提交 89523bee 编写于 作者: L Luca Barbato

Sanitize altivec code so it can be built with runtime check properly

Originally committed as revision 10640 to svn://svn.ffmpeg.org/ffmpeg/trunk
上级 298726ba
......@@ -403,7 +403,7 @@ OBJS-$(ARCH_SH4) += sh4/idct_sh4.o \
sh4/dsputil_align.o \
sh4/dsputil_sh4.o \
OBJS-$(HAVE_ALTIVEC) += ppc/dsputil_altivec.o \
ALTIVEC-OBJS-yes += ppc/dsputil_altivec.o \
ppc/fdct_altivec.o \
ppc/fft_altivec.o \
ppc/float_altivec.o \
......@@ -413,12 +413,17 @@ OBJS-$(HAVE_ALTIVEC) += ppc/dsputil_altivec.o \
ppc/mpegvideo_altivec.o \
ppc/mpegvideo_ppc.o \
ifeq ($(HAVE_ALTIVEC),yes)
OBJS-$(CONFIG_H264_DECODER) += ppc/h264_altivec.o
OBJS-$(CONFIG_SNOW_DECODER) += ppc/snow_altivec.o
OBJS-$(CONFIG_VC1_DECODER) += ppc/vc1dsp_altivec.o
OBJS-$(CONFIG_WMV3_DECODER) += ppc/vc1dsp_altivec.o
endif
ALTIVEC-OBJS-$(CONFIG_H264_DECODER) += ppc/h264_altivec.o
ALTIVEC-OBJS-$(CONFIG_SNOW_DECODER) += ppc/snow_altivec.o
ALTIVEC-OBJS-$(CONFIG_VC1_DECODER) += ppc/vc1dsp_altivec.o
ALTIVEC-OBJS-$(CONFIG_WMV3_DECODER) += ppc/vc1dsp_altivec.o
# -maltivec is needed in order to build AltiVec code.
$(ALTIVEC-OBJS-yes): CFLAGS += -maltivec -mabi=altivec
# check_altivec must be built without -maltivec
OBJS-$(HAVE_ALTIVEC) += $(ALTIVEC-OBJS-yes) \
ppc/check_altivec.o
OBJS-$(ARCH_BFIN) += bfin/dsputil_bfin.o \
bfin/mpegvideo_bfin.o \
......
......@@ -557,12 +557,6 @@ extern int mm_flags;
extern int mm_flags;
#if defined(HAVE_ALTIVEC) && !defined(__APPLE_CC__)
#define pixel altivec_pixel
#include <altivec.h>
#undef pixel
#endif
#define DECLARE_ALIGNED_8(t, v) DECLARE_ALIGNED(16, t, v)
#define STRIDE_ALIGN 16
......
......@@ -28,6 +28,10 @@
#include "swscale.h"
#include "dsputil.h"
#ifdef HAVE_ALTIVEC
#include "ppc/imgresample_altivec.h"
#endif
#define NB_COMPONENTS 3
#define PHASE_BITS 4
......@@ -281,133 +285,6 @@ static void v_resample4_mmx(uint8_t *dst, int dst_width, const uint8_t *src,
}
#endif /* HAVE_MMX */
#ifdef HAVE_ALTIVEC
typedef union {
vector unsigned char v;
unsigned char c[16];
} vec_uc_t;
typedef union {
vector signed short v;
signed short s[8];
} vec_ss_t;
void v_resample16_altivec(uint8_t *dst, int dst_width, const uint8_t *src,
int wrap, int16_t *filter)
{
int sum, i;
const uint8_t *s;
vector unsigned char *tv, tmp, dstv, zero;
vec_ss_t srchv[4], srclv[4], fv[4];
vector signed short zeros, sumhv, sumlv;
s = src;
for(i=0;i<4;i++)
{
/*
The vec_madds later on does an implicit >>15 on the result.
Since FILTER_BITS is 8, and we have 15 bits of magnitude in
a signed short, we have just enough bits to pre-shift our
filter constants <<7 to compensate for vec_madds.
*/
fv[i].s[0] = filter[i] << (15-FILTER_BITS);
fv[i].v = vec_splat(fv[i].v, 0);
}
zero = vec_splat_u8(0);
zeros = vec_splat_s16(0);
/*
When we're resampling, we'd ideally like both our input buffers,
and output buffers to be 16-byte aligned, so we can do both aligned
reads and writes. Sadly we can't always have this at the moment, so
we opt for aligned writes, as unaligned writes have a huge overhead.
To do this, do enough scalar resamples to get dst 16-byte aligned.
*/
i = (-(int)dst) & 0xf;
while(i>0) {
sum = s[0 * wrap] * filter[0] +
s[1 * wrap] * filter[1] +
s[2 * wrap] * filter[2] +
s[3 * wrap] * filter[3];
sum = sum >> FILTER_BITS;
if (sum<0) sum = 0; else if (sum>255) sum=255;
dst[0] = sum;
dst++;
s++;
dst_width--;
i--;
}
/* Do our altivec resampling on 16 pixels at once. */
while(dst_width>=16) {
/*
Read 16 (potentially unaligned) bytes from each of
4 lines into 4 vectors, and split them into shorts.
Interleave the multipy/accumulate for the resample
filter with the loads to hide the 3 cycle latency
the vec_madds have.
*/
tv = (vector unsigned char *) &s[0 * wrap];
tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[i * wrap]));
srchv[0].v = (vector signed short) vec_mergeh(zero, tmp);
srclv[0].v = (vector signed short) vec_mergel(zero, tmp);
sumhv = vec_madds(srchv[0].v, fv[0].v, zeros);
sumlv = vec_madds(srclv[0].v, fv[0].v, zeros);
tv = (vector unsigned char *) &s[1 * wrap];
tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[1 * wrap]));
srchv[1].v = (vector signed short) vec_mergeh(zero, tmp);
srclv[1].v = (vector signed short) vec_mergel(zero, tmp);
sumhv = vec_madds(srchv[1].v, fv[1].v, sumhv);
sumlv = vec_madds(srclv[1].v, fv[1].v, sumlv);
tv = (vector unsigned char *) &s[2 * wrap];
tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[2 * wrap]));
srchv[2].v = (vector signed short) vec_mergeh(zero, tmp);
srclv[2].v = (vector signed short) vec_mergel(zero, tmp);
sumhv = vec_madds(srchv[2].v, fv[2].v, sumhv);
sumlv = vec_madds(srclv[2].v, fv[2].v, sumlv);
tv = (vector unsigned char *) &s[3 * wrap];
tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[3 * wrap]));
srchv[3].v = (vector signed short) vec_mergeh(zero, tmp);
srclv[3].v = (vector signed short) vec_mergel(zero, tmp);
sumhv = vec_madds(srchv[3].v, fv[3].v, sumhv);
sumlv = vec_madds(srclv[3].v, fv[3].v, sumlv);
/*
Pack the results into our destination vector,
and do an aligned write of that back to memory.
*/
dstv = vec_packsu(sumhv, sumlv) ;
vec_st(dstv, 0, (vector unsigned char *) dst);
dst+=16;
s+=16;
dst_width-=16;
}
/*
If there are any leftover pixels, resample them
with the slow scalar method.
*/
while(dst_width>0) {
sum = s[0 * wrap] * filter[0] +
s[1 * wrap] * filter[1] +
s[2 * wrap] * filter[2] +
s[3 * wrap] * filter[3];
sum = sum >> FILTER_BITS;
if (sum<0) sum = 0; else if (sum>255) sum=255;
dst[0] = sum;
dst++;
s++;
dst_width--;
}
}
#endif /* HAVE_ALTIVEC */
/* slow version to handle limit cases. Does not need optimisation */
static void h_resample_slow(uint8_t *dst, int dst_width,
const uint8_t *src, int src_width,
......
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file check_altivec.c
* Checks for AltiVec presence.
*/
#ifdef __APPLE__
#include <sys/sysctl.h>
#elif __AMIGAOS4__
#include <exec/exec.h>
#include <interfaces/exec.h>
#include <proto/exec.h>
#else
#include <signal.h>
#include <setjmp.h>
static sigjmp_buf jmpbuf;
static volatile sig_atomic_t canjump = 0;
static void sigill_handler (int sig)
{
if (!canjump) {
signal (sig, SIG_DFL);
raise (sig);
}
canjump = 0;
siglongjmp (jmpbuf, 1);
}
#endif /* __APPLE__ */
/**
* This function MAY rely on signal() or fork() in order to make sure altivec
* is present
*/
int has_altivec(void)
{
#ifdef __AMIGAOS4__
ULONG result = 0;
extern struct ExecIFace *IExec;
IExec->GetCPUInfoTags(GCIT_VectorUnit, &result, TAG_DONE);
if (result == VECTORTYPE_ALTIVEC) return 1;
return 0;
#elif __APPLE__
int sels[2] = {CTL_HW, HW_VECTORUNIT};
int has_vu = 0;
size_t len = sizeof(has_vu);
int err;
err = sysctl(sels, 2, &has_vu, &len, NULL, 0);
if (err == 0) return (has_vu != 0);
return 0;
#else
/* Do it the brute-force way, borrowed from the libmpeg2 library. */
{
signal (SIGILL, sigill_handler);
if (sigsetjmp (jmpbuf, 1)) {
signal (SIGILL, SIG_DFL);
} else {
canjump = 1;
asm volatile ("mtspr 256, %0\n\t"
"vand %%v0, %%v0, %%v0"
:
: "r" (-1));
signal (SIGILL, SIG_DFL);
return 1;
}
}
return 0;
#endif /* __AMIGAOS4__ */
}
......@@ -25,31 +25,7 @@
#include "gcc_fixes.h"
#include "dsputil_altivec.h"
#ifdef __APPLE__
#include <sys/sysctl.h>
#elif __AMIGAOS4__
#include <exec/exec.h>
#include <interfaces/exec.h>
#include <proto/exec.h>
#else
#include <signal.h>
#include <setjmp.h>
static sigjmp_buf jmpbuf;
static volatile sig_atomic_t canjump = 0;
static void sigill_handler (int sig)
{
if (!canjump) {
signal (sig, SIG_DFL);
raise (sig);
}
canjump = 0;
siglongjmp (jmpbuf, 1);
}
#endif /* __APPLE__ */
#include "util_altivec.h"
int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
{
......@@ -1417,47 +1393,6 @@ POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num, 1);
return score;
}
int has_altivec(void)
{
#ifdef __AMIGAOS4__
ULONG result = 0;
extern struct ExecIFace *IExec;
IExec->GetCPUInfoTags(GCIT_VectorUnit, &result, TAG_DONE);
if (result == VECTORTYPE_ALTIVEC) return 1;
return 0;
#elif __APPLE__
int sels[2] = {CTL_HW, HW_VECTORUNIT};
int has_vu = 0;
size_t len = sizeof(has_vu);
int err;
err = sysctl(sels, 2, &has_vu, &len, NULL, 0);
if (err == 0) return (has_vu != 0);
return 0;
#else
/* Do it the brute-force way, borrowed from the libmpeg2 library. */
{
signal (SIGILL, sigill_handler);
if (sigsetjmp (jmpbuf, 1)) {
signal (SIGILL, SIG_DFL);
} else {
canjump = 1;
asm volatile ("mtspr 256, %0\n\t"
"vand %%v0, %%v0, %%v0"
:
: "r" (-1));
signal (SIGILL, SIG_DFL);
return 1;
}
}
return 0;
#endif /* __AMIGAOS4__ */
}
static void vorbis_inverse_coupling_altivec(float *mag, float *ang,
int blocksize)
{
......
......@@ -31,83 +31,4 @@ void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size,
void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h);
// used to build registers permutation vectors (vcprm)
// the 's' are for words in the _s_econd vector
#define WORD_0 0x00,0x01,0x02,0x03
#define WORD_1 0x04,0x05,0x06,0x07
#define WORD_2 0x08,0x09,0x0a,0x0b
#define WORD_3 0x0c,0x0d,0x0e,0x0f
#define WORD_s0 0x10,0x11,0x12,0x13
#define WORD_s1 0x14,0x15,0x16,0x17
#define WORD_s2 0x18,0x19,0x1a,0x1b
#define WORD_s3 0x1c,0x1d,0x1e,0x1f
#ifdef __APPLE_CC__
#define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
#else
#define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
#endif
// vcprmle is used to keep the same index as in the SSE version.
// it's the same as vcprm, with the index inversed
// ('le' is Little Endian)
#define vcprmle(a,b,c,d) vcprm(d,c,b,a)
// used to build inverse/identity vectors (vcii)
// n is _n_egative, p is _p_ositive
#define FLOAT_n -1.
#define FLOAT_p 1.
#ifdef __APPLE_CC__
#define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)
#else
#define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
#endif
// Transpose 8x8 matrix of 16-bit elements (in-place)
#define TRANSPOSE8(a,b,c,d,e,f,g,h) \
do { \
vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \
vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \
\
A1 = vec_mergeh (a, e); \
B1 = vec_mergel (a, e); \
C1 = vec_mergeh (b, f); \
D1 = vec_mergel (b, f); \
E1 = vec_mergeh (c, g); \
F1 = vec_mergel (c, g); \
G1 = vec_mergeh (d, h); \
H1 = vec_mergel (d, h); \
\
A2 = vec_mergeh (A1, E1); \
B2 = vec_mergel (A1, E1); \
C2 = vec_mergeh (B1, F1); \
D2 = vec_mergel (B1, F1); \
E2 = vec_mergeh (C1, G1); \
F2 = vec_mergel (C1, G1); \
G2 = vec_mergeh (D1, H1); \
H2 = vec_mergel (D1, H1); \
\
a = vec_mergeh (A2, E2); \
b = vec_mergel (A2, E2); \
c = vec_mergeh (B2, F2); \
d = vec_mergel (B2, F2); \
e = vec_mergeh (C2, G2); \
f = vec_mergel (C2, G2); \
g = vec_mergeh (D2, H2); \
h = vec_mergel (D2, H2); \
} while (0)
/** \brief loads unaligned vector \a *src with offset \a offset
and returns it */
static inline vector unsigned char unaligned_load(int offset, uint8_t *src)
{
register vector unsigned char first = vec_ld(offset, src);
register vector unsigned char second = vec_ld(offset+15, src);
register vector unsigned char mask = vec_lvsl(offset, src);
return vec_perm(first, second, mask);
}
#endif /* DSPUTIL_ALTIVEC_H */
......@@ -24,8 +24,8 @@
#include "gcc_fixes.h"
#include "dsputil_altivec.h"
#include "dsputil_ppc.h"
#include "util_altivec.h"
/*
those three macros are from libavcodec/fft.c
and are required for the reference C code
......
......@@ -24,7 +24,8 @@
#include "gcc_fixes.h"
#include "dsputil_altivec.h"
#include "dsputil_ppc.h"
#include "util_altivec.h"
/*
altivec-enhanced gmc1. ATM this code assume stride is a multiple of 8,
......
......@@ -22,7 +22,8 @@
#include "gcc_fixes.h"
#include "dsputil_altivec.h"
#include "dsputil_ppc.h"
#include "util_altivec.h"
#include "types_altivec.h"
#define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
......
/*
* High quality image resampling with polyphase filters
* Copyright (c) 2001 Fabrice Bellard.
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file imgresample_altivec.c
* High quality image resampling with polyphase filters - AltiVec bits
*/
#include "gcc_fixes.h"
typedef union {
vector unsigned char v;
unsigned char c[16];
} vec_uc_t;
typedef union {
vector signed short v;
signed short s[8];
} vec_ss_t;
void v_resample16_altivec(uint8_t *dst, int dst_width, const uint8_t *src,
int wrap, int16_t *filter)
{
int sum, i;
const uint8_t *s;
vector unsigned char *tv, tmp, dstv, zero;
vec_ss_t srchv[4], srclv[4], fv[4];
vector signed short zeros, sumhv, sumlv;
s = src;
for(i=0;i<4;i++)
{
/*
The vec_madds later on does an implicit >>15 on the result.
Since FILTER_BITS is 8, and we have 15 bits of magnitude in
a signed short, we have just enough bits to pre-shift our
filter constants <<7 to compensate for vec_madds.
*/
fv[i].s[0] = filter[i] << (15-FILTER_BITS);
fv[i].v = vec_splat(fv[i].v, 0);
}
zero = vec_splat_u8(0);
zeros = vec_splat_s16(0);
/*
When we're resampling, we'd ideally like both our input buffers,
and output buffers to be 16-byte aligned, so we can do both aligned
reads and writes. Sadly we can't always have this at the moment, so
we opt for aligned writes, as unaligned writes have a huge overhead.
To do this, do enough scalar resamples to get dst 16-byte aligned.
*/
i = (-(int)dst) & 0xf;
while(i>0) {
sum = s[0 * wrap] * filter[0] +
s[1 * wrap] * filter[1] +
s[2 * wrap] * filter[2] +
s[3 * wrap] * filter[3];
sum = sum >> FILTER_BITS;
if (sum<0) sum = 0; else if (sum>255) sum=255;
dst[0] = sum;
dst++;
s++;
dst_width--;
i--;
}
/* Do our altivec resampling on 16 pixels at once. */
while(dst_width>=16) {
/*
Read 16 (potentially unaligned) bytes from each of
4 lines into 4 vectors, and split them into shorts.
Interleave the multipy/accumulate for the resample
filter with the loads to hide the 3 cycle latency
the vec_madds have.
*/
tv = (vector unsigned char *) &s[0 * wrap];
tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[i * wrap]));
srchv[0].v = (vector signed short) vec_mergeh(zero, tmp);
srclv[0].v = (vector signed short) vec_mergel(zero, tmp);
sumhv = vec_madds(srchv[0].v, fv[0].v, zeros);
sumlv = vec_madds(srclv[0].v, fv[0].v, zeros);
tv = (vector unsigned char *) &s[1 * wrap];
tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[1 * wrap]));
srchv[1].v = (vector signed short) vec_mergeh(zero, tmp);
srclv[1].v = (vector signed short) vec_mergel(zero, tmp);
sumhv = vec_madds(srchv[1].v, fv[1].v, sumhv);
sumlv = vec_madds(srclv[1].v, fv[1].v, sumlv);
tv = (vector unsigned char *) &s[2 * wrap];
tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[2 * wrap]));
srchv[2].v = (vector signed short) vec_mergeh(zero, tmp);
srclv[2].v = (vector signed short) vec_mergel(zero, tmp);
sumhv = vec_madds(srchv[2].v, fv[2].v, sumhv);
sumlv = vec_madds(srclv[2].v, fv[2].v, sumlv);
tv = (vector unsigned char *) &s[3 * wrap];
tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[3 * wrap]));
srchv[3].v = (vector signed short) vec_mergeh(zero, tmp);
srclv[3].v = (vector signed short) vec_mergel(zero, tmp);
sumhv = vec_madds(srchv[3].v, fv[3].v, sumhv);
sumlv = vec_madds(srclv[3].v, fv[3].v, sumlv);
/*
Pack the results into our destination vector,
and do an aligned write of that back to memory.
*/
dstv = vec_packsu(sumhv, sumlv) ;
vec_st(dstv, 0, (vector unsigned char *) dst);
dst+=16;
s+=16;
dst_width-=16;
}
/*
If there are any leftover pixels, resample them
with the slow scalar method.
*/
while(dst_width>0) {
sum = s[0 * wrap] * filter[0] +
s[1 * wrap] * filter[1] +
s[2 * wrap] * filter[2] +
s[3 * wrap] * filter[3];
sum = sum >> FILTER_BITS;
if (sum<0) sum = 0; else if (sum>255) sum=255;
dst[0] = sum;
dst++;
s++;
dst_width--;
}
}
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef IMGRESAMPLE_ALTIVEC_H
#define IMGRESAMPLE_ALTIVEC_H
void v_resample16_altivec(uint8_t *dst, int dst_width, const uint8_t *src,
int wrap, int16_t *filter);
#endif /* IMGRESAMPLE_ALTIVEC_H */
......@@ -28,8 +28,8 @@
#include "gcc_fixes.h"
#include "dsputil_altivec.h"
#include "dsputil_ppc.h"
#include "util_altivec.h"
// Swaps two variables (used for altivec registers)
#define SWAP(a,b) \
do { \
......
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file util_altivec.h
* Contains misc utility macros and inline functions
*/
#ifndef UTIL_ALTIVEC_H
#define UTIL_ALTIVEC_H
// used to build registers permutation vectors (vcprm)
// the 's' are for words in the _s_econd vector
#define WORD_0 0x00,0x01,0x02,0x03
#define WORD_1 0x04,0x05,0x06,0x07
#define WORD_2 0x08,0x09,0x0a,0x0b
#define WORD_3 0x0c,0x0d,0x0e,0x0f
#define WORD_s0 0x10,0x11,0x12,0x13
#define WORD_s1 0x14,0x15,0x16,0x17
#define WORD_s2 0x18,0x19,0x1a,0x1b
#define WORD_s3 0x1c,0x1d,0x1e,0x1f
#ifdef __APPLE_CC__
#define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
#else
#define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
#endif
// vcprmle is used to keep the same index as in the SSE version.
// it's the same as vcprm, with the index inversed
// ('le' is Little Endian)
#define vcprmle(a,b,c,d) vcprm(d,c,b,a)
// used to build inverse/identity vectors (vcii)
// n is _n_egative, p is _p_ositive
#define FLOAT_n -1.
#define FLOAT_p 1.
#ifdef __APPLE_CC__
#define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)
#else
#define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
#endif
// Transpose 8x8 matrix of 16-bit elements (in-place)
#define TRANSPOSE8(a,b,c,d,e,f,g,h) \
do { \
vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \
vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \
\
A1 = vec_mergeh (a, e); \
B1 = vec_mergel (a, e); \
C1 = vec_mergeh (b, f); \
D1 = vec_mergel (b, f); \
E1 = vec_mergeh (c, g); \
F1 = vec_mergel (c, g); \
G1 = vec_mergeh (d, h); \
H1 = vec_mergel (d, h); \
\
A2 = vec_mergeh (A1, E1); \
B2 = vec_mergel (A1, E1); \
C2 = vec_mergeh (B1, F1); \
D2 = vec_mergel (B1, F1); \
E2 = vec_mergeh (C1, G1); \
F2 = vec_mergel (C1, G1); \
G2 = vec_mergeh (D1, H1); \
H2 = vec_mergel (D1, H1); \
\
a = vec_mergeh (A2, E2); \
b = vec_mergel (A2, E2); \
c = vec_mergeh (B2, F2); \
d = vec_mergel (B2, F2); \
e = vec_mergeh (C2, G2); \
f = vec_mergel (C2, G2); \
g = vec_mergeh (D2, H2); \
h = vec_mergel (D2, H2); \
} while (0)
/** \brief loads unaligned vector \a *src with offset \a offset
and returns it */
static inline vector unsigned char unaligned_load(int offset, uint8_t *src)
{
register vector unsigned char first = vec_ld(offset, src);
register vector unsigned char second = vec_ld(offset+15, src);
register vector unsigned char mask = vec_lvsl(offset, src);
return vec_perm(first, second, mask);
}
#endif /* UTIL_ALTIVEC_H */
......@@ -23,7 +23,7 @@
#include "gcc_fixes.h"
#include "dsputil_altivec.h"
#include "util_altivec.h"
// main steps of 8x8 transform
#define STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_rnd) \
......
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