- 03 12月, 2020 2 次提交
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由 jp9000 提交于
Was meant to be "adv" meaning advanced rather than "avc"
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由 Richard Stanway 提交于
Similar to 315fbd6f and 6071098a, ignore non-fatal errors during the remux process. It's possible OBS itself writes a file that generates these errors when remuxed.
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- 02 12月, 2020 6 次提交
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由 Kurt Kartaltepe 提交于
Previously sliders would not be disabled when the the obs_property was disabled.
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由 Joel Bethke 提交于
UI: fix typo
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由 jp9000 提交于
This setting, although technically different from the one in the streaming section of settings, is superseded by that setting. The setting can still be used via ini file if an actual custom rate control or keyframe interval is needed.
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由 ckelsel 提交于
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由 Richard Stanway 提交于
Also updates references from 2017 to 2019 for consistency.
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由 Joel Bethke 提交于
UI: Use Qt::MiddleButton instead of deprecated Qt::MidButton
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- 01 12月, 2020 1 次提交
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由 Ryan Foster 提交于
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- 30 11月, 2020 1 次提交
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由 Matt Gajownik 提交于
- Log CEF version - Add internal support for CEF 4183 - Add support for CMake 3.19.0 - Add support for fractional scaling in browser panels
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- 28 11月, 2020 3 次提交
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由 Matt Gajownik 提交于
This fixes an issue on Windows where loading on a 150% scale display renders OBS windows at 200%. Reference: https://doc.qt.io/qt-5/qguiapplication.html#setHighDpiScaleFactorRoundingPolicy
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由 Colin Edwards 提交于
CI: Add decklink-captions to dylibbundler fixups
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由 PatTheMav 提交于
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- 27 11月, 2020 1 次提交
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由 jp9000 提交于
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- 26 11月, 2020 6 次提交
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由 VodBox 提交于
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由 Ryan Foster 提交于
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由 Ryan Foster 提交于
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由 Ryan Foster 提交于
The Scene Collection Importer would attempt to set the new filename using the name property of the scene collection. However, it would determine an unused filename, and then replace spaces with underscores, which could cause a name collision. This changes the importer to replace spaces with underscores first for the base filename, and then determine an unused filename.
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由 VodBox 提交于
This commit fixes various issues with screen readers in the main OBS interface. These were tested using NVDA on Windows 10 2004. Audio track selection in Settings now says Track 1, 2, etc, rather than just the number. Various checkboxes that just say "Enable" now have accessible text that says what the enable is for (since it says "checkbox", the fact it's an enable should hopefully be clear). Type in the recording tab of output now has accessible text which says "Recording Type". Items in the Advanced Audio Properties window now have accessible text for what they are for. Currently some do not report correct values, but that will require an accessible interface in Qt to be written specifically for that, which will be done at a later date. Buttons in the filters window now have accessible text for what they do. All the right side buttons in hotkeys now have tooltips, and by extension, accessible text.
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由 Gol-D-Ace 提交于
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- 25 11月, 2020 6 次提交
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由 jpark37 提交于
This can be useful for reading from textures provided by middleware.
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由 Mike 提交于
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由 Exeldro 提交于
Speeds up loading with large number of filters and prevents deadlock by not getting the properties of filters during OBSBasicFilters::UpdateFilters() which uses the source->filter_mutex
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由 Matt Gajownik 提交于
This significantly simplifies the configuration setting's initial load. This also fixes as issue where the source toolbar would initialise as "TextLabel" with enabled buttons if the user had not yet toggled the setting. Fixes #3722
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由 Ryan Foster 提交于
Certain RTMP status descriptions can contain stream keys. We don't want to log those normally, so log the description for unhandled status codes as RTMP_LOGDEBUG. If someone needs to debug an RTMP server's return messages, they can compile OBS with the RTMP Log Level set to RTMP_LOGDEBUG.
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由 PatTheMav 提交于
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- 24 11月, 2020 1 次提交
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由 jp9000 提交于
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- 23 11月, 2020 3 次提交
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由 Matt Gajownik 提交于
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由 jp9000 提交于
The Elgato Streamdeck plugin ships their own Qt5Network.dll on Windows, which may be ABI incompatible with newer Qt DLLs if we decide to update our Qt version. So to prevent that plugins (and other plugins) from using their Qt5Network.dll, we need to explicitly load our Qt5Network.dll first so that we can prevent it from trying to load theirs beforehand. For context on this, previously, we didn't ship Qt5Network on Windows because we would have to ship OpenSSL with it, but we didn't want to ship it without SSL support. Because of that, Elgato's Streamdeck plugin would ship their own Qt5Network.dll library (that didn't have SSL support anyway). However, Qt recently added support for windows schannel, which allows SSL support via the Windows API, making it so we don't have to ship extra libraries to get SSL. So now we can start shipping Qt5Network without worry.
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由 jp9000 提交于
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- 22 11月, 2020 1 次提交
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由 PatTheMav 提交于
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- 19 11月, 2020 2 次提交
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由 Richard Stanway 提交于
4f873376 as part of PR #3460 changed ffmpeg_mux_packet to fail = !ffmpeg_mux_packet. ffe4c855 only reverted that one line instead of the entire previous commit. When the change was reintroduced in 6071098a as part of PR #3740, it became fail = ffmpeg_mux_packet without the negation. This commit reverts db1e6aa1 and fixes the logic check.
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- 18 11月, 2020 1 次提交
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由 gxalpha 提交于
Removes the animated test card that was generated from code but is no longer in use
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- 17 11月, 2020 2 次提交
- 16 11月, 2020 2 次提交
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由 Eric Lindvall 提交于
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由 Eric Lindvall 提交于
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- 15 11月, 2020 2 次提交
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由 jpark37 提交于
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由 Eric Lindvall 提交于
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