- 05 1月, 2015 2 次提交
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由 Matthias Viranyi 提交于
And removes the last new line.
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由 Matthias Viranyi 提交于
Removes queried extensions.
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- 12 12月, 2014 3 次提交
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由 Matthias Viranyi 提交于
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由 Matthias Viranyi 提交于
Adds several annoying files to Unity3D ignore file, like platform cache files (Mac + Windows), the famous Unity3D pidb.meta
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由 Clarke Plumo 提交于
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- 05 12月, 2014 1 次提交
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由 Joel Kuntz 提交于
By having the leading `/` infront of the `*` makes these types of files relative to the directory the gitignore is in. If you create a Unity project inside of a git directory Unity forces you to create a new directory, thus not picking up these files.
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- 26 7月, 2014 1 次提交
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由 ChemiKhazi 提交于
Ignore the build directory in case a Unity build is initiated in the project.
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- 18 6月, 2014 1 次提交
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由 ahmyi 提交于
Sysinfo.txt is generated by unity if occurs any crashes. The content consist of users system information, running process etc. I don't think that should be shared with others.
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- 05 2月, 2014 1 次提交
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由 ahmyi 提交于
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- 17 1月, 2014 1 次提交
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由 Borders, Casey 提交于
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- 23 11月, 2013 1 次提交
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由 Borders, Casey 提交于
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- 12 11月, 2013 1 次提交
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由 Jephir 提交于
Unity only generates project files in the top-level directory. However, the current .gitignore will ignore all project files even if they were not generated by Unity. It is sometimes necessary to include non-Unity project files for level editors or other utility projects that have been added to the repository.
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- 08 11月, 2013 1 次提交
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由 Álison Fernandes 提交于
*.suo files are binary, user specific files generated by Visual Studio with some user configuration information, thus, don't need to be versioned.
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- 24 3月, 2012 1 次提交
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由 Jakub Stasiak 提交于
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