- 30 7月, 2015 17 次提交
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由 James Almer 提交于
Signed-off-by: NJames Almer <jamrial@gmail.com>
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由 Michael Niedermayer 提交于
Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 James Almer 提交于
The test code is updated with some cosmetics to avoid the loop using undefined AVHMACType values. The old enum values will be removed in the next major bump, effectively making both projects synced and without API or ABI issues. Reviewed-by: NMichael Niedermayer <michael@niedermayer.cc> Signed-off-by: NJames Almer <jamrial@gmail.com>
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由 Michael Niedermayer 提交于
* commit '65dd6a1f': rtmpproto: use AVHMAC instead of a custom implementation See: 6c87b866Merged-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
* commit 'e59f7cd8': fate: add test vectors for HMAC SHA and SHA-2 Conflicts: libavutil/hmac.c tests/ref/fate/hmac See: 1163910aMerged-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
spotted this and so adding it. Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
* commit '7e38340b': hmac: add support for SHA-2 Conflicts: libavutil/hmac.c libavutil/hmac.h See: 82ef6701Merged-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 wm4 提交于
Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 wm4 提交于
There can be other headers than "Content-Type:" (in this case, a "Content-Length:" header was following), so checking for a trailing newline is wrong. Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
Fixes Ticket4743 Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 James Almer 提交于
Signed-off-by: NJames Almer <jamrial@gmail.com> Signed-off-by: NMartin Storsjö <martin@martin.st>
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由 James Almer 提交于
Also replace custom tests for MD5 with those published in RFC 2202 Signed-off-by: NJames Almer <jamrial@gmail.com> Signed-off-by: NMartin Storsjö <martin@martin.st>
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由 James Almer 提交于
Signed-off-by: NJames Almer <jamrial@gmail.com> Signed-off-by: NMartin Storsjö <martin@martin.st>
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由 James Almer 提交于
Reviewed-by: NMichael Niedermayer <michael@niedermayer.cc> Signed-off-by: NJames Almer <jamrial@gmail.com>
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由 Michael Niedermayer 提交于
Found-by: ubitux Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
Found-by: ubitux Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
Fixes: subtitles.ts Fixes: Ticket679 Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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- 29 7月, 2015 18 次提交
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由 Michael Niedermayer 提交于
Fixes Ticket227 Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Nedeljko Babic 提交于
2nd channel makes sense only for CPE type. Skip 2nd channel in preparation for resampler (in spectral_to _sample()) depending on block type. Fixes fate failure with clang ftrapv. Signed-off-by: NNedeljko Babic <nedeljko.babic@imgtec.com> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
Fixes some files from Ticket679 This also changes subtitles to 4:2:0 matching the output format and thus simplifying the blend code. This restricts placement to the chroma sample resolution though, speak up if you consider this a problem, say so, the code could be changed to use YUV444 for subtitles and scaling them down while blending, this would be slower though. The current code only uses a single swscale context and reinitializes it as needed, this could be changed as well if needed Reviewed-by: NMarton Balint <cus@passwd.hu> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Ganesh Ajjanagadde 提交于
May be used to fix Ticket4577 Signed-off-by: NGanesh Ajjanagadde <gajjanagadde@gmail.com> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
Fixes Ticket4738 Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
This makes it possible to remove more coded_frame usage without breaking the publically visible coded_frame Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
coded_frame.key_frame should be set by the core already Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
avcodec/avcodec: define CODEC_FLAG based on AV_CODEC_FLAG instead of duplicating the numbers and comments Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
* commit 'c6e0829e': configure: Don't force _WIN32_WINNT to an older version if targeting winphone/winrt Merged-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
* commit 'd75b5563': dxva2/d3d11va: Set _WIN32_WINNT to 0x0602 instead of 0x0600 Merged-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Ivan Uskov 提交于
Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Ivan Uskov 提交于
This commit replaces the 1 microsecond delay by 500 microsecond for the case when the MFX library does return MFX_WRN_DEVICE_BUSY status. In general this warning never appears for simple encoding or transcoding session because the GPU is so fast so it almost always is not busy and any delay value just does not executes. But for heavy transcoding tasks for example, when several QSV sessions are running simultaneously then using a 1-microsecond delay may result in 1000 iterations per each frame. So here possible a paradoxical case when GPU loading also loads CPU by dummy tasks. Official MFX/QSV samples by Intel are using 1 millisecond (i.e. 1000 microseconds) everywhere where MFX_WRN_DEVICE_BUSY does appear. So 500us is a much more optimal value than 1us. Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Nedeljko Babic 提交于
There was fixed number of loops (2048) in preparation for resampler, so when number of samples is smaller than this, there would be an overflow on ret_buf. For some reason this behavior popped out only under valgrind with --disable-memory-poisoning option. This is now fixed and number of loops depends on actual number of samples. Signed-off-by: NNedeljko Babic <nedeljko.babic@rt-rk.com> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Martin Storsjö 提交于
This avoids having to manually set _WIN32_WINNT in --extra-cflags when targeting these API families, which only was necessary to work around configure setting _WIN32_WINNT to an older version by default. Signed-off-by: NMartin Storsjö <martin@martin.st>
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由 Martin Storsjö 提交于
If _WIN32_WINNT is unset, we force it to a new enough value to make sure the necessary definitions are visible. When targeting Windows Phone or Windows RT, _WIN32_WINNT should be at least 0x0602 - otherwise the windows headers themselves can cause errors (which technically are bugs in the headers). Raising this value here shouldn't hurt; the alternative would be to not touch it at all if WINAPI_FAMILY is set to phone/app, or to force setting it to 0x0602 in configure if unset (for phone/app). Signed-off-by: NMartin Storsjö <martin@martin.st>
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- 28 7月, 2015 5 次提交
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由 Ivan Uskov 提交于
libavcodec/hevc_mp4toannexb_bsf.c: Optional argument "private_spspps_buf" to avoid extradata modification. Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
avoids a compiler warning Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Michael Niedermayer 提交于
Found-by: NJohn Högberg <john.hogberg@ericsson.com> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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由 Chris Spencer 提交于
In version 10.4 of the DeckLink SDK, GetBufferedAudioSampleFrameCount() was changed to take an unsigned int instead of an unsigned long. Signed-off-by: NChris Spencer <spencercw@gmail.com> Signed-off-by: NMichael Niedermayer <michael@niedermayer.cc>
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