- 27 1月, 2017 1 次提交
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由 Robinson Presotto 提交于
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- 24 1月, 2017 1 次提交
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由 Calem Bendell 提交于
Add built data to the gitignore. Includes data about a map for UE4.14 that is generated when the user builds it (surprise! :D). Often gigabytes in size. Definitely don't want it in your repository.
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- 02 11月, 2016 1 次提交
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由 Calem Bendell 提交于
as of visual studio 2015 update 2 this file stores the intellisense database. this file is typically huge and shouldn't be included in a repository.
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- 15 6月, 2016 1 次提交
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由 Mohammad S. Babaei 提交于
In addition to *.VC.opendb, *.VC.db file should be regenerated by Visual Studio automatically. So, it makes sense to ignore *.VC.db file too as it's been ignored in https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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- 28 3月, 2016 2 次提交
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由 Álison Fernandes 提交于
Title.
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由 Álison Fernandes 提交于
Visual Studio 2015 moved all the user specific configuration to a .vs folder, which shouldn't be tracked.
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- 23 1月, 2016 1 次提交
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由 Vahagn Harutyunyan 提交于
Add *.VC.opendb to the .gitignore for the UnrealEngine for Visual Studio 2015 Update 1 users. This reflects the changes in the VisualStudio.gitignore made in https://github.com/github/gitignore/pull/1778 and https://github.com/github/gitignore/pull/1783 but is more specifically targeted at solving the issue http://stackoverflow.com/questions/34319008/git-issue-with-visual-studio-2015-update-1 .
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- 01 11月, 2015 1 次提交
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由 Ben Reeves 提交于
samsheff accidentally typed a few of the lines twice ^.^
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- 29 10月, 2015 2 次提交
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由 Sam Sheffres 提交于
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由 Sam Sheffres 提交于
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- 27 10月, 2015 1 次提交
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由 Sam Sheffres 提交于
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