1. 23 2月, 2018 1 次提交
    • Q
      Remove typings ignore · 2e7e0bb4
      Quique Fdez Guerra 提交于
      Nobody is using v1 of typings anymore on new projects and 'typings' is the recommended name for the folders of your custom types.
      On the other hand the official Visual Studio ignore is not ignoring this folder.
      2e7e0bb4
  2. 13 2月, 2018 5 次提交
  3. 08 2月, 2018 2 次提交
  4. 06 2月, 2018 2 次提交
  5. 04 2月, 2018 2 次提交
  6. 03 2月, 2018 1 次提交
  7. 02 2月, 2018 1 次提交
  8. 01 2月, 2018 2 次提交
  9. 30 1月, 2018 1 次提交
    • K
      Added "ServiceFabricBackup/" · 415d7322
      komaflash // ec8or 提交于
      The latest update of Visual Studio 17 (15.5.5) introduces a new backup folder called "ServiceFabricBackup" before upgrading service fabric applications.
      415d7322
  10. 26 1月, 2018 1 次提交
  11. 18 1月, 2018 1 次提交
  12. 16 1月, 2018 1 次提交
  13. 12 1月, 2018 2 次提交
  14. 04 1月, 2018 2 次提交
  15. 02 1月, 2018 4 次提交
  16. 26 12月, 2017 3 次提交
    • R
      Update Eclipse.gitignore (#2556) · ade08bae
      Rafi Wiener 提交于
      * Update Eclipse.gitignore
      
      * Update Eclipse.gitignore
      ade08bae
    • T
      Add *.snk strong name key files (#2483) · 7d42effd
      toby 提交于
      * Add *.snk strong name key files
      
      Strong name key files shouldn't be included in a repository AFAIK. they are intended to sign build output to verify that it comes from the correct publisher. having an *.snk in a repository would allow anyone to produce build as if they were the original publisher.
      
      I guess some OSS projects might like to have *.snk files in their repos but that would be an exception to the rule.
      
      * Make use of *.snk optional
      
      Add note explaining use.
      
      * Reduce explanation
      
      Just use a link instead
      7d42effd
    • P
      Added a few common CAM file extensions (#2555) · de2539a7
      PTS93 提交于
      de2539a7
  17. 21 12月, 2017 1 次提交
  18. 18 12月, 2017 1 次提交
  19. 15 12月, 2017 3 次提交
  20. 14 12月, 2017 1 次提交
  21. 06 12月, 2017 1 次提交
  22. 30 11月, 2017 1 次提交
    • M
      Fixing .gitignore (#2531) · dc0ca6d8
      Matthew Wallace 提交于
      * Update Unity.gitignore
      
      Prevents directories: `Library`
      `Temp`
      `Obj`
      `Build`
      `Builds`
      `Assets/AssetStoreTools`
      from being included in the remote if the project sits in the `Assets` folder.
      
      * removed wildcards from Unity's .gitignore
      dc0ca6d8
  23. 29 11月, 2017 1 次提交