- 13 5月, 2019 1 次提交
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由 Fabian Zahn 提交于
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- 12 5月, 2019 3 次提交
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由 Fabian Zahn 提交于
Introduce patch from "UnityAssertEqualIntArray" for "UnityAssertNumbersArrayWithin" in order to get rid of the sizeof() operator
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由 Fabian Zahn 提交于
sizeof() is a hell of an operator and returns the size of a data type in terms of "addressable units" which is not necessarily the size in bytes. To circumvent this problem and in order to keep the API clean we try to remove all sizeof() from the API.
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由 Fabian Zahn 提交于
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- 05 5月, 2019 2 次提交
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由 Mark VanderVoord 提交于
silent mode in unity fixture
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由 Mark VanderVoord 提交于
Added .editorconfig in order to set editors to the right settings.
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- 04 5月, 2019 13 次提交
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由 Dom Postorivo 提交于
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由 Fabian Zahn 提交于
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由 Mark VanderVoord 提交于
Issue #346 documentation improvement
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
Issue #348 generalize example 3 gcc config
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由 Mark VanderVoord 提交于
Execution time improvements
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由 Mark VanderVoord 提交于
Redefine name of resetTest in generated runner
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由 Mark VanderVoord 提交于
Generic CMake script.
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由 Mark VanderVoord 提交于
Allow multi line test-function definitions.
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由 Mark VanderVoord 提交于
Fixed maximum number of nibbles for processor where sizeof() operator…
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由 Mark VanderVoord 提交于
Used sizeof operator for pointer increments in UnityAssertEqualIntArray().
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由 Mark VanderVoord 提交于
Add tests for GREATER_OR_EQUAL, LESS_OR_EQUAL, LESS_THAN, and GREATER_THAN
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由 Mark VanderVoord 提交于
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- 21 4月, 2019 2 次提交
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由 Mark VanderVoord 提交于
TEST_ASSERT_INT_ARRAY_WITHIN in unity
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由 Dom Postorivo 提交于
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- 15 4月, 2019 1 次提交
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由 Dom Postorivo 提交于
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- 14 4月, 2019 3 次提交
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由 Mark VanderVoord 提交于
Use Pass string from unity.c in unity_fixture.c to garuntee colour behavior
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由 Mark VanderVoord 提交于
Expliticly show test failures of unequal strings
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由 Dom Postorivo 提交于
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- 13 4月, 2019 1 次提交
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由 Dom Postorivo 提交于
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- 08 4月, 2019 1 次提交
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由 Fabian Zahn 提交于
Used sizeof() operator for pointer increments and substituted sizeof() operator for the unsigned int mask calculation to "UNITY_INT_WIDTH / 8" in function "UnityAssertEqualIntArray".
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- 07 4月, 2019 1 次提交
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由 Fabian Zahn 提交于
Fixed maximum number of nibbles for processor where sizeof() operator doesn't return the size of a type in 8-bit bytes (e.g. the TI C2000 series).
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- 04 4月, 2019 1 次提交
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由 Fredrik Rothamel 提交于
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- 27 3月, 2019 1 次提交
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由 Mark VanderVoord 提交于
unity_test_summary.py recursive search for test files
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- 26 3月, 2019 1 次提交
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由 Tomer Yogev 提交于
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- 25 3月, 2019 1 次提交
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由 Mark VanderVoord 提交于
Fix travis config: Use ruby 2.3
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- 24 3月, 2019 1 次提交
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由 Dom Postorivo 提交于
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- 12 3月, 2019 2 次提交
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由 Mark VanderVoord 提交于
use unary minus on the incoming int instead of the casted uint
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由 Alexander Brevig 提交于
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- 22 2月, 2019 2 次提交
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由 Mark VanderVoord 提交于
Removed leading underscore from module generator header guards. (Thanks @detly !)
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由 Jason Heeris 提交于
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- 20 2月, 2019 1 次提交
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由 Michael Brockus 提交于
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- 19 2月, 2019 1 次提交
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由 Michael Brockus 提交于
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- 01 2月, 2019 1 次提交
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由 elliot 提交于
- Running time macros have been made more portable, previously it was not possible to override all macros - Running time macros will be executed by default test runner, and auto test runners - Adds a default execution time implementation for unix. (Previous default implementation only worked on Windows) - For embedded platforms there is a simple method of getting a default implementation by defining a single macro UNITY_CLOCK_MS() - Removed need for UNITY_EXEC_TIME_RESET. This was not being used for the default implementations, if anything ever did need reset-like functionality it could simply be wrapped up with the start or stop macros for that platform
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