- 07 7月, 2014 6 次提交
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由 jp9000 提交于
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由 jp9000 提交于
Add callbacks for total bytes sent and number of dropped frames
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由 jp9000 提交于
Total bytes, total frames, and frames dropped. Total frames is generated automatically, but total bytes and total dropped frames are returned via callbacks.
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由 jp9000 提交于
Before it would assign the encoder/media callbacks directly to the output's callbacks, so instead of doing that, it now goes through intermediary functions for the sake of counting the frames.
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由 jp9000 提交于
Instead of making the send buffer size super small, just do a sleep when sending data to simulate the inability to send out as much data as desired.
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由 jp9000 提交于
The delete operator can be called on a null pointer, so there's no reason for these tests.
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- 06 7月, 2014 7 次提交
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由 jp9000 提交于
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由 jp9000 提交于
Usually if you are reconnecting after network outage, it will give a different code (such as OBS_OUTPUT_CONNECT_FAILED). So, if already reconnecting, ignore the code unless it's OBS_OUTPUT_SUCCESS.
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由 Jim 提交于
Update and rename nb-NO to nb-NO.txt
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由 taesheren 提交于
Now with a proper file extension. Fixed a line I forgot to add the translation for. I was tired when I sent the pull request, okay?!
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由 Jim 提交于
Norwegian (bokmål) translation
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由 Jim 提交于
Update fi.txt
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由 Jim 提交于
Portuguese (Portugal) Translation.
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- 05 7月, 2014 7 次提交
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由 jp9000 提交于
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由 bootkiller 提交于
Fixed an Error
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由 bootkiller 提交于
Portuguese translation, used latest EN file as a base.
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由 jp9000 提交于
Fixes a bug where it would use the max retries for the delay time and vise-versa.
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由 Arkkis 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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- 04 7月, 2014 8 次提交
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由 taesheren 提交于
Because: why not?
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
I was implementing a pushing/popping attributes function like with GL, but I realized that for our particular purposes (and actually for most purposes) its usage was somewhat.. niche. I may still implement pushing/popping of attributes in the future, though right now I feel using a function to reset the state is sufficient for our purposes.
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由 Jim 提交于
Implement recent property and data changes for win-dshow
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由 Jim 提交于
Update de.txt
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由 Lukas Monka 提交于
Fixed some typos and missing commas.
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- 03 7月, 2014 11 次提交
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由 jp9000 提交于
There was no need to call the context free function in the initialization function, and it's safer to just initialize the memory to 0 before using (which also negates the need for da_init)
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由 jp9000 提交于
This just ensures that if an obs object is renamed that the pointer to older names will still be valid. Prevents renames from causing any invalid memory access. When the obs object is destroyed, so are the cached names.
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由 jp9000 提交于
The core itself now provides reconnection options (enabled by default, 2 second timeout between reconnects, 20 retries max until actual disconnection occurs). This will make things easier for both module developers and UI developers. Reconnecting treats the stream as though it were still active, and signals are sent when reconnecting and upon successful reconnection. Need to implement user interface information for reconnections.
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由 jp9000 提交于
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由 Palana 提交于
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由 Palana 提交于
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由 Palana 提交于
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由 Palana 提交于
Autoselection is only implemented for frame rate as it doesn't make sense to autoselect the video format (Any fills the role of library supplied autoselection) or the resolution (it may make sense to implement resolution matching based on the current transformation settings in the future though)
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由 Palana 提交于
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由 Palana 提交于
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由 Palana 提交于
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- 02 7月, 2014 1 次提交
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由 Palana 提交于
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