- 09 2月, 2020 1 次提交
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由 Jai Luthra 提交于
lsb bits may go beyond 25 bits, so to be safe use get_bits_long Signed-off-by: NJai Luthra <me@jailuthra.in> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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- 08 2月, 2020 11 次提交
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由 Paul B Mahol 提交于
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由 Paul B Mahol 提交于
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由 Paul B Mahol 提交于
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由 Paul B Mahol 提交于
In case of undefined behaviour.
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由 Zane van Iperen 提交于
Signed-off-by: NZane van Iperen <zane@zanevaniperen.com> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Paul B Mahol 提交于
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由 Paul B Mahol 提交于
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由 Paul B Mahol 提交于
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由 Anton Khirnov 提交于
Log the warning message once per encoder instance instead. Reviewed-by: NKieran Kunhya <kierank@obe.tv> Reviewed-by: NMichael Niedermayer <michael@niedermayer.cc> Signed-off-by: NJames Almer <jamrial@gmail.com>
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由 Paul B Mahol 提交于
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由 Paul B Mahol 提交于
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- 07 2月, 2020 7 次提交
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由 Andreas Rheinhardt 提交于
Affected the ffmpeg-filter_colorkey FATE-test (but only if the C version of idct8_add is used and not e.g. the x86 SSE2 version). Signed-off-by: NAndreas Rheinhardt <andreas.rheinhardt@gmail.com> Fixes: left shift of negative value -107 Fixes: 20398/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_CAVS_fuzzer-5725389278412800 Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Paul B Mahol 提交于
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由 Paul B Mahol 提交于
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由 Thilo Borgmann 提交于
Retains current behaviour by the default value.
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由 Zane van Iperen 提交于
Adds support for the custom VAG container used by some Simon & Schuster Interactive games such as Real War, and Real War: Rogue States. Signed-off-by: NZane van Iperen <zane@zanevaniperen.com> Reviewed-by: NPaul B Mahol <onemda@gmail.com> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Zane van Iperen 提交于
Adds support for the ADPCM variant used by some Simon & Schuster Interactive games such as Real War, and Real War: Rogue States. Signed-off-by: NZane van Iperen <zane@zanevaniperen.com> Reviewed-by: NPaul B Mahol <onemda@gmail.com> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Praveen Karadugattu 提交于
Parse picture_struct SEI value.
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- 06 2月, 2020 6 次提交
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由 Paul B Mahol 提交于
Makes sum always flat. Also faster.
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由 James Almer 提交于
Should fix make checkheaders Signed-off-by: NJames Almer <jamrial@gmail.com>
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由 James Almer 提交于
Signed-off-by: NJames Almer <jamrial@gmail.com>
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由 Marton Balint 提交于
The default is not to write SDT and PAT periodically, only in the beginning of every segment. After this patch the user might override this if needed. Signed-off-by: NMarton Balint <cus@passwd.hu>
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由 Andreas Rheinhardt 提交于
Sometimes it has not been checked whether opening the dynamic buffer for writing Tags fails; this might have led to segfaults. Signed-off-by: NAndreas Rheinhardt <andreas.rheinhardt@gmail.com> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Ting Fu 提交于
The original inline assembly and nasm code have the same fps when called by command. NASM code almost has no impact on the perfromance. Signed-off-by: NTing Fu <ting.fu@intel.com> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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- 05 2月, 2020 15 次提交
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由 Paul B Mahol 提交于
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由 Paul B Mahol 提交于
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由 James Almer 提交于
The spec states there aren't any. Signed-off-by: NJames Almer <jamrial@gmail.com>
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由 Martin Storsjö 提交于
This fixes the tests filter-refcmp-ssim-yuv and filter-refcmp-ssim-rgb on i386 after breaking in fcc0424c. Signed-off-by: NMartin Storsjö <martin@martin.st>
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由 James Almer 提交于
Signed-off-by: NJames Almer <jamrial@gmail.com>
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由 James Almer 提交于
The check_x86asm() checks would force enable these variables on success, bypassing any --disable-* command line option. This is important in the case of AVX512, where the relevant define is used to choose between different values for memory alignment and strides in some allocations. Signed-off-by: NJames Almer <jamrial@gmail.com>
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由 Lynne 提交于
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由 Lynne 提交于
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由 Lynne 提交于
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由 Philip Langdale 提交于
There's enough going on here now that it should not be duplicated between cuda_device_create and cuda_device_derive.
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由 Lynne 提交于
This commit adds a chromatic aberration filter for Vulkan that attempts to emulate a lens chromatic aberration effect. For a YUV frame it will instead shift the chroma channels, providing a simple approximation.
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由 Lynne 提交于
This commit adds a fast avgblur Vulkan filter. This will reset Intel GPUs on Linux due to a known, two-year-old driver bug (!834 on mesa's gitlab).
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由 Lynne 提交于
This commit adds a basic, non-converting overlay filter for Vulkan.
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由 Lynne 提交于
This commit adds a basic, non-converting Vulkan scaling filter.
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由 Lynne 提交于
This commit adds a Vulkan filtering infrastructure for libavfilter. It attempts to abstract as much as possible of the Vulkan API from filters. The way the hwcontext and the framework are designed permits for parallel, non-CPU-blocking filtering throughout, with the exception of up/downloading and mapping.
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