提交 7d2e03af 编写于 作者: R Ronald S. Bultje

vc1: make overlap filter for I-frames bit-exact.

上级 5c9f147e
......@@ -317,6 +317,8 @@ typedef struct VC1Context{
int bi_type;
int x8_type;
DCTELEM (*block)[6][64];
int n_allocated_blks, cur_blk_idx, left_blk_idx, topleft_blk_idx, top_blk_idx;
uint32_t *cbp_base, *cbp;
uint8_t *is_intra_base, *is_intra;
int16_t (*luma_mv_base)[2], (*luma_mv)[2];
......
......@@ -160,6 +160,72 @@ enum Imode {
/** @} */ //Bitplane group
static void vc1_put_signed_blocks_clamped(VC1Context *v)
{
MpegEncContext *s = &v->s;
/* The put pixels loop is always one MB row behind the decoding loop,
* because we can only put pixels when overlap filtering is done, and
* for filtering of the bottom edge of a MB, we need the next MB row
* present as well.
* Within the row, the put pixels loop is also one MB col behind the
* decoding loop. The reason for this is again, because for filtering
* of the right MB edge, we need the next MB present. */
if (!s->first_slice_line) {
if (s->mb_x) {
s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][0],
s->dest[0] - 16 * s->linesize - 16,
s->linesize);
s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][1],
s->dest[0] - 16 * s->linesize - 8,
s->linesize);
s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][2],
s->dest[0] - 8 * s->linesize - 16,
s->linesize);
s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][3],
s->dest[0] - 8 * s->linesize - 8,
s->linesize);
s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][4],
s->dest[1] - 8 * s->uvlinesize - 8,
s->uvlinesize);
s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][5],
s->dest[2] - 8 * s->uvlinesize - 8,
s->uvlinesize);
}
if (s->mb_x == s->mb_width - 1) {
s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][0],
s->dest[0] - 16 * s->linesize,
s->linesize);
s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][1],
s->dest[0] - 16 * s->linesize + 8,
s->linesize);
s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][2],
s->dest[0] - 8 * s->linesize,
s->linesize);
s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][3],
s->dest[0] - 8 * s->linesize + 8,
s->linesize);
s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][4],
s->dest[1] - 8 * s->uvlinesize,
s->uvlinesize);
s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][5],
s->dest[2] - 8 * s->uvlinesize,
s->uvlinesize);
}
}
#define inc_blk_idx(idx) do { \
idx++; \
if (idx >= v->n_allocated_blks) \
idx = 0; \
} while (0)
inc_blk_idx(v->topleft_blk_idx);
inc_blk_idx(v->top_blk_idx);
inc_blk_idx(v->left_blk_idx);
inc_blk_idx(v->cur_blk_idx);
}
static void vc1_loop_filter_iblk(VC1Context *v, int pq)
{
MpegEncContext *s = &v->s;
......@@ -187,6 +253,151 @@ static void vc1_loop_filter_iblk(VC1Context *v, int pq)
}
}
static void vc1_loop_filter_iblk_delayed(VC1Context *v, int pq)
{
MpegEncContext *s = &v->s;
int j;
/* The loopfilter runs 1 row and 1 column behind the overlap filter, which
* means it runs two rows/cols behind the decoding loop. */
if (!s->first_slice_line) {
if (s->mb_x) {
if (s->mb_y >= s->start_mb_y + 2) {
v->vc1dsp.vc1_v_loop_filter16(s->dest[0] - 16 * s->linesize - 16, s->linesize, pq);
if (s->mb_x >= 2)
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 32 * s->linesize - 16, s->linesize, pq);
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 32 * s->linesize - 8, s->linesize, pq);
for(j = 0; j < 2; j++) {
v->vc1dsp.vc1_v_loop_filter8(s->dest[j+1] - 8 * s->uvlinesize - 8, s->uvlinesize, pq);
if (s->mb_x >= 2) {
v->vc1dsp.vc1_h_loop_filter8(s->dest[j+1] - 16 * s->uvlinesize - 8, s->uvlinesize, pq);
}
}
}
v->vc1dsp.vc1_v_loop_filter16(s->dest[0] - 8 * s->linesize - 16, s->linesize, pq);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_y >= s->start_mb_y + 2) {
v->vc1dsp.vc1_v_loop_filter16(s->dest[0] - 16 * s->linesize, s->linesize, pq);
if (s->mb_x)
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 32 * s->linesize, s->linesize, pq);
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 32 * s->linesize + 8, s->linesize, pq);
for(j = 0; j < 2; j++) {
v->vc1dsp.vc1_v_loop_filter8(s->dest[j+1] - 8 * s->uvlinesize, s->uvlinesize, pq);
if (s->mb_x >= 2) {
v->vc1dsp.vc1_h_loop_filter8(s->dest[j+1] - 16 * s->uvlinesize, s->uvlinesize, pq);
}
}
}
v->vc1dsp.vc1_v_loop_filter16(s->dest[0] - 8 * s->linesize, s->linesize, pq);
}
if (s->mb_y == s->mb_height) {
if (s->mb_x) {
if (s->mb_x >= 2)
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 16 * s->linesize - 16, s->linesize, pq);
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 16 * s->linesize - 8, s->linesize, pq);
if (s->mb_x >= 2) {
for(j = 0; j < 2; j++) {
v->vc1dsp.vc1_h_loop_filter8(s->dest[j+1] - 8 * s->uvlinesize - 8, s->uvlinesize, pq);
}
}
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x)
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 16 * s->linesize, s->linesize, pq);
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 16 * s->linesize + 8, s->linesize, pq);
if (s->mb_x) {
for(j = 0; j < 2; j++) {
v->vc1dsp.vc1_h_loop_filter8(s->dest[j+1] - 8 * s->uvlinesize, s->uvlinesize, pq);
}
}
}
}
}
}
static void vc1_smooth_overlap_filter_iblk(VC1Context *v)
{
MpegEncContext *s = &v->s;
int mb_pos;
if (v->condover == CONDOVER_NONE)
return;
mb_pos = s->mb_x + s->mb_y * s->mb_stride;
/* Within a MB, the horizontal overlap always runs before the vertical.
* To accomplish that, we run the H on left and internal borders of the
* currently decoded MB. Then, we wait for the next overlap iteration
* to do H overlap on the right edge of this MB, before moving over and
* running the V overlap. Therefore, the V overlap makes us trail by one
* MB col and the H overlap filter makes us trail by one MB row. This
* is reflected in the time at which we run the put_pixels loop. */
if(v->condover == CONDOVER_ALL || v->pq >= 9 || v->over_flags_plane[mb_pos]) {
if(s->mb_x && (v->condover == CONDOVER_ALL || v->pq >= 9 ||
v->over_flags_plane[mb_pos - 1])) {
v->vc1dsp.vc1_h_s_overlap(v->block[v->left_blk_idx][1],
v->block[v->cur_blk_idx][0]);
v->vc1dsp.vc1_h_s_overlap(v->block[v->left_blk_idx][3],
v->block[v->cur_blk_idx][2]);
if(!(s->flags & CODEC_FLAG_GRAY)) {
v->vc1dsp.vc1_h_s_overlap(v->block[v->left_blk_idx][4],
v->block[v->cur_blk_idx][4]);
v->vc1dsp.vc1_h_s_overlap(v->block[v->left_blk_idx][5],
v->block[v->cur_blk_idx][5]);
}
}
v->vc1dsp.vc1_h_s_overlap(v->block[v->cur_blk_idx][0],
v->block[v->cur_blk_idx][1]);
v->vc1dsp.vc1_h_s_overlap(v->block[v->cur_blk_idx][2],
v->block[v->cur_blk_idx][3]);
if (s->mb_x == s->mb_width - 1) {
if(!s->first_slice_line && (v->condover == CONDOVER_ALL || v->pq >= 9 ||
v->over_flags_plane[mb_pos - s->mb_stride])) {
v->vc1dsp.vc1_v_s_overlap(v->block[v->top_blk_idx][2],
v->block[v->cur_blk_idx][0]);
v->vc1dsp.vc1_v_s_overlap(v->block[v->top_blk_idx][3],
v->block[v->cur_blk_idx][1]);
if(!(s->flags & CODEC_FLAG_GRAY)) {
v->vc1dsp.vc1_v_s_overlap(v->block[v->top_blk_idx][4],
v->block[v->cur_blk_idx][4]);
v->vc1dsp.vc1_v_s_overlap(v->block[v->top_blk_idx][5],
v->block[v->cur_blk_idx][5]);
}
}
v->vc1dsp.vc1_v_s_overlap(v->block[v->cur_blk_idx][0],
v->block[v->cur_blk_idx][2]);
v->vc1dsp.vc1_v_s_overlap(v->block[v->cur_blk_idx][1],
v->block[v->cur_blk_idx][3]);
}
}
if (s->mb_x && (v->condover == CONDOVER_ALL || v->over_flags_plane[mb_pos - 1])) {
if(!s->first_slice_line && (v->condover == CONDOVER_ALL || v->pq >= 9 ||
v->over_flags_plane[mb_pos - s->mb_stride - 1])) {
v->vc1dsp.vc1_v_s_overlap(v->block[v->topleft_blk_idx][2],
v->block[v->left_blk_idx][0]);
v->vc1dsp.vc1_v_s_overlap(v->block[v->topleft_blk_idx][3],
v->block[v->left_blk_idx][1]);
if(!(s->flags & CODEC_FLAG_GRAY)) {
v->vc1dsp.vc1_v_s_overlap(v->block[v->topleft_blk_idx][4],
v->block[v->left_blk_idx][4]);
v->vc1dsp.vc1_v_s_overlap(v->block[v->topleft_blk_idx][5],
v->block[v->left_blk_idx][5]);
}
}
v->vc1dsp.vc1_v_s_overlap(v->block[v->left_blk_idx][0],
v->block[v->left_blk_idx][2]);
v->vc1dsp.vc1_v_s_overlap(v->block[v->left_blk_idx][1],
v->block[v->left_blk_idx][3]);
}
}
/** Do motion compensation over 1 macroblock
* Mostly adapted hpel_motion and qpel_motion from mpegvideo.c
*/
......@@ -2773,7 +2984,6 @@ static void vc1_decode_i_blocks_adv(VC1Context *v)
int mb_pos;
int mquant = v->pq;
int mqdiff;
int overlap;
GetBitContext *gb = &s->gb;
/* select codingmode used for VLC tables selection */
......@@ -2816,15 +3026,9 @@ static void vc1_decode_i_blocks_adv(VC1Context *v)
s->mb_x = 0;
ff_init_block_index(s);
for(;s->mb_x < s->mb_width; s->mb_x++) {
uint8_t *dst[6];
DCTELEM (*block)[64] = v->block[v->cur_blk_idx];
ff_update_block_index(s);
dst[0] = s->dest[0];
dst[1] = dst[0] + 8;
dst[2] = s->dest[0] + s->linesize * 8;
dst[3] = dst[2] + 8;
dst[4] = s->dest[1];
dst[5] = s->dest[2];
s->dsp.clear_blocks(s->block[0]);
s->dsp.clear_blocks(block[0]);
mb_pos = s->mb_x + s->mb_y * s->mb_stride;
s->current_picture.mb_type[mb_pos] = MB_TYPE_INTRA;
s->current_picture.motion_val[1][s->block_index[0]][0] = 0;
......@@ -2837,13 +3041,8 @@ static void vc1_decode_i_blocks_adv(VC1Context *v)
else
v->s.ac_pred = v->acpred_plane[mb_pos];
if(v->condover == CONDOVER_SELECT) {
if(v->overflg_is_raw)
overlap = get_bits1(&v->s.gb);
else
overlap = v->over_flags_plane[mb_pos];
} else
overlap = (v->condover == CONDOVER_ALL);
if (v->condover == CONDOVER_SELECT && v->overflg_is_raw)
v->over_flags_plane[mb_pos] = get_bits1(&v->s.gb);
GET_MQUANT();
......@@ -2865,37 +3064,15 @@ static void vc1_decode_i_blocks_adv(VC1Context *v)
v->a_avail = !s->first_slice_line || (k==2 || k==3);
v->c_avail = !!s->mb_x || (k==1 || k==3);
vc1_decode_i_block_adv(v, s->block[k], k, val, (k<4)? v->codingset : v->codingset2, mquant);
vc1_decode_i_block_adv(v, block[k], k, val, (k<4)? v->codingset : v->codingset2, mquant);
if (k > 3 && (s->flags & CODEC_FLAG_GRAY)) continue;
v->vc1dsp.vc1_inv_trans_8x8(s->block[k]);
s->dsp.put_signed_pixels_clamped(s->block[k], dst[k],
k & 4 ? s->uvlinesize : s->linesize);
v->vc1dsp.vc1_inv_trans_8x8(block[k]);
}
if(overlap) {
if(s->mb_x) {
v->vc1dsp.vc1_h_overlap(s->dest[0], s->linesize);
v->vc1dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize);
if(!(s->flags & CODEC_FLAG_GRAY)) {
v->vc1dsp.vc1_h_overlap(s->dest[1], s->uvlinesize);
v->vc1dsp.vc1_h_overlap(s->dest[2], s->uvlinesize);
}
}
v->vc1dsp.vc1_h_overlap(s->dest[0] + 8, s->linesize);
v->vc1dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize);
if(!s->first_slice_line) {
v->vc1dsp.vc1_v_overlap(s->dest[0], s->linesize);
v->vc1dsp.vc1_v_overlap(s->dest[0] + 8, s->linesize);
if(!(s->flags & CODEC_FLAG_GRAY)) {
v->vc1dsp.vc1_v_overlap(s->dest[1], s->uvlinesize);
v->vc1dsp.vc1_v_overlap(s->dest[2], s->uvlinesize);
}
}
v->vc1dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize);
v->vc1dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize);
}
if(v->s.loop_filter) vc1_loop_filter_iblk(v, v->pq);
vc1_smooth_overlap_filter_iblk(v);
vc1_put_signed_blocks_clamped(v);
if(v->s.loop_filter) vc1_loop_filter_iblk_delayed(v, v->pq);
if(get_bits_count(&s->gb) > v->bits) {
ff_er_add_slice(s, 0, s->start_mb_y, s->mb_x, s->mb_y, (AC_END|DC_END|MV_END));
......@@ -2909,6 +3086,15 @@ static void vc1_decode_i_blocks_adv(VC1Context *v)
ff_draw_horiz_band(s, (s->mb_y-1) * 16, 16);
s->first_slice_line = 0;
}
/* raw bottom MB row */
s->mb_x = 0;
ff_init_block_index(s);
for(;s->mb_x < s->mb_width; s->mb_x++) {
ff_update_block_index(s);
vc1_put_signed_blocks_clamped(v);
if(v->s.loop_filter) vc1_loop_filter_iblk_delayed(v, v->pq);
}
if (v->s.loop_filter)
ff_draw_horiz_band(s, (s->mb_height-1)*16, 16);
ff_er_add_slice(s, 0, s->start_mb_y, s->mb_width - 1, s->end_mb_y - 1, (AC_END|DC_END|MV_END));
......@@ -3063,6 +3249,10 @@ static void vc1_decode_blocks(VC1Context *v)
if(v->x8_type){
ff_intrax8_decode_picture(&v->x8, 2*v->pq+v->halfpq, v->pq*(!v->pquantizer) );
}else{
v->cur_blk_idx = 0;
v->left_blk_idx = -1;
v->topleft_blk_idx = 1;
v->top_blk_idx = 2;
switch(v->s.pict_type) {
case AV_PICTURE_TYPE_I:
if(v->profile == PROFILE_ADVANCED)
......@@ -3333,6 +3523,8 @@ static av_cold int vc1_decode_init(AVCodecContext *avctx)
v->acpred_plane = av_malloc(s->mb_stride * s->mb_height);
v->over_flags_plane = av_malloc(s->mb_stride * s->mb_height);
v->n_allocated_blks = s->mb_width + 2;
v->block = av_malloc(sizeof(*v->block) * v->n_allocated_blks);
v->cbp_base = av_malloc(sizeof(v->cbp_base[0]) * 2 * s->mb_stride);
v->cbp = v->cbp_base + s->mb_stride;
v->ttblk_base = av_malloc(sizeof(v->ttblk_base[0]) * 2 * s->mb_stride);
......@@ -3598,6 +3790,7 @@ static av_cold int vc1_decode_end(AVCodecContext *avctx)
av_freep(&v->acpred_plane);
av_freep(&v->over_flags_plane);
av_freep(&v->mb_type_base);
av_freep(&v->block);
av_freep(&v->cbp_base);
av_freep(&v->ttblk_base);
av_freep(&v->is_intra_base); // FIXME use v->mb_type[]
......
......@@ -78,6 +78,58 @@ static void vc1_h_overlap_c(uint8_t* src, int stride)
}
}
static void vc1_v_s_overlap_c(DCTELEM *top, DCTELEM *bottom)
{
int i;
int a, b, c, d;
int d1, d2;
int rnd1 = 4, rnd2 = 3;
for(i = 0; i < 8; i++) {
a = top[48];
b = top[56];
c = bottom[0];
d = bottom[8];
d1 = a - d;
d2 = a - d + b - c;
top[48] = ((a << 3) - d1 + rnd1) >> 3;
top[56] = ((b << 3) - d2 + rnd2) >> 3;
bottom[0] = ((c << 3) + d2 + rnd1) >> 3;
bottom[8] = ((d << 3) + d1 + rnd2) >> 3;
bottom++;
top++;
rnd2 = 7 - rnd2;
rnd1 = 7 - rnd1;
}
}
static void vc1_h_s_overlap_c(DCTELEM *left, DCTELEM *right)
{
int i;
int a, b, c, d;
int d1, d2;
int rnd1 = 4, rnd2 = 3;
for(i = 0; i < 8; i++) {
a = left[6];
b = left[7];
c = right[0];
d = right[1];
d1 = a - d;
d2 = a - d + b - c;
left[6] = ((a << 3) - d1 + rnd1) >> 3;
left[7] = ((b << 3) - d2 + rnd2) >> 3;
right[0] = ((c << 3) + d2 + rnd1) >> 3;
right[1] = ((d << 3) + d1 + rnd2) >> 3;
right += 8;
left += 8;
rnd2 = 7 - rnd2;
rnd1 = 7 - rnd1;
}
}
/**
* VC-1 in-loop deblocking filter for one line
* @param src source block type
......@@ -672,6 +724,8 @@ av_cold void ff_vc1dsp_init(VC1DSPContext* dsp) {
dsp->vc1_inv_trans_4x4_dc = vc1_inv_trans_4x4_dc_c;
dsp->vc1_h_overlap = vc1_h_overlap_c;
dsp->vc1_v_overlap = vc1_v_overlap_c;
dsp->vc1_h_s_overlap = vc1_h_s_overlap_c;
dsp->vc1_v_s_overlap = vc1_v_s_overlap_c;
dsp->vc1_v_loop_filter4 = vc1_v_loop_filter4_c;
dsp->vc1_h_loop_filter4 = vc1_h_loop_filter4_c;
dsp->vc1_v_loop_filter8 = vc1_v_loop_filter8_c;
......
......@@ -40,8 +40,10 @@ typedef struct VC1DSPContext {
void (*vc1_inv_trans_8x4_dc)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_inv_trans_4x8_dc)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_inv_trans_4x4_dc)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_v_overlap)(uint8_t* src, int stride);
void (*vc1_h_overlap)(uint8_t* src, int stride);
void (*vc1_v_overlap)(uint8_t *src, int stride);
void (*vc1_h_overlap)(uint8_t *src, int stride);
void (*vc1_v_s_overlap)(DCTELEM *top, DCTELEM *bottom);
void (*vc1_h_s_overlap)(DCTELEM *left, DCTELEM *right);
void (*vc1_v_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_h_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_v_loop_filter8)(uint8_t *src, int stride, int pq);
......
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