp.org.
#### Using Nightly Releases of Visual F# Tools
### Using Nightly Releases of Visual F# Tools
To setup Visual Studio to use the latest nightly releases of the Visual F# Tools, follow the [Using CI Builds](https://github.com/Microsoft/visualfsharp/wiki/Using-CI-Builds) instructions.
#### Using CI Builds
### Using CI Builds
To install F#, see http://fsharp.org.
To download the bits for the latest CI builds see [these instructions](https://github.com/Microsoft/visualfsharp/wiki/Using-CI-Builds). This includes and ZIPs containing the F# compiler and VSIX installers for the Visual F# IDE Tools.
#### Using F# on a build server or computer without an F# installation
### Using F# on a build server or computer without an F# installation
If you wish to use the latest F# compiler on a computer without Visual Studio 2017 installed, you can add the nuget package ``FSharp.Compiler.Tools`` to your projects. This will replace the in-box compiler with the version contained in the package.
The actual package is built in https://github.com/fsharp/fsharp.