UnrealEngine.gitignore 630 字节
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Sam Sheffres 已提交
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# Compiled Object files
*.slo
*.lo
*.o
*.obj

# Precompiled Headers
*.gch
*.pch

# Compiled Dynamic libraries
*.so
*.dylib
*.dll

# Fortran module files
*.mod

# Compiled Static libraries
*.lai
*.la
*.a
*.lib

# Executables
*.exe
*.out
*.app
*.ipa

# These project files can be generated by the engine
*.xcodeproj
*.sln
*.xcodeproj
*.suo
*.opensdf
*.sdf
*.sln

# Binary Files
Binaries/*

# Builds
Build/*

# Don't ignore icon files in Build
!Build/**/*.ico

# Configuration files generated by the Editor
Saved/*

# Compiled source files for the engine to use
Intermediate/*

# Cache files for the editor to use
DerivedDataCache/*