- 15 12月, 2017 1 次提交
-
-
由 Richard Thompson 提交于
The out of date models flag is automatically generated by the system, we don't want this in Git
-
- 14 12月, 2017 1 次提交
-
-
由 Enrico Sada 提交于
ref http://msbuildlog.com/
-
- 06 12月, 2017 1 次提交
-
-
由 Augusto Daniele 提交于
Add .jekyll-cache/ as per envygeeks/jekyll-assets
-
- 30 11月, 2017 1 次提交
-
-
由 Matthew Wallace 提交于
* Update Unity.gitignore Prevents directories: `Library` `Temp` `Obj` `Build` `Builds` `Assets/AssetStoreTools` from being included in the remote if the project sits in the `Assets` folder. * removed wildcards from Unity's .gitignore
-
- 29 11月, 2017 13 次提交
-
-
由 Tuomas-Matti Soikkeli 提交于
-
由 Ryan Scott 提交于
-
由 James Reed 提交于
-
由 Matthew Wallace 提交于
Prevents directories: `Library` `Temp` `Obj` `Build` `Builds` `Assets/AssetStoreTools` from being included in the remote if the project sits in the `Assets` folder.
-
由 Thi Minh Nhựt 提交于
-
由 Sadhan Sarma 提交于
-
由 Caio Proiete 提交于
-
由 Chris Mower 提交于
* without . the auto directory is still considered for commits * small addition that ensures all Emacs-Lisp files (.el files) are ignored
-
由 Denis Peshkov 提交于
* Update VisualStudio.gitignore
-
由 Brendan Forster 提交于
Revert "Remove Composer's file and directory."
-
由 Brendan Forster 提交于
Remove .glide/ ignore
-
由 Brendan Forster 提交于
Ignore Visual Studio 2017 C++ app generated files.
-
由 Brendan Forster 提交于
UnrealEngine - Include Plugins folder
-
- 24 11月, 2017 1 次提交
-
-
由 Pavel Halbich 提交于
-
- 20 11月, 2017 1 次提交
-
-
由 Brendan Forster 提交于
Update comment
-
- 18 11月, 2017 2 次提交
-
-
由 Brendan Forster 提交于
Update VisualStudio.gitignore
-
由 Aayush Kapoor 提交于
-
- 16 11月, 2017 1 次提交
-
-
由 Noctis- 提交于
-
- 15 11月, 2017 1 次提交
-
-
由 Dean Butcher 提交于
-
- 09 11月, 2017 1 次提交
-
-
由 Chris Lush 提交于
This reverts commit 5b836814.
-
- 08 11月, 2017 3 次提交
-
-
由 Brendan Forster 提交于
Spelling
-
由 Josh Soref 提交于
-
由 Josh Soref 提交于
-
- 30 10月, 2017 3 次提交
-
-
由 Brendan Forster 提交于
Update Terraform.gitignore
-
由 Brendan Forster 提交于
Fix link to go to current anchor
-
由 Han Tuzun 提交于
Improvements: * `.terraform` directories could be created in any subdirectory when user runs `terraform init`. * Quite an interesting variations of`.tfstate` files are created by Terraform such as `.*.tfstate.d` or `.*.tfstate.lock.info`. It's best not to name any file with `*.tfstate.*` pattern. * `*.tfvars` files often contain private data and not supposed to be committed.
-
- 28 10月, 2017 1 次提交
-
-
由 Clifford 提交于
-
- 24 10月, 2017 1 次提交
-
-
由 bndw 提交于
This was a workaround for https://github.com/Masterminds/glide/issues/736Signed-off-by: Nbndw <benjamindwoodward@gmail.com>
-
- 23 10月, 2017 2 次提交
-
-
由 Brendan Forster 提交于
Windows.gitignore - Change desktop.ini to [Dd]esktop.ini
-
由 Yousha Aleayoub 提交于
-
- 19 10月, 2017 1 次提交
-
-
由 Brendan Forster 提交于
Ignore Nuget package directory name casing
-
- 18 10月, 2017 1 次提交
-
-
由 synepis 提交于
It looks like VS2017 changed it's nuget package directory name to be capitalized. When using Ubuntu for Windows, directory name casing of NuGet package folder becomes important and detected as a change by git,. This change is to ignore regardless of casing.
-
- 16 10月, 2017 2 次提交
-
-
由 Brendan Forster 提交于
Fixed typos in README.md
-
由 flowonyx 提交于
There were just a couple of typos in the README that I fixed.
-
- 09 10月, 2017 1 次提交
-
-
由 Brendan Forster 提交于
Commenting out Android keystore files
-
- 08 10月, 2017 1 次提交
-
-
由 Mohammad Alhobayyeb 提交于
Android keystore files are critical and losing them is destructive. They should be commented out by default, the user should explicitly uncomment their line if they intend not to include them into their repository.
-