gl-windows.c 12.7 KB
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/******************************************************************************
    Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/

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#define WIN32_LEAN_AND_MEAN
#include <windows.h>

#include "util/darray.h"
#include "gl-subsystem.h"
#include "glew/include/GL/wglew.h"

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/* Basically swapchain-specific information.  Fortunately for windows this is
 * super basic stuff */
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struct gl_windowinfo {
	HWND hwnd;
	HDC  hdc;
};

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/* Like the other subsystems, the GL subsystem has one swap chain created by
 * default. */
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struct gl_platform {
	HGLRC hrc;
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	struct gs_swap_chain swap;
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};

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/* For now, only support basic 32bit formats for graphics output. */
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static inline int get_color_format_bits(enum gs_color_format format)
{
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	switch ((uint32_t)format) {
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	case GS_RGBA:
		return 32;
	default:
		return 0;
	}
}

static inline int get_depth_format_bits(enum gs_zstencil_format zsformat)
{
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	switch ((uint32_t)zsformat) {
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	case GS_Z16:
		return 16;
	case GS_Z24_S8:
		return 24;
	default:
		return 0;
	}
}

static inline int get_stencil_format_bits(enum gs_zstencil_format zsformat)
{
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	switch ((uint32_t)zsformat) {
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	case GS_Z24_S8:
		return 8;
	default:
		return 0;
	}
}
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/* would use designated initializers but microsoft sort of sucks */
static inline void init_dummy_pixel_format(PIXELFORMATDESCRIPTOR *pfd)
{
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	memset(pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
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	pfd->nSize        = sizeof(pfd);
	pfd->nVersion     = 1;
	pfd->iPixelType   = PFD_TYPE_RGBA;
	pfd->cColorBits   = 32;
	pfd->cDepthBits   = 24;
	pfd->cStencilBits = 8;
	pfd->iLayerType   = PFD_MAIN_PLANE;
	pfd->dwFlags      = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
                            PFD_DOUBLEBUFFER;
}

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static const char *dummy_window_class = "GLDummyWindow";
static bool registered_dummy_window_class = false;

struct dummy_context {
	HWND  hwnd;
	HGLRC hrc;
	HDC   hdc;
};

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/* Need a dummy window for the dummy context */
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static bool gl_register_dummy_window_class(void)
{
	WNDCLASSA wc;
	if (registered_dummy_window_class)
		return true;

	memset(&wc, 0, sizeof(wc));
	wc.style = CS_OWNDC;
	wc.hInstance = GetModuleHandle(NULL);
	wc.lpfnWndProc = DefWindowProc;
	wc.lpszClassName = dummy_window_class;

	if (!RegisterClassA(&wc)) {
		blog(LOG_ERROR, "Could not create dummy window class");
		return false;
	}

	registered_dummy_window_class = true;
	return true;
}

static inline HWND gl_create_dummy_window(void)
{
	HWND hwnd = CreateWindowExA(0, dummy_window_class, "Dummy GL Window",
			WS_POPUP,
			0, 0, 2, 2,
			NULL, NULL, GetModuleHandle(NULL), NULL);
	if (!hwnd)
		blog(LOG_ERROR, "Could not create dummy context window");

	return hwnd;
}

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static inline bool wgl_make_current(HDC hdc, HGLRC hglrc)
{
	bool success = wglMakeCurrent(hdc, hglrc);
	if (!success)
		blog(LOG_ERROR, "wglMakeCurrent failed, GetLastError "
		                "returned %u", GetLastError());

	return success;
}

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static inline HGLRC gl_init_basic_context(HDC hdc)
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{
	HGLRC hglrc = wglCreateContext(hdc);
	if (!hglrc) {
		blog(LOG_ERROR, "wglCreateContext failed, %u", GetLastError());
		return NULL;
	}

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	if (!wgl_make_current(hdc, hglrc)) {
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		wglDeleteContext(hglrc);
		return NULL;
	}

	return hglrc;
}

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static const int attribs[] = 
{
	WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
	WGL_CONTEXT_MINOR_VERSION_ARB, 2,
	WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB |
	                       WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
	WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
	0, 0
};

static inline HGLRC gl_init_context(HDC hdc)
{
#ifdef _DEBUG
	if (WGLEW_ARB_create_context) {
		HGLRC hglrc = wglCreateContextAttribsARB(hdc, 0, attribs);
		if (!hglrc) {
			blog(LOG_ERROR, "wglCreateContextAttribsARB failed, %u",
					GetLastError());
			return NULL;
		}

		if (!wgl_make_current(hdc, hglrc)) {
			wglDeleteContext(hglrc);
			return NULL;
		}

		return hglrc;
	}
#endif

	return gl_init_basic_context(hdc);
}

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static bool gl_dummy_context_init(struct dummy_context *dummy)
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{
	PIXELFORMATDESCRIPTOR pfd;
	int format_index;

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	if (!gl_register_dummy_window_class())
		return false;
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	dummy->hwnd = gl_create_dummy_window();
	if (!dummy->hwnd)
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		return false;

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	dummy->hdc = GetDC(dummy->hwnd);

	init_dummy_pixel_format(&pfd);
	format_index = ChoosePixelFormat(dummy->hdc, &pfd);
	if (!format_index) {
		blog(LOG_ERROR, "Dummy ChoosePixelFormat failed, %u",
				GetLastError());
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		return false;
	}

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	if (!SetPixelFormat(dummy->hdc, format_index, &pfd)) {
		blog(LOG_ERROR, "Dummy SetPixelFormat failed, %u",
				GetLastError());
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		return false;
	}

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	dummy->hrc = gl_init_basic_context(dummy->hdc);
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	if (!dummy->hrc) {
		blog(LOG_ERROR, "Failed to initialize dummy context");
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		return false;
	}

	return true;
}

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static inline void gl_dummy_context_free(struct dummy_context *dummy)
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{
	wglMakeCurrent(NULL, NULL);
	wglDeleteContext(dummy->hrc);
	DestroyWindow(dummy->hwnd);
	memset(dummy, 0, sizeof(struct dummy_context));
}

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static inline void required_extension_error(const char *extension)
{
	blog(LOG_ERROR, "OpenGL extension %s is required", extension);
}

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static bool gl_init_extensions(device_t device)
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{
	GLenum errorcode = glewInit();
	if (errorcode != GLEW_OK) {
		blog(LOG_ERROR, "glewInit failed, %u", errorcode);
		return false;
	}

	if (!GLEW_VERSION_2_1) {
		blog(LOG_ERROR, "OpenGL 2.1 minimum required by the graphics "
		                "adapter");
		return false;
	}

	if (!GLEW_ARB_framebuffer_object) {
		required_extension_error("GL_ARB_framebuffer_object");
		return false;
	}

	if (!WGLEW_ARB_pixel_format) {
		required_extension_error("WGL_ARB_pixel_format");
		return false;
	}

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	if (GLEW_ARB_copy_image)
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		device->copy_type = COPY_TYPE_ARB;
	else if (GLEW_NV_copy_image)
		device->copy_type = COPY_TYPE_NV;
	else
		device->copy_type = COPY_TYPE_FBO_BLIT;

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	return true;
}

static inline void add_attrib(struct darray *list, int attrib, int val)
{
	darray_push_back(sizeof(int), list, &attrib);
	darray_push_back(sizeof(int), list, &val);
}

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/* Creates the real pixel format for the target window */
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static int gl_choose_pixel_format(HDC hdc, struct gs_init_data *info)
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{
	struct darray attribs;
	int color_bits   = get_color_format_bits(info->format);
	int depth_bits   = get_depth_format_bits(info->zsformat);
	int stencil_bits = get_stencil_format_bits(info->zsformat);
	UINT num_formats;
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	BOOL success;
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	int format;

	if (!color_bits) {
		blog(LOG_ERROR, "gl_init_pixel_format: color format not "
		                "supported");
		return false;
	}

	darray_init(&attribs);
	add_attrib(&attribs, WGL_DRAW_TO_WINDOW_ARB, GL_TRUE);
	add_attrib(&attribs, WGL_SUPPORT_OPENGL_ARB, GL_TRUE);
	add_attrib(&attribs, WGL_ACCELERATION_ARB,   WGL_FULL_ACCELERATION_ARB);
	add_attrib(&attribs, WGL_DOUBLE_BUFFER_ARB,  GL_TRUE);
	add_attrib(&attribs, WGL_PIXEL_TYPE_ARB,     WGL_TYPE_RGBA_ARB);
	add_attrib(&attribs, WGL_COLOR_BITS_ARB,     color_bits);
	add_attrib(&attribs, WGL_DEPTH_BITS_ARB,     depth_bits);
	add_attrib(&attribs, WGL_STENCIL_BITS_ARB,   stencil_bits);
	add_attrib(&attribs, 0, 0);

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	success = wglChoosePixelFormatARB(hdc, attribs.array, NULL, 1, &format,
				&num_formats);
	if (!success || !num_formats) {
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		blog(LOG_ERROR, "wglChoosePixelFormatARB failed, %u",
				GetLastError());
		format = 0;
	}

	darray_free(&attribs);

	return format;
}

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static inline bool gl_getpixelformat(HDC hdc, struct gs_init_data *info,
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		int *format, PIXELFORMATDESCRIPTOR *pfd)
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{
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	*format = gl_choose_pixel_format(hdc, info);
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	if (!format)
		return false;

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	if (!DescribePixelFormat(hdc, *format, sizeof(*pfd), pfd)) {
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		blog(LOG_ERROR, "DescribePixelFormat failed, %u",
				GetLastError());
		return false;
	}

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	return true;
}

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static inline bool gl_setpixelformat(HDC hdc, int format,
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		PIXELFORMATDESCRIPTOR *pfd)
{
	if (!SetPixelFormat(hdc, format, pfd)) {
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		blog(LOG_ERROR, "SetPixelFormat failed, %u", GetLastError());
		return false;
	}

	return true;
}

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static struct gl_windowinfo *gl_windowinfo_bare(struct gs_init_data *info)
{
	struct gl_windowinfo *wi = bmalloc(sizeof(struct gl_windowinfo));
	memset(wi, 0, sizeof(struct gl_windowinfo));

	wi->hwnd = info->hwnd;
	wi->hdc  = GetDC(wi->hwnd);
	if (!wi->hdc) {
		blog(LOG_ERROR, "Unable to get device context from window");
		bfree(wi);
		return NULL;
	}

	return wi;
}

static bool init_default_swap(struct gl_platform *plat, device_t device,
		int pixel_format, PIXELFORMATDESCRIPTOR *pfd,
		struct gs_init_data *info)
{
	plat->swap.device = device;
	plat->swap.info   = *info;
	plat->swap.wi     = gl_windowinfo_bare(info);
	if (!plat->swap.wi)
		return false;

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	if (!gl_setpixelformat(plat->swap.wi->hdc, pixel_format, pfd))
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		return false;

	return true;
}

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#ifdef _DEBUG
static void APIENTRY gl_debug_message_amd(GLuint id,
                                          GLenum category,
                                          GLenum severity,
                                          GLsizei length,
                                          const GLchar *msg,
                                          void *param)
{
	OutputDebugStringA(msg);
	OutputDebugStringA("\n");
}
#endif

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struct gl_platform *gl_platform_create(device_t device,
		struct gs_init_data *info)
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{
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	struct gl_platform *plat = bmalloc(sizeof(struct gl_platform));
	struct dummy_context dummy;
	int pixel_format;
	PIXELFORMATDESCRIPTOR pfd;
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	memset(plat, 0, sizeof(struct gl_platform));
	memset(&dummy, 0, sizeof(struct dummy_context));

	if (!gl_dummy_context_init(&dummy))
		goto fail;
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	if (!gl_init_extensions(device))
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		goto fail;
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	/* you have to have a dummy context open before you can actually
	 * use wglChoosePixelFormatARB */
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	if (!gl_getpixelformat(dummy.hdc, info, &pixel_format, &pfd))
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		goto fail;
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	gl_dummy_context_free(&dummy);

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	if (!init_default_swap(plat, device, pixel_format, &pfd, info))
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		goto fail;

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	plat->hrc = gl_init_context(plat->swap.wi->hdc);
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	if (!plat->hrc)
		goto fail;

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	if (GLEW_ARB_seamless_cube_map) {
		glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
		gl_success("GL_TEXTURE_CUBE_MAP_SEAMLESS");
	}

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#ifdef _DEBUG
	if (GLEW_AMD_debug_output) {
		glDebugMessageEnableAMD(0, 0, 0, NULL, true);
		glDebugMessageCallbackAMD(gl_debug_message_amd, device);
		gl_success("glDebugMessageCallback");
	}
#endif

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	return plat;

fail:
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	blog(LOG_ERROR, "gl_platform_create failed");
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	gl_platform_destroy(plat);
	gl_dummy_context_free(&dummy);
	return NULL;
}

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struct gs_swap_chain *gl_platform_getswap(struct gl_platform *platform)
{
	return &platform->swap;
}

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void gl_platform_destroy(struct gl_platform *plat)
{
	if (plat) {
		if (plat->hrc) {
			wglMakeCurrent(NULL, NULL);
			wglDeleteContext(plat->hrc);
		}

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		gl_windowinfo_destroy(plat->swap.wi);
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		bfree(plat);
	}
}

struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
{
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	struct gl_windowinfo *wi = gl_windowinfo_bare(info);
	PIXELFORMATDESCRIPTOR pfd;
	int pixel_format;
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	if (!wi)
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		return NULL;
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	if (!gl_getpixelformat(wi->hdc, info, &pixel_format, &pfd))
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		goto fail;
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	if (!gl_setpixelformat(wi->hdc, pixel_format, &pfd))
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		goto fail;
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	return wi;
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fail:
	blog(LOG_ERROR, "gl_windowinfo_create failed");
	gl_windowinfo_destroy(wi);
	return NULL;
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}

void gl_windowinfo_destroy(struct gl_windowinfo *wi)
{
	if (wi) {
		if (wi->hdc)
			ReleaseDC(wi->hwnd, wi->hdc);
		bfree(wi);
	}
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}
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void device_entercontext(device_t device)
{
	HDC hdc = device->plat->swap.wi->hdc;
	if (device->cur_swap)
		hdc = device->cur_swap->wi->hdc;

	if (!wgl_make_current(hdc, device->plat->hrc))
		blog(LOG_ERROR, "device_load_swapchain (GL) failed");
}

void device_leavecontext(device_t device)
{
	wglMakeCurrent(NULL, NULL);
}

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void device_load_swapchain(device_t device, swapchain_t swap)
{
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	HDC hdc;
	if (!swap)
		swap = &device->plat->swap;

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	if (device->cur_swap == swap)
		return;

	device->cur_swap = swap;

	if (swap)
		hdc = swap->wi->hdc;

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	if (!wgl_make_current(hdc, device->plat->hrc))
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		blog(LOG_ERROR, "device_load_swapchain (GL) failed");
}

void device_present(device_t device)
{
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	if (!SwapBuffers(device->cur_swap->wi->hdc)) {
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		blog(LOG_ERROR, "SwapBuffers failed, GetLastError "
				"returned %u", GetLastError());
		blog(LOG_ERROR, "device_present (GL) failed");
	}
}
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extern void gl_getclientsize(struct gs_swap_chain *swap,
		uint32_t *width, uint32_t *height)
{
	RECT rc;
	GetClientRect(swap->wi->hwnd, &rc);
	*width  = rc.right;
	*height = rc.bottom;
}