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体验新版 GitCode,发现更多精彩内容 >>
提交
06537fb6
编写于
12月 17, 2019
作者:
D
dotnet-maestro[bot]
提交者:
Kevin Ransom (msft)
12月 17, 2019
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差异文件
Update dependencies from
https://github.com/dotnet/arcade
build 20191216.4 (#8002)
- Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19616.4
上级
27ddee73
变更
4
隐藏空白更改
内联
并排
Showing
4 changed file
with
23 addition
and
18 deletion
+23
-18
eng/Version.Details.xml
eng/Version.Details.xml
+2
-2
eng/common/templates/steps/publish-logs.yml
eng/common/templates/steps/publish-logs.yml
+1
-1
eng/common/tools.ps1
eng/common/tools.ps1
+19
-14
global.json
global.json
+1
-1
未找到文件。
eng/Version.Details.xml
浏览文件 @
06537fb6
...
...
@@ -3,9 +3,9 @@
<ProductDependencies>
</ProductDependencies>
<ToolsetDependencies>
<Dependency
Name=
"Microsoft.DotNet.Arcade.Sdk"
Version=
"5.0.0-beta.1961
5.1
"
>
<Dependency
Name=
"Microsoft.DotNet.Arcade.Sdk"
Version=
"5.0.0-beta.1961
6.4
"
>
<Uri>
https://github.com/dotnet/arcade
</Uri>
<Sha>
77698ebba1ab096ad9580a5d9ebefe0499ba00ce
</Sha>
<Sha>
4736ddca60a4040447b450437cf3767c9045edc0
</Sha>
</Dependency>
</ToolsetDependencies>
</Dependencies>
eng/common/templates/steps/publish-logs.yml
浏览文件 @
06537fb6
...
...
@@ -18,6 +18,6 @@ steps:
inputs
:
PathtoPublish
:
'
$(Build.SourcesDirectory)/PostBuildLogs'
PublishLocation
:
Container
ArtifactName
:
PostBuilLogs
ArtifactName
:
PostBuil
d
Logs
continueOnError
:
true
condition
:
always()
eng/common/tools.ps1
浏览文件 @
06537fb6
...
...
@@ -98,6 +98,9 @@ function Exec-Process([string]$command, [string]$commandArgs) {
}
}
# createSdkLocationFile parameter enables a file being generated under the toolset directory
# which writes the sdk's location into. This is only necessary for cmd --> powershell invocations
# as dot sourcing isn't possible.
function
InitializeDotNetCli
([
bool
]
$install
,
[
bool
]
$createSdkLocationFile
)
{
if
(
Test-Path
variable:global:_DotNetInstallDir
)
{
return
$
global
:
_DotNetInstallDir
...
...
@@ -146,21 +149,23 @@ function InitializeDotNetCli([bool]$install, [bool]$createSdkLocationFile) {
}
$
env
:
DOTNET_INSTALL_DIR
=
$dotnetRoot
}
if
(
$createSdkLocationFile
)
{
# Create a temporary file under the toolset dir and rename it to sdk.txt to avoid races.
do
{
$sdkCacheFileTemp
=
Join-Path
$ToolsetDir
$
([
System.IO.Path
]::
GetRandomFileName
())
}
until
(
!
(
Test-Path
$sdkCacheFileTemp
))
Set-Content
-Path
$sdkCacheFileTemp
-Value
$dotnetRoot
try
{
Rename-Item
-Force
-Path
$sdkCacheFileTemp
'sdk.txt'
}
catch
{
# Somebody beat us
Remove-Item
-Path
$sdkCacheFileTemp
}
# Creates a temporary file under the toolset dir.
# The following code block is protecting against concurrent access so that this function can
# be called in parallel.
if
(
$createSdkLocationFile
)
{
do
{
$sdkCacheFileTemp
=
Join-Path
$ToolsetDir
$
([
System.IO.Path
]::
GetRandomFileName
())
}
until
(
!
(
Test-Path
$sdkCacheFileTemp
))
Set-Content
-Path
$sdkCacheFileTemp
-Value
$dotnetRoot
try
{
Rename-Item
-Force
-Path
$sdkCacheFileTemp
'sdk.txt'
}
catch
{
# Somebody beat us
Remove-Item
-Path
$sdkCacheFileTemp
}
}
...
...
global.json
浏览文件 @
06537fb6
...
...
@@ -10,7 +10,7 @@
}
},
"msbuild-sdks"
:
{
"Microsoft.DotNet.Arcade.Sdk"
:
"5.0.0-beta.1961
5.1
"
,
"Microsoft.DotNet.Arcade.Sdk"
:
"5.0.0-beta.1961
6.4
"
,
"Microsoft.DotNet.Helix.Sdk"
:
"2.0.0-beta.19069.2"
}
}
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