提交 8440835d 编写于 作者: P Paul B Mahol

avfilter/vf_overlay: fix filtering with negative y

上级 8ef0fdaa
......@@ -380,15 +380,15 @@ static av_always_inline void blend_slice_packed_rgb(AVFilterContext *ctx,
uint8_t *S, *sp, *d, *dp;
i = FFMAX(-y, 0);
imax = FFMIN(-y + dst_h, src_h);
imax = FFMIN3(-y + dst_h, FFMIN(src_h, dst_h), y + src_h);
slice_start = (imax * jobnr) / nb_jobs;
slice_end = (imax * (jobnr+1)) / nb_jobs;
slice_start = i + (imax * jobnr) / nb_jobs;
slice_end = i + (imax * (jobnr+1)) / nb_jobs;
sp = src->data[0] + (i + slice_start) * src->linesize[0];
dp = dst->data[0] + (y + i + slice_start) * dst->linesize[0];
sp = src->data[0] + (slice_start) * src->linesize[0];
dp = dst->data[0] + (y + slice_start) * dst->linesize[0];
for (i = i + slice_start; i < slice_end; i++) {
for (i = slice_start; i < slice_end; i++) {
j = FFMAX(-x, 0);
S = sp + j * sstep;
d = dp + (x+j) * dstep;
......@@ -468,19 +468,19 @@ static av_always_inline void blend_plane(AVFilterContext *ctx,
int slice_start, slice_end;
j = FFMAX(-yp, 0);
jmax = FFMIN(-yp + dst_hp, src_hp);
jmax = FFMIN3(-yp + dst_hp, FFMIN(src_hp, dst_hp), yp + src_hp);
slice_start = (jmax * jobnr) / nb_jobs;
slice_end = (jmax * (jobnr+1)) / nb_jobs;
slice_start = j + (jmax * jobnr) / nb_jobs;
slice_end = j + (jmax * (jobnr+1)) / nb_jobs;
sp = src->data[i] + (j + slice_start) * src->linesize[i];
sp = src->data[i] + (slice_start) * src->linesize[i];
dp = dst->data[dst_plane]
+ (yp + j + slice_start) * dst->linesize[dst_plane]
+ (yp + slice_start) * dst->linesize[dst_plane]
+ dst_offset;
ap = src->data[3] + (j + slice_start << vsub) * src->linesize[3];
dap = dst->data[3] + ((yp + j + slice_start) << vsub) * dst->linesize[3];
ap = src->data[3] + (slice_start << vsub) * src->linesize[3];
dap = dst->data[3] + ((yp + slice_start) << vsub) * dst->linesize[3];
for (j = j + slice_start; j < slice_end; j++) {
for (j = slice_start; j < slice_end; j++) {
k = FFMAX(-xp, 0);
d = dp + (xp+k) * dst_step;
s = sp + k;
......@@ -961,13 +961,13 @@ static int do_blend(FFFrameSync *fs)
s->var_values[VAR_Y], s->y);
}
if (s->x < mainpic->width && s->x + second->width >= 0 ||
if (s->x < mainpic->width && s->x + second->width >= 0 &&
s->y < mainpic->height && s->y + second->height >= 0) {
ThreadData td;
td.dst = mainpic;
td.src = second;
ctx->internal->execute(ctx, s->blend_slice, &td, NULL, FFMIN(FFMIN(mainpic->height - s->y, second->height),
ctx->internal->execute(ctx, s->blend_slice, &td, NULL, FFMIN(FFMAX(1, FFMIN3(s->y + second->height, FFMIN(second->height, mainpic->height), mainpic->height - s->y)),
ff_filter_get_nb_threads(ctx)));
}
return ff_filter_frame(ctx->outputs[0], mainpic);
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册