提交 7b0f3cf9 编写于 作者: J jsalling

Clean up conversion warnings in Fixture

 Turn on -Wconversion in Makefile, fix all warnings
上级 ad14ccf2
......@@ -23,9 +23,9 @@ void tearDown(void) { /*does nothing*/ }
static void announceTestRun(unsigned int runNumber)
{
UnityPrint("Unity test run ");
UnityPrintNumber(runNumber+1);
UnityPrintNumberUnsigned(runNumber+1);
UnityPrint(" of ");
UnityPrintNumber(UnityFixture.RepeatCount);
UnityPrintNumberUnsigned(UnityFixture.RepeatCount);
UNITY_PRINT_EOL();
}
......@@ -45,7 +45,7 @@ int UnityMain(int argc, const char* argv[], void (*runAllTests)(void))
UnityEnd();
}
return Unity.TestFailures;
return (int)Unity.TestFailures;
}
static int selected(const char* filter, const char* name)
......@@ -71,7 +71,7 @@ void UnityTestRunner(unityfunction* setup,
const char* printableName,
const char* group,
const char* name,
const char* file, int line)
const char* file, unsigned int line)
{
if (testSelected(name) && groupSelected(group))
{
......
......@@ -23,7 +23,7 @@ void UnityTestRunner(unityfunction* setup,
const char* printableName,
const char* group,
const char* name,
const char* file, int line);
const char* file, unsigned int line);
void UnityIgnoreTest(const char* printableName, const char* group, const char* name);
void UnityMalloc_StartTest(void);
......
......@@ -46,7 +46,7 @@ clean:
# These extended flags DO get included before any target build runs
CFLAGS += -Wbad-function-cast
CFLAGS += -Wcast-qual
#CFLAGS += -Wconversion
CFLAGS += -Wconversion
CFLAGS += -Wformat=2
CFLAGS += -Wmissing-prototypes
CFLAGS += -Wold-style-definition
......
......@@ -144,7 +144,7 @@ TEST(UnityFixture, FreeNULLSafety)
TEST_GROUP(UnityCommandOptions);
int savedVerbose;
int savedRepeat;
unsigned int savedRepeat;
const char* savedName;
const char* savedGroup;
......
......@@ -22,7 +22,7 @@ void UnityOutputCharSpy_Create(int s)
size = s;
count = 0;
spy_enable = 0;
buffer = malloc(size);
buffer = malloc((size_t)size);
TEST_ASSERT_NOT_NULL_MESSAGE(buffer, "Internal malloc failed in Spy Create():" __FILE__);
memset(buffer, 0, size);
}
......@@ -38,7 +38,7 @@ int UnityOutputCharSpy_OutputChar(int c)
if (spy_enable)
{
if (count < (size-1))
buffer[count++] = c;
buffer[count++] = (char)c;
}
else
{
......
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