- 26 10月, 2011 7 次提交
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由 Justin Ruggles 提交于
reduces memory usage when the stream has fewer than MAX_CHANNELS
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由 Justin Ruggles 提交于
check frame header channel count against header/container channel count.
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由 Justin Ruggles 提交于
It is already done when using it to set sample_fmt.
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
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由 Janne Grunau 提交于
Otherwise the delay expressed in has_b_frames increases with every avcodec_close/avcodec_open. Fixes fate-ea-dct with more than 1 thread.
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由 Daniel Kang 提交于
Add whitespace. Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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- 25 10月, 2011 22 次提交
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
It is broken because an AVCodecContext can be opened/closed multiple times, and sample_rate is getting divided by 2 each time that happens. This removes the only use of lowres for audio.
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
using a floating-point calculation is not necessary.
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由 Justin Ruggles 提交于
Note that this will not work in most cases with avconv and avplay due to the AVCODEC_MAX_AUDIO_FRAME_SIZE limit, but it will decode correctly if given a large enough output buffer.
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
TTA does not support float at all, and format 2 is encrypted TTA.
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
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由 Anton Khirnov 提交于
It's only used in avconv, so it properly belongs to OutputStream struct there.
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由 Anton Khirnov 提交于
Prevents -c copy from working for input streams and allows to move stream_copy variable from AVStream to OutputStream.
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由 Anton Khirnov 提交于
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由 Anton Khirnov 提交于
Deprecate AVFormatContext.preload.
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由 Janne Grunau 提交于
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由 Janne Grunau 提交于
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由 Janne Grunau 提交于
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由 Janne Grunau 提交于
audio_resample can not reduce the number of channels
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由 Janne Grunau 提交于
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- 24 10月, 2011 5 次提交
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由 Mans Rullgard 提交于
This avoids warnings from the overflow checker and simplifies the code. Signed-off-by: NMans Rullgard <mans@mansr.com>
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由 Janne Grunau 提交于
During slice threading only MpegEncContext is passed to mpeg_decode_slice, remove a wrong cast and change the function definition to take MpegEncContext pointer.
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由 Janne Grunau 提交于
This reverts commit da22ba7d since it broke slice threading. Slice threading just duplicates MpegEncContext so every value used during mpeg_decode_slice has to be in it. A second patch will fix the illusion that Mpeg1Context is available in mpeg_decode_slice.
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由 Michael Karcher 提交于
Signed-off-by: NDiego Biurrun <diego@biurrun.de>
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由 Ronald S. Bultje 提交于
This fixes assembling using "nasm".
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- 23 10月, 2011 6 次提交
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
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由 Justin Ruggles 提交于
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由 John Stebbins 提交于
for example: Attempting to set ac3 dsur_mode to "on" results in: [AC-3 Encoder @ 0x7f508f0a3280] Value 2.000000 for parameter 'dsur_mode' out of range [AC-3 Encoder @ 0x7f508f0a3280] Error setting option dsur_mode to value on. Signed-off-by: NJustin Ruggles <justin.ruggles@gmail.com>
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由 Anton Khirnov 提交于
It's not used anywhere else.
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