- 08 1月, 2019 3 次提交
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由 Andreia Gaita 提交于
Unity: ignore mdbs, fix path to crashlytics file, make AssetStoreTools optional
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由 Andreia Gaita 提交于
Only people building Unity plugins will need to import the asset store tools plugin into their project, and it's a toss up whether they want to commit the tooling into their repo (they might or they might not want to, it highly depends on their workflow). The default .gitignore shouldn't be making this choice for these users.
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由 Andreia Gaita 提交于
Unity projects targeting the 2.0/3.5 runtime or built with mono < v5.0 generate `mdb` files, not `pdb` files. Looks like the `crashlytics-build.properties` gets around in more than just the `StreamingAssets` folder, looking at [examples around the internets](https://github.com/auth0/sharelock-android/blob/master/app/src/main/assets/crashlytics-build.properties), so it should probably just be ignored as a filename.
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- 07 1月, 2019 2 次提交
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由 Brendan Forster 提交于
Add version control ignore
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由 Brendan Forster 提交于
google-services.json
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- 05 1月, 2019 1 次提交
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由 Nicholas 提交于
vcs.xml can be considered for gitignore as per this [stackoverflow discussion](https://stackoverflow.com/questions/16736856/what-should-be-in-my-gitignore-for-an-android-studio-project/18454251#18454251)
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- 03 1月, 2019 1 次提交
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由 Aslam Anver 提交于
google-services.json file should be commented on default if they want they will change otherwise it'll destroy the project
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- 31 12月, 2018 2 次提交
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由 Brendan Forster 提交于
Unified base folder name format
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由 johnsoncodehk 提交于
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- 24 12月, 2018 1 次提交
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由 Brendan Forster 提交于
[Unity] Ignore Logs/Packages-Update.log
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- 20 12月, 2018 2 次提交
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由 Brendan Forster 提交于
[Visual studio] Ignore health check temp database
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由 Hassan Hashemi 提交于
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- 19 12月, 2018 10 次提交
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由 Brendan Forster 提交于
IAR_EWARM
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由 Hassan Hashemi 提交于
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由 Hassan Hashemi 提交于
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由 Daniel Gullberg 提交于
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由 Daniel Gullberg 提交于
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由 Daniel Gullberg 提交于
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由 Daniel Gullberg 提交于
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由 Hassan Hashemi 提交于
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由 Brendan Forster 提交于
Unity Logs
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- 18 12月, 2018 13 次提交
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由 Clemens Scharfen 提交于
Added Logs to Unity.gitignore, which is automatically generated in Unity 2018.3 to log package updates.
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由 FutureClemens 提交于
Updating my fork with the original master
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由 Brendan Forster 提交于
feat: Add missing executables and generated
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由 Brendan Forster 提交于
Create AtmelStudio.gitignore
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由 Brendan Forster 提交于
Add ignorer to .env.test variable in NodeJS
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由 Brendan Forster 提交于
remove rsconnect folder from R.gitignore
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由 Brendan Forster 提交于
Create Magento2.gitignore
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由 Brendan Forster 提交于
[Go] Fix typo in comment
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由 Brendan Forster 提交于
Improve comment capitalization consistency
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由 Brendan Forster 提交于
Only unignore directories that have at least a character ending with .cache
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由 Brendan Forster 提交于
Ignore Generated Files
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由 Brendan Forster 提交于
[Unity] Ignore .gradle/ build cache
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由 Brendan Forster 提交于
correct capitalization problems and add Octave which link to MATLAB
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- 17 12月, 2018 3 次提交
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由 Hassan Hashemi 提交于
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由 Hassan Hashemi 提交于
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由 Brendan Forster 提交于
[Node] fix wsp
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- 16 12月, 2018 1 次提交
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由 Kenji Sakurada 提交于
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- 14 12月, 2018 1 次提交
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由 lmedson 提交于
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