- 05 1月, 2018 14 次提交
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由 Jim 提交于
rtmp-services: Add Twitch Salt Lake City ingest
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由 J.D. Purcell 提交于
Noise Suppression: Clamp sample values before converting to integer. This fixes an issue where samples exceeding full scale would overflow, resulting in heavy distortion. Closes jp9000/obs-studio#1113
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由 SuslikV 提交于
Scene filters were not being copied when a scene was duplicated with obs_scene_duplicate. Closes jp9000/obs-studio#1104
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由 SuslikV 提交于
(This commit also modifies the UI) The source release was being done in the wrong file.
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由 jp9000 提交于
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由 Jim 提交于
UI: Fix minor Rachni theme bugs
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由 jp9000 提交于
This would fail to release the reference if the 'direct' parameter was used. Closes jp9000/obs-studio#1116
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由 SuslikV 提交于
vec4_set was the equivalent to vec2_set. Closes jp9000/obs-studio#1115
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由 Richard Stanway 提交于
(Windows only) 3rd party antivirus / firewalls cause a large number of issues in OBS. Logging which products are installed will help narrow down potential issues when users ask for help and include their log files. Closes jp9000/obs-studio#1124
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由 Colin Edwards 提交于
Closes jp9000/obs-studio#1127
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
Adds a scripting tool that gives the users the ability to load scripts and change their settings.
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由 jp9000 提交于
Allows Lua/Python scripting support.
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- 04 1月, 2018 24 次提交
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由 jp9000 提交于
Allows the ability to pass private data to a callback (useful specifically for scripting purposes).
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由 jp9000 提交于
Allows passing button-specific private data to the button callback rather than just passing the private data of the properties object.
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由 jp9000 提交于
The function in the header was marked as just inline, which would cause processing problems for SWIG.
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由 jp9000 提交于
Prevents SWIG from being able to process certain declarations that would cause binding generation errors/warnings.
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由 jp9000 提交于
Implements the OBS_SOURCE_CAP_DISABLE capability flag in to the user interface.
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由 jp9000 提交于
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由 jp9000 提交于
This event is called when all scene data has been unloaded.
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由 jp9000 提交于
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由 jp9000 提交于
When the program first starts up, or rather when a scene collection is loaded, the frontend API OBS_FRONTEND_EVENT_SCENE_CHANGED event would not get triggered.
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由 jp9000 提交于
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由 jp9000 提交于
Allows safely removing callbacks from within the callbacks themselves.
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由 jp9000 提交于
Allows loading data before actually loading any scene data.
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由 jp9000 提交于
Allows for projects other than UI to be able to reference these CMake variables.
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由 jp9000 提交于
The "obs" global variable can still be accessed by functions during shutdown. To prevent access to the variable during shutdown, move the pointer to a temporary function variable, and set the "obs" global variable to NULL before shutting down.
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由 jp9000 提交于
Individual property objects would store pointers to strings rather than copies of the strings and assume that memory would continue to exist, so instead just duplicate the strings.
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由 jp9000 提交于
Because it would be troublesome to add the ability to remove source types (in case for example a script fails to reload), instead make it so source types can be temporarily disabled while the program is running.
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由 jp9000 提交于
A global callback allows capturing all signals from a signal handler rather than just a specific signal.
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由 jp9000 提交于
Convenience function that allows removing the current signal handler callback within the callback without having to use signal_handler_disconnect with all of its required parameters.
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由 jp9000 提交于
Adds a thread local storage macro to declare thread local storage independent of platform.
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由 jp9000 提交于
Allows the ability to have a callback invoked every time video ticks. Particularly useful for scripting.
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由 jp9000 提交于
This is mostly for win32-specific files
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由 jp9000 提交于
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由 jp9000 提交于
SWIG will fail because it doesn't define _MSC_VER and because it doesn't know what to do with things like __attribute__.
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由 jp9000 提交于
When splitting a string in to a string list via stringlist_split, it would previously allocate memory for each sub-string and again for the list itself. This optimizes that function to use a single contiguous chunk of memory for the sake of access optimization and memory allocation efficiency.
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- 03 1月, 2018 2 次提交