提交 fe260676 编写于 作者: N Nigel Tao

Cache glyph mask images.

benchmark                 old ns/op     new ns/op     delta
BenchmarkDrawString-4     88103151      14188817      -83.90%
上级 62e59645
...@@ -13,6 +13,10 @@ import ( ...@@ -13,6 +13,10 @@ import (
"golang.org/x/image/math/fixed" "golang.org/x/image/math/fixed"
) )
func powerOf2(i int) bool {
return i != 0 && (i&(i-1)) == 0
}
// Options are optional arguments to NewFace. // Options are optional arguments to NewFace.
type Options struct { type Options struct {
// Size is the font size in points, as in "a 10 point font size". // Size is the font size in points, as in "a 10 point font size".
...@@ -30,6 +34,14 @@ type Options struct { ...@@ -30,6 +34,14 @@ type Options struct {
// A zero value means to use no hinting. // A zero value means to use no hinting.
Hinting font.Hinting Hinting font.Hinting
// GlyphCacheEntries is the number of entries in the glyph mask image
// cache.
//
// If non-zero, it must be a power of 2.
//
// A zero value means to use 512 entries.
GlyphCacheEntries int
// SubPixelsX is the number of sub-pixel locations a glyph's dot is // SubPixelsX is the number of sub-pixel locations a glyph's dot is
// quantized to, in the horizontal direction. For example, a value of 8 // quantized to, in the horizontal direction. For example, a value of 8
// means that the dot is quantized to 1/8th of a pixel. This quantization // means that the dot is quantized to 1/8th of a pixel. This quantization
...@@ -37,7 +49,7 @@ type Options struct { ...@@ -37,7 +49,7 @@ type Options struct {
// width. A higher value gives a more faithful glyph image, but reduces the // width. A higher value gives a more faithful glyph image, but reduces the
// effectiveness of the glyph cache. // effectiveness of the glyph cache.
// //
// It must be a power of 2, and be between 1 and 64 inclusive. // If non-zero, it must be a power of 2, and be between 1 and 64 inclusive.
// //
// A zero value means to use 4 sub-pixel locations. // A zero value means to use 4 sub-pixel locations.
SubPixelsX int SubPixelsX int
...@@ -49,7 +61,7 @@ type Options struct { ...@@ -49,7 +61,7 @@ type Options struct {
// width. A higher value gives a more faithful glyph image, but reduces the // width. A higher value gives a more faithful glyph image, but reduces the
// effectiveness of the glyph cache. // effectiveness of the glyph cache.
// //
// It must be a power of 2, and be between 1 and 64 inclusive. // If non-zero, it must be a power of 2, and be between 1 and 64 inclusive.
// //
// A zero value means to use 1 sub-pixel location. // A zero value means to use 1 sub-pixel location.
SubPixelsY int SubPixelsY int
...@@ -80,7 +92,16 @@ func (o *Options) hinting() font.Hinting { ...@@ -80,7 +92,16 @@ func (o *Options) hinting() font.Hinting {
return font.HintingNone return font.HintingNone
} }
func (o *Options) subPixelsX() (halfQuantum, mask fixed.Int26_6) { func (o *Options) glyphCacheEntries() int {
if o != nil && powerOf2(o.GlyphCacheEntries) {
return o.GlyphCacheEntries
}
// 512 is 128 * 4 * 1, which lets us cache 128 glyphs at 4 * 1 subpixel
// locations in the X and Y direction.
return 512
}
func (o *Options) subPixelsX() (value uint32, halfQuantum, mask fixed.Int26_6) {
if o != nil { if o != nil {
switch o.SubPixelsX { switch o.SubPixelsX {
case 1, 2, 4, 8, 16, 32, 64: case 1, 2, 4, 8, 16, 32, 64:
...@@ -93,7 +114,7 @@ func (o *Options) subPixelsX() (halfQuantum, mask fixed.Int26_6) { ...@@ -93,7 +114,7 @@ func (o *Options) subPixelsX() (halfQuantum, mask fixed.Int26_6) {
return subPixels(4) return subPixels(4)
} }
func (o *Options) subPixelsY() (halfQuantum, mask fixed.Int26_6) { func (o *Options) subPixelsY() (value uint32, halfQuantum, mask fixed.Int26_6) {
if o != nil { if o != nil {
switch o.SubPixelsX { switch o.SubPixelsX {
case 1, 2, 4, 8, 16, 32, 64: case 1, 2, 4, 8, 16, 32, 64:
...@@ -107,8 +128,8 @@ func (o *Options) subPixelsY() (halfQuantum, mask fixed.Int26_6) { ...@@ -107,8 +128,8 @@ func (o *Options) subPixelsY() (halfQuantum, mask fixed.Int26_6) {
return subPixels(1) return subPixels(1)
} }
// subPixels returns the bias and mask that leads to q quantized sub-pixel // subPixels returns q and the bias and mask that leads to q quantized
// locations per full pixel. // sub-pixel locations per full pixel.
// //
// For example, q == 4 leads to a bias of 8 and a mask of 0xfffffff0, or -16, // For example, q == 4 leads to a bias of 8 and a mask of 0xfffffff0, or -16,
// because we want to round fractions of fixed.Int26_6 as: // because we want to round fractions of fixed.Int26_6 as:
...@@ -126,8 +147,26 @@ func (o *Options) subPixelsY() (halfQuantum, mask fixed.Int26_6) { ...@@ -126,8 +147,26 @@ func (o *Options) subPixelsY() (halfQuantum, mask fixed.Int26_6) {
// ... // ...
// When q == 64, we want bias == 0 and mask == -1. (The no-op case). // When q == 64, we want bias == 0 and mask == -1. (The no-op case).
// The pattern is clear. // The pattern is clear.
func subPixels(q int) (bias, mask fixed.Int26_6) { func subPixels(q int) (value uint32, bias, mask fixed.Int26_6) {
return 32 / fixed.Int26_6(q), -64 / fixed.Int26_6(q) return uint32(q), 32 / fixed.Int26_6(q), -64 / fixed.Int26_6(q)
}
// cacheEntry caches the arguments and return values of rasterize.
type cacheEntry struct {
key cacheKey
val cacheVal
}
type cacheKey struct {
index Index
fx, fy uint8
}
type cacheVal struct {
advanceWidth fixed.Int26_6
offset image.Point
gw int
gh int
} }
// NewFace returns a new font.Face for the given Font. // NewFace returns a new font.Face for the given Font.
...@@ -136,9 +175,16 @@ func NewFace(f *Font, opts *Options) font.Face { ...@@ -136,9 +175,16 @@ func NewFace(f *Font, opts *Options) font.Face {
f: f, f: f,
hinting: opts.hinting(), hinting: opts.hinting(),
scale: fixed.Int26_6(0.5 + (opts.size() * opts.dpi() * 64 / 72)), scale: fixed.Int26_6(0.5 + (opts.size() * opts.dpi() * 64 / 72)),
cache: make([]cacheEntry, opts.glyphCacheEntries()),
}
a.subPixelX, a.subPixelBiasX, a.subPixelMaskX = opts.subPixelsX()
a.subPixelY, a.subPixelBiasY, a.subPixelMaskY = opts.subPixelsY()
// Fill the cache with invalid entries. Valid cache entries have fx and fy
// in the range [0, 64).
for i := range a.cache {
a.cache[i].key.fy = 0xff
} }
a.subPixelBiasX, a.subPixelMaskX = opts.subPixelsX()
a.subPixelBiasY, a.subPixelMaskY = opts.subPixelsY()
// Set the rasterizer's bounds to be big enough to handle the largest glyph. // Set the rasterizer's bounds to be big enough to handle the largest glyph.
b := f.Bounds(a.scale) b := f.Bounds(a.scale)
...@@ -148,9 +194,9 @@ func NewFace(f *Font, opts *Options) font.Face { ...@@ -148,9 +194,9 @@ func NewFace(f *Font, opts *Options) font.Face {
ymax := -int(b.YMin-63) >> 6 ymax := -int(b.YMin-63) >> 6
a.maxw = xmax - xmin a.maxw = xmax - xmin
a.maxh = ymax - ymin a.maxh = ymax - ymin
a.mask = image.NewAlpha(image.Rect(0, 0, a.maxw, a.maxh)) a.masks = image.NewAlpha(image.Rect(0, 0, a.maxw, a.maxh*len(a.cache)))
a.r.SetBounds(a.maxw, a.maxh) a.r.SetBounds(a.maxw, a.maxh)
a.p = raster.NewAlphaSrcPainter(a.mask) a.p = facePainter{a}
return a return a
} }
...@@ -159,13 +205,17 @@ type face struct { ...@@ -159,13 +205,17 @@ type face struct {
f *Font f *Font
hinting font.Hinting hinting font.Hinting
scale fixed.Int26_6 scale fixed.Int26_6
subPixelX uint32
subPixelBiasX fixed.Int26_6 subPixelBiasX fixed.Int26_6
subPixelMaskX fixed.Int26_6 subPixelMaskX fixed.Int26_6
subPixelY uint32
subPixelBiasY fixed.Int26_6 subPixelBiasY fixed.Int26_6
subPixelMaskY fixed.Int26_6 subPixelMaskY fixed.Int26_6
mask *image.Alpha masks *image.Alpha
cache []cacheEntry
r raster.Rasterizer r raster.Rasterizer
p raster.Painter p raster.Painter
paintOffset int
maxw int maxw int
maxh int maxh int
glyphBuf GlyphBuf glyphBuf GlyphBuf
...@@ -199,23 +249,42 @@ func (a *face) Glyph(dot fixed.Point26_6, r rune) ( ...@@ -199,23 +249,42 @@ func (a *face) Glyph(dot fixed.Point26_6, r rune) (
ix, fx := int(dotX>>6), dotX&0x3f ix, fx := int(dotX>>6), dotX&0x3f
iy, fy := int(dotY>>6), dotY&0x3f iy, fy := int(dotY>>6), dotY&0x3f
advanceWidth, offset, gw, gh, ok := a.rasterize(a.f.Index(r), fx, fy) index := a.f.Index(r)
if !ok { cIndex := uint32(index)
return fixed.Point26_6{}, image.Rectangle{}, nil, image.Point{}, false cIndex = cIndex*a.subPixelX - uint32(fx/a.subPixelMaskX)
cIndex = cIndex*a.subPixelY - uint32(fy/a.subPixelMaskY)
cIndex &= uint32(len(a.cache) - 1)
a.paintOffset = a.maxh * int(cIndex)
k := cacheKey{
index: index,
fx: uint8(fx),
fy: uint8(fy),
} }
var v cacheVal
if a.cache[cIndex].key != k {
var ok bool
v, ok = a.rasterize(index, fx, fy)
if !ok {
return fixed.Point26_6{}, image.Rectangle{}, nil, image.Point{}, false
}
a.cache[cIndex] = cacheEntry{k, v}
} else {
v = a.cache[cIndex].val
}
newDot = fixed.Point26_6{ newDot = fixed.Point26_6{
X: dot.X + advanceWidth, X: dot.X + v.advanceWidth,
Y: dot.Y, Y: dot.Y,
} }
dr.Min = image.Point{ dr.Min = image.Point{
X: ix + offset.X, X: ix + v.offset.X,
Y: iy + offset.Y, Y: iy + v.offset.Y,
} }
dr.Max = image.Point{ dr.Max = image.Point{
X: dr.Min.X + gw, X: dr.Min.X + v.gw,
Y: dr.Min.Y + gh, Y: dr.Min.Y + v.gh,
} }
return newDot, dr, a.mask, image.Point{}, true return newDot, dr, a.masks, image.Point{Y: a.paintOffset}, true
} }
func (a *face) GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool) { func (a *face) GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool) {
...@@ -252,11 +321,9 @@ func (a *face) GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool) { ...@@ -252,11 +321,9 @@ func (a *face) GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool) {
// the width and height of the given glyph at the given sub-pixel offsets. // the width and height of the given glyph at the given sub-pixel offsets.
// //
// The 26.6 fixed point arguments fx and fy must be in the range [0, 1). // The 26.6 fixed point arguments fx and fy must be in the range [0, 1).
func (a *face) rasterize(index Index, fx, fy fixed.Int26_6) ( func (a *face) rasterize(index Index, fx, fy fixed.Int26_6) (v cacheVal, ok bool) {
advanceWidth fixed.Int26_6, offset image.Point, gw int, gh int, ok bool) {
if err := a.glyphBuf.Load(a.f, a.scale, index, a.hinting); err != nil { if err := a.glyphBuf.Load(a.f, a.scale, index, a.hinting); err != nil {
return 0, image.Point{}, 0, 0, false return cacheVal{}, false
} }
// Calculate the integer-pixel bounds for the glyph. // Calculate the integer-pixel bounds for the glyph.
xmin := int(fx+a.glyphBuf.B.XMin) >> 6 xmin := int(fx+a.glyphBuf.B.XMin) >> 6
...@@ -264,7 +331,7 @@ func (a *face) rasterize(index Index, fx, fy fixed.Int26_6) ( ...@@ -264,7 +331,7 @@ func (a *face) rasterize(index Index, fx, fy fixed.Int26_6) (
xmax := int(fx+a.glyphBuf.B.XMax+0x3f) >> 6 xmax := int(fx+a.glyphBuf.B.XMax+0x3f) >> 6
ymax := int(fy-a.glyphBuf.B.YMin+0x3f) >> 6 ymax := int(fy-a.glyphBuf.B.YMin+0x3f) >> 6
if xmin > xmax || ymin > ymax { if xmin > xmax || ymin > ymax {
return 0, image.Point{}, 0, 0, false return cacheVal{}, false
} }
// A TrueType's glyph's nodes can have negative co-ordinates, but the // A TrueType's glyph's nodes can have negative co-ordinates, but the
// rasterizer clips anything left of x=0 or above y=0. xmin and ymin are // rasterizer clips anything left of x=0 or above y=0. xmin and ymin are
...@@ -275,14 +342,20 @@ func (a *face) rasterize(index Index, fx, fy fixed.Int26_6) ( ...@@ -275,14 +342,20 @@ func (a *face) rasterize(index Index, fx, fy fixed.Int26_6) (
fy -= fixed.Int26_6(ymin << 6) fy -= fixed.Int26_6(ymin << 6)
// Rasterize the glyph's vectors. // Rasterize the glyph's vectors.
a.r.Clear() a.r.Clear()
clear(a.mask.Pix) pixOffset := a.paintOffset * a.maxw
clear(a.masks.Pix[pixOffset : pixOffset+a.maxw*a.maxh])
e0 := 0 e0 := 0
for _, e1 := range a.glyphBuf.End { for _, e1 := range a.glyphBuf.End {
a.drawContour(a.glyphBuf.Point[e0:e1], fx, fy) a.drawContour(a.glyphBuf.Point[e0:e1], fx, fy)
e0 = e1 e0 = e1
} }
a.r.Rasterize(a.p) a.r.Rasterize(a.p)
return a.glyphBuf.AdvanceWidth, image.Point{xmin, ymin}, xmax - xmin, ymax - ymin, true return cacheVal{
a.glyphBuf.AdvanceWidth,
image.Point{xmin, ymin},
xmax - xmin,
ymax - ymin,
}, true
} }
func clear(pix []byte) { func clear(pix []byte) {
...@@ -364,3 +437,40 @@ func (a *face) drawContour(ps []Point, dx, dy fixed.Int26_6) { ...@@ -364,3 +437,40 @@ func (a *face) drawContour(ps []Point, dx, dy fixed.Int26_6) {
a.r.Add2(q0, start) a.r.Add2(q0, start)
} }
} }
// facePainter is like a raster.AlphaSrcPainter, with an additional Y offset
// (face.paintOffset) to the painted spans.
type facePainter struct {
a *face
}
func (p facePainter) Paint(ss []raster.Span, done bool) {
m := p.a.masks
b := m.Bounds()
b.Min.Y = p.a.paintOffset
b.Max.Y = p.a.paintOffset + p.a.maxh
for _, s := range ss {
s.Y += p.a.paintOffset
if s.Y < b.Min.Y {
continue
}
if s.Y >= b.Max.Y {
return
}
if s.X0 < b.Min.X {
s.X0 = b.Min.X
}
if s.X1 > b.Max.X {
s.X1 = b.Max.X
}
if s.X0 >= s.X1 {
continue
}
base := (s.Y-m.Rect.Min.Y)*m.Stride - m.Rect.Min.X
p := m.Pix[base+s.X0 : base+s.X1]
color := uint8(s.A >> 24)
for i := range p {
p[i] = color
}
}
}
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