提交 b8966802 编写于 作者: S Shaolin

UI: Add option to toggle multiview draw safe area

上级 03de558a
......@@ -574,6 +574,7 @@ Basic.Settings.General.StudioPortraitLayout="Enable portrait/vertical layout"
Basic.Settings.General.Multiview="Multiview"
Basic.Settings.General.Multiview.MouseSwitch="Click to switch between scenes"
Basic.Settings.General.Multiview.DrawSourceNames="Show scene names"
Basic.Settings.General.Multiview.DrawSafeAreas="Draw safe areas (EBU R 95)"
Basic.Settings.General.MultiviewLayout="Multiview Layout"
Basic.Settings.General.MultiviewLayout.Horizontal.Top="Horizontal, Top (8 Scenes)"
Basic.Settings.General.MultiviewLayout.Horizontal.Bottom="Horizontal, Bottom (8 Scenes)"
......
......@@ -637,9 +637,19 @@
</widget>
</item>
<item row="2" column="1">
<widget class="QCheckBox" name="multiviewDrawAreas">
<property name="text">
<string>Basic.Settings.General.Multiview.DrawSafeAreas</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="multiviewLayout"/>
</item>
<item row="2" column="0">
<item row="3" column="0">
<widget class="QLabel" name="label_64">
<property name="text">
<string>Basic.Settings.General.MultiviewLayout</string>
......
......@@ -427,6 +427,9 @@ bool OBSApp::InitGlobalConfigDefaults()
config_set_default_bool(globalConfig, "BasicWindow",
"MultiviewDrawNames", true);
config_set_default_bool(globalConfig, "BasicWindow",
"MultiviewDrawAreas", true);
#ifdef _WIN32
config_set_default_bool(globalConfig, "Audio", "DisableAudioDucking",
true);
......
......@@ -320,6 +320,7 @@ OBSBasicSettings::OBSBasicSettings(QWidget *parent)
HookWidget(ui->studioPortraitLayout, CHECK_CHANGED, GENERAL_CHANGED);
HookWidget(ui->multiviewMouseSwitch, CHECK_CHANGED, GENERAL_CHANGED);
HookWidget(ui->multiviewDrawNames, CHECK_CHANGED, GENERAL_CHANGED);
HookWidget(ui->multiviewDrawAreas, CHECK_CHANGED, GENERAL_CHANGED);
HookWidget(ui->multiviewLayout, COMBO_CHANGED, GENERAL_CHANGED);
HookWidget(ui->outputMode, COMBO_CHANGED, OUTPUTS_CHANGED);
HookWidget(ui->streamType, COMBO_CHANGED, STREAM1_CHANGED);
......@@ -1110,6 +1111,10 @@ void OBSBasicSettings::LoadGeneralSettings()
"BasicWindow", "MultiviewDrawNames");
ui->multiviewDrawNames->setChecked(multiviewDrawNames);
bool multiviewDrawAreas = config_get_bool(GetGlobalConfig(),
"BasicWindow", "MultiviewDrawAreas");
ui->multiviewDrawAreas->setChecked(multiviewDrawAreas);
ui->multiviewLayout->addItem(QTStr(
"Basic.Settings.General.MultiviewLayout.Horizontal.Top"),
static_cast<int>(MultiviewLayout::HORIZONTAL_TOP_8_SCENES));
......@@ -2724,6 +2729,11 @@ void OBSBasicSettings::SaveGeneralSettings()
"MultiviewDrawNames",
ui->multiviewDrawNames->isChecked());
if (WidgetChanged(ui->multiviewDrawAreas))
config_set_bool(GetGlobalConfig(), "BasicWindow",
"MultiviewDrawAreas",
ui->multiviewDrawAreas->isChecked());
if (WidgetChanged(ui->multiviewLayout)) {
config_set_int(GetGlobalConfig(), "BasicWindow",
"MultiviewLayout",
......
......@@ -550,12 +550,18 @@ void OBSProjector::OBSRenderMultiview(void *data, uint32_t cx, uint32_t cy)
obs_source_video_render(previewSrc);
else
obs_render_main_texture();
renderVB(window->actionSafeMargin, targetCX, targetCY, outerColor);
renderVB(window->graphicsSafeMargin, targetCX, targetCY, outerColor);
renderVB(window->fourByThreeSafeMargin, targetCX, targetCY, outerColor);
renderVB(window->leftLine, targetCX, targetCY, outerColor);
renderVB(window->topLine, targetCX, targetCY, outerColor);
renderVB(window->rightLine, targetCX, targetCY, outerColor);
if (config_get_bool(GetGlobalConfig(), "BasicWindow",
"MultiviewDrawAreas")) {
renderVB(window->actionSafeMargin, targetCX, targetCY,
outerColor);
renderVB(window->graphicsSafeMargin, targetCX, targetCY,
outerColor);
renderVB(window->fourByThreeSafeMargin, targetCX, targetCY,
outerColor);
renderVB(window->leftLine, targetCX, targetCY, outerColor);
renderVB(window->topLine, targetCX, targetCY, outerColor);
renderVB(window->rightLine, targetCX, targetCY, outerColor);
}
endRegion();
gs_matrix_pop();
......
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