提交 b9d2bb5b 编写于 作者: M Michael Niedermayer

fixing interlaced mpeg4 decoding

Originally committed as revision 933 to svn://svn.ffmpeg.org/ffmpeg/trunk
上级 8409b8fe
......@@ -2722,7 +2722,7 @@ int h263_decode_mb(MpegEncContext *s,
return -1;
s->mv[0][i][0] = mx;
s->mv[0][i][1] = my*2;
s->mv[0][i][1] = my;
}
}else{
PRINT_MB_TYPE("P");
......@@ -3194,7 +3194,9 @@ static inline int mpeg4_decode_block(MpegEncContext * s, DCTELEM * block,
goto not_coded;
rl = &rl_intra;
rl_vlc = rl_intra.rl_vlc[0];
if (s->ac_pred) {
if(s->alternate_scan)
scan_table = ff_alternate_vertical_scan; /* left */
else if (s->ac_pred) {
if (dc_pred_dir == 0)
scan_table = ff_alternate_vertical_scan; /* left */
else
......@@ -3211,7 +3213,12 @@ static inline int mpeg4_decode_block(MpegEncContext * s, DCTELEM * block,
return 0;
}
rl = &rl_inter;
scan_table = zigzag_direct;
if(s->alternate_scan)
scan_table = ff_alternate_vertical_scan; /* left */
else
scan_table = zigzag_direct;
if(s->mpeg_quant){
qmul=1;
qadd=0;
......@@ -4054,8 +4061,8 @@ int mpeg4_decode_picture_header(MpegEncContext * s)
if(!s->progressive_sequence){
s->top_field_first= get_bits1(&s->gb);
s->alternate_scan= get_bits1(&s->gb);
//printf("top:%d alt:%d\n", s->top_field_first, s->alternate_scan);
}
}else
s->alternate_scan= 0;
}
if(s->pict_type == S_TYPE && (s->vol_sprite_usage==STATIC_SPRITE || s->vol_sprite_usage==GMC_SPRITE)){
......@@ -4090,7 +4097,8 @@ int mpeg4_decode_picture_header(MpegEncContext * s)
}else
s->b_code=1;
//printf("quant:%d fcode:%d bcode:%d type:%d size:%d\n", s->qscale, s->f_code, s->b_code, s->pict_type, s->gb.size);
//printf("qpuant:%d fcode:%d bcode:%d type:%d size:%d pro:%d alt:%d\n",
// s->qscale, s->f_code, s->b_code, s->pict_type, s->gb.size,s->progressive_sequence, s->alternate_scan);
if(!s->scalability){
if (s->shape!=RECT_SHAPE && s->pict_type!=I_TYPE) {
skip_bits1(&s->gb); // vop shape coding type
......
......@@ -1480,7 +1480,6 @@ void MPV_decode_mb(MpegEncContext *s, DCTELEM block[6][64])
motion_x = s->mv[0][0][0] + s->mv[0][1][0];
motion_y = s->mv[0][0][1] + s->mv[0][1][1];
motion_x = (motion_x>>1) | (motion_x&1);
motion_y = (motion_y>>1) | (motion_y&1);
}
/* no update if 8X8 because it has been done during parsing */
s->motion_val[xy][0] = motion_x;
......
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