- 28 2月, 2011 1 次提交
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由 Mans Rullgard 提交于
Although not documented, clang does support the --sysroot flag, and it does the right thing. Use this flag intead of -isysroot which only applies to header file searches, not the linker. Signed-off-by: NMans Rullgard <mans@mansr.com>
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- 27 2月, 2011 2 次提交
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由 Mans Rullgard 提交于
Signed-off-by: NMans Rullgard <mans@mansr.com>
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由 Mans Rullgard 提交于
The assembler emits literal pools too far from the load instructions, so we must do it explicitly at a suitable location. Signed-off-by: NMans Rullgard <mans@mansr.com>
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- 26 2月, 2011 20 次提交
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由 Reimar Döffinger 提交于
Signed-off-by: NMans Rullgard <mans@mansr.com>
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由 Mans Rullgard 提交于
Use the FATE_SAMPLES environment variable if samples location is not set with the --samples configure option or on the make command line. Signed-off-by: NMans Rullgard <mans@mansr.com>
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由 Ronald S. Bultje 提交于
Replace put_tag() with ffio_wfourcc() and ByteIOContext with AVIOContext.
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由 Maksym Veremeyenko 提交于
Signed-off-by: NLuca Barbato <lu_zero@gentoo.org>
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由 Maksym Veremeyenko 提交于
Signed-off-by: NLuca Barbato <lu_zero@gentoo.org>
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由 Maksym Veremeyenko 提交于
Signed-off-by: NLuca Barbato <lu_zero@gentoo.org>
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由 Peter Ross 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Peter Ross 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Peter Ross 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Peter Ross 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Peter Ross 提交于
decode_init sets bands[0] == 2, so this loop always sets the band table index (k) to zero. Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Peter Ross 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Peter Ross 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Mans Rullgard 提交于
Signed-off-by: NMans Rullgard <mans@mansr.com>
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由 Kyle 提交于
Signed-off-by: NMans Rullgard <mans@mansr.com>
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由 Dave Yeo 提交于
This causes lxlite to use stdout instead of vioXXX functions. This improves fate and build logs readability. Affects OS/2 only. Signed-off-by: NMans Rullgard <mans@mansr.com>
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由 Anton Khirnov 提交于
it's not used internally anymore and shouldn't be public. Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Anton Khirnov 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Anton Khirnov 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Anton Khirnov 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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- 25 2月, 2011 1 次提交
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由 Anssi Hannula 提交于
This avoids the core substream extensions scan when the EXT_AUDIO_ID field indicates no extensions or only unsupported extensions. The scan is done only if the value of EXT_AUDIO_ID is unknown or indicates a present XCh extension which we can decode. Signed-off-by: NMans Rullgard <mans@mansr.com>
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- 24 2月, 2011 16 次提交
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由 Justin Ruggles 提交于
There is no need to expand to 16-bits. Just use memcpy() to copy the raw data. Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
vmdaudio: remove unnecessary fields from VmdAudioContext and use the corresponding AVCodecContext fields instead. Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
vmdaudio: simplify vmdaudio_decode_frame() by handling block_type first, then making a single call to vmdaudio_loadsound(). This also adds output buffer size checks for AUDIO and SILENCE block types. Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
This fixes A/V sync with several samples, notably: http://samples.mplayerhq.hu/game-formats/sierra-vmd/swat_*.vmdSigned-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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由 Justin Ruggles 提交于
The size should depend on the output sample size, not the internal bit depth. Signed-off-by: NRonald S. Bultje <rsbultje@gmail.com>
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