提交 b8b4c9c3 编写于 作者: J Justin Ruggles

wmapro: use FmtConvertContext.float_interleave() to interleave output samples

上级 d0b1b1c5
......@@ -92,6 +92,7 @@
#include "put_bits.h"
#include "wmaprodata.h"
#include "dsputil.h"
#include "fmtconvert.h"
#include "sinewin.h"
#include "wma.h"
......@@ -166,6 +167,7 @@ typedef struct WMAProDecodeCtx {
/* generic decoder variables */
AVCodecContext* avctx; ///< codec context for av_log
DSPContext dsp; ///< accelerated DSP functions
FmtConvertContext fmt_conv;
uint8_t frame_data[MAX_FRAMESIZE +
FF_INPUT_BUFFER_PADDING_SIZE];///< compressed frame data
PutBitContext pb; ///< context for filling the frame_data buffer
......@@ -279,6 +281,7 @@ static av_cold int decode_init(AVCodecContext *avctx)
s->avctx = avctx;
dsputil_init(&s->dsp, avctx);
ff_fmt_convert_init(&s->fmt_conv, avctx);
init_put_bits(&s->pb, s->frame_data, MAX_FRAMESIZE);
avctx->sample_fmt = AV_SAMPLE_FMT_FLT;
......@@ -1281,6 +1284,7 @@ static int decode_frame(WMAProDecodeCtx *s)
int more_frames = 0;
int len = 0;
int i;
const float *out_ptr[WMAPRO_MAX_CHANNELS];
/** check for potential output buffer overflow */
if (s->num_channels * s->samples_per_frame > s->samples_end - s->samples) {
......@@ -1356,18 +1360,12 @@ static int decode_frame(WMAProDecodeCtx *s)
}
/** interleave samples and write them to the output buffer */
for (i = 0; i < s->num_channels; i++) {
float* ptr = s->samples + i;
int incr = s->num_channels;
float* iptr = s->channel[i].out;
float* iend = iptr + s->samples_per_frame;
// FIXME should create/use a DSP function here
while (iptr < iend) {
*ptr = *iptr++;
ptr += incr;
}
for (i = 0; i < s->num_channels; i++)
out_ptr[i] = s->channel[i].out;
s->fmt_conv.float_interleave(s->samples, out_ptr, s->samples_per_frame,
s->num_channels);
for (i = 0; i < s->num_channels; i++) {
/** reuse second half of the IMDCT output for the next frame */
memcpy(&s->channel[i].out[0],
&s->channel[i].out[s->samples_per_frame],
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册