- 18 2月, 2011 1 次提交
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由 Jason Garrett-Glaser 提交于
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- 15 2月, 2011 1 次提交
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由 Reinhard Tartler 提交于
It is pretty hopeless that other considerable projects will adopt libavutil alone in other projects. Projects that need small footprint are better off with more specialized libraries such as gnulib or rather just copy the necessary parts that they need. With this in mind, nobody is helped by having libavutil and libavcore split. In order to ease maintenance inside and around FFmpeg and to reduce confusion where to put common code, avcore's functionality is merged (back) to avutil. Signed-off-by: NReinhard Tartler <siretart@tauware.de>
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- 11 2月, 2011 2 次提交
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由 Mans Rullgard 提交于
Approximately 5% faster on Cortex-A8. Signed-off-by: NMans Rullgard <mans@mansr.com>
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由 Jason Garrett-Glaser 提交于
Merge find_near_mvs and mv bitstream decoding: don't do prediction steps until absolutely necessary.
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- 09 2月, 2011 1 次提交
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由 Jason Garrett-Glaser 提交于
Currently uses AV_RL32 instead of AV_RL32A, as the latter doesn't exist yet.
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- 04 2月, 2011 4 次提交
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由 Jason Garrett-Glaser 提交于
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由 Jason Garrett-Glaser 提交于
Convert hev_thresh logic to a LUT, simplify mbedge_lim calculation.
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由 Jason Garrett-Glaser 提交于
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由 Jason Garrett-Glaser 提交于
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- 01 2月, 2011 1 次提交
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由 Jason Garrett-Glaser 提交于
Adds some duplicated code, but avoids duplicate edge checks and similar. ~0.5% faster overall on Parkjoy test sample.
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- 31 1月, 2011 1 次提交
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由 Jason Garrett-Glaser 提交于
Merge an if and a switch.
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- 29 1月, 2011 1 次提交
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由 Ronald S. Bultje 提交于
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- 28 1月, 2011 1 次提交
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由 Ronald S. Bultje 提交于
Replace * (uint32_t *) buf accesses with AV_WN32A/AV_COPY32.
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- 27 1月, 2011 1 次提交
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由 Diego Elio Pettenò 提交于
None of these symbols should be accessed directly, so declare them as hidden. Signed-off-by: NMans Rullgard <mans@mansr.com>
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- 26 1月, 2011 1 次提交
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由 Ronald S. Bultje 提交于
Do not emulate larger edges than we will actually use for this round of MC. Decoding goes from avg+SE 29.972+/-0.023sec to 29.856+/-0.023, i.e. 0.12sec or ~0.4% faster.
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- 30 12月, 2010 1 次提交
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由 Ronald S. Bultje 提交于
Originally committed as revision 26168 to svn://svn.ffmpeg.org/ffmpeg/trunk
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- 29 12月, 2010 1 次提交
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由 Ronald S. Bultje 提交于
Originally committed as revision 26117 to svn://svn.ffmpeg.org/ffmpeg/trunk
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- 08 9月, 2010 1 次提交
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由 Stefano Sabatini 提交于
Originally committed as revision 25058 to svn://svn.ffmpeg.org/ffmpeg/trunk
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- 13 8月, 2010 1 次提交
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由 Jason Garrett-Glaser 提交于
Originally committed as revision 24791 to svn://svn.ffmpeg.org/ffmpeg/trunk
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- 11 8月, 2010 2 次提交
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由 Pascal Massimino 提交于
correct mb_xy to use mb_width. tighten allocations. reduce the amount of zeroing. Originally committed as revision 24760 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Pascal Massimino 提交于
Originally committed as revision 24758 to svn://svn.ffmpeg.org/ffmpeg/trunk
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- 06 8月, 2010 2 次提交
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由 Stefano Sabatini 提交于
av_check_image_size() instead. Originally committed as revision 24711 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
Motion vectors in VP8 are qpel, not fullpel. Originally committed as revision 24707 to svn://svn.ffmpeg.org/ffmpeg/trunk
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- 05 8月, 2010 1 次提交
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由 Jason Garrett-Glaser 提交于
Create a custom table for VP5/6/8's renorm to avoid depending on H.264's. Saves one instruction in the arithmetic decoder as well. Originally committed as revision 24701 to svn://svn.ffmpeg.org/ffmpeg/trunk
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- 04 8月, 2010 4 次提交
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由 Jason Garrett-Glaser 提交于
Avoids a function call in the case of empty DCT blocks (most of the time). Originally committed as revision 24691 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
Accidentally committed some timing code. Originally committed as revision 24690 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
Slightly faster. Originally committed as revision 24689 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
Originally committed as revision 24687 to svn://svn.ffmpeg.org/ffmpeg/trunk
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- 03 8月, 2010 7 次提交
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由 Jason Garrett-Glaser 提交于
1-2 clocks faster. Originally committed as revision 24683 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
~34% faster partition type decoding. Originally committed as revision 24681 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
Much faster splitmv mode decoding. Originally committed as revision 24680 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
~50% faster MB mode decoding, plus eliminate a costly switch. Originally committed as revision 24679 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
Originally committed as revision 24671 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
A lot of the time the DC block is empty: don't do the WHT in this case. A lot of the rest of the time, there's only one coefficient: make a special DC-only transform for that case. When the block is empty, don't incorrectly mark luma DCT blocks as having DC coefficients. Originally committed as revision 24670 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
Lets us do the zeroing in asm instead of C. Also makes it consistent with the way the regular iDCT code does it. Originally committed as revision 24668 to svn://svn.ffmpeg.org/ffmpeg/trunk
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- 02 8月, 2010 3 次提交
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由 Pascal Massimino 提交于
inter-frame behaviour unchanged. Originally committed as revision 24664 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Jason Garrett-Glaser 提交于
~1.5% faster decode_block_coeffs Originally committed as revision 24659 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Pascal Massimino 提交于
Originally committed as revision 24656 to svn://svn.ffmpeg.org/ffmpeg/trunk
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- 28 7月, 2010 2 次提交
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由 Pascal Massimino 提交于
Originally committed as revision 24559 to svn://svn.ffmpeg.org/ffmpeg/trunk
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由 Pascal Massimino 提交于
Originally committed as revision 24558 to svn://svn.ffmpeg.org/ffmpeg/trunk
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