libobs-d3d11: Disable NV12 usage for Intel
NV12 GPU copies to staging textures for CPU read take a ridiculously long time on my integrated Intel GPU. Using R8/R8G8 instead seems to be a huge speed-up. Intel HD Graphics 530, D3D11 query timings, SetStablePowerState NV12: ~3268 us (minimum of wild timings) R8/R8G8: ~781 us (most frequently occurring timing)
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