- 25 3月, 2017 1 次提交
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由 juvester 提交于
[skip appveyor]
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- 20 3月, 2017 1 次提交
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由 Gol-D-Ace 提交于
rtmp-services: Update maximum bitrate for Twitch
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- 19 3月, 2017 1 次提交
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由 derrod 提交于
Updated max 3.5 to 6. See https://help.twitch.tv/customer/portal/articles/1253460-broadcast-requirements#Broadcast%20Requirements
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- 18 3月, 2017 1 次提交
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由 Gol-D-Ace 提交于
rtmp-services: Update ingest list for Restream.io
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- 17 3月, 2017 1 次提交
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由 Andrew Surzhynskyi 提交于
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- 10 3月, 2017 2 次提交
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由 Richard Stanway 提交于
Same issue as 77ceb97f corrected but for POST responses.
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由 Gol-D-Ace 提交于
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- 08 3月, 2017 4 次提交
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由 Gol-D-Ace 提交于
CI: Use ccache to speed up the build
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由 juvester 提交于
Speeds up recompilation by caching previous compilations and detecting when the same compilation is being done again. [skip appveyor]
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由 jp9000 提交于
This would cause people to download the 64bit files when they were on the 32bit version of windows, even though those files aren't meant to be installed.
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由 jp9000 提交于
The file could deflate infinitely until hard drive space ran out.
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- 07 3月, 2017 4 次提交
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由 jp9000 提交于
The updater would return HTTP 400 on an empty json array upload for the patch manifest.
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由 jp9000 提交于
The GetTempPath and GetTempFileName functions weren't being used correctly, GetTempFileName always create a temporary file, and was creating a temporary file in the root directory of the hard drive unintentionally.
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由 jp9000 提交于
EnumProcessModules may not work correctly cross-arch, so use GetProcessImageFileName instead to ensure no issues in that case.
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由 Richard Stanway 提交于
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- 06 3月, 2017 14 次提交
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
Used by the update module on windows.
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由 jp9000 提交于
To check to see if a file is locked, it must be opened for writing, not reading.
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由 jp9000 提交于
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由 Gol-D-Ace 提交于
CI: OSX - enable sparkle
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由 Colin Edwards 提交于
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由 Jim 提交于
CI: OSX - Brew install speexdsp
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由 Gol-D-Ace 提交于
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由 Gol-D-Ace 提交于
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由 Gol-D-Ace 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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- 04 3月, 2017 5 次提交
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由 Gol-D-Ace 提交于
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由 Gol-D-Ace 提交于
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由 Richard Stanway 提交于
Fixes another 100% CPU spin bug, improves low latency mode, fixes some crashes on stopping stream due to race conditions.
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由 jp9000 提交于
The LGP issue is caused by the device drivers returning two or more packets in a single segment of audio data. This fixes it by detecting that and decoding subsequent packets. When the FFmpeg audio decoder returns, it returns how many bytes of data was decoded. To have it decode multiple packets in a single segment, just subtract the return value from the expected size, and if that size is still larger than zero, then there are more packets in the segment to decode. Otherwise, stop.
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- 03 3月, 2017 6 次提交