提交 642d7e84 编写于 作者: M Mike Melanson

revising and fixing motion vectors, squished block unpacking bug that

led to memory stomps, added support for funky arbitrary dimensions

Originally committed as revision 1922 to svn://svn.ffmpeg.org/ffmpeg/trunk
上级 ba88675b
......@@ -139,9 +139,6 @@ typedef struct Vp3Fragment {
int last_coeff;
int motion_x;
int motion_y;
/* this indicates which ffmpeg put_pixels() function to use:
* 00b = no halfpel, 01b = x halfpel, 10b = y halfpel, 11b = both halfpel */
int motion_halfpel_index;
/* address of first pixel taking into account which plane the fragment
* lives on as well as the plane stride */
int first_pixel;
......@@ -816,6 +813,8 @@ static void init_frame(Vp3DecodeContext *s, GetBitContext *gb)
memset(s->all_fragments[i].coeffs, 0, 64 * sizeof(DCTELEM));
s->all_fragments[i].coeff_count = 0;
s->all_fragments[i].last_coeff = 0;
s->all_fragments[i].motion_x = 0xbeef;
s->all_fragments[i].motion_y = 0xbeef;
}
}
......@@ -1161,14 +1160,14 @@ static int unpack_superblocks(Vp3DecodeContext *s, GetBitContext *gb)
/* if any of the superblocks are not partially coded, flag
* a boolean to decode the list of fully-coded superblocks */
if (bit == 0)
if (bit == 0) {
decode_fully_flags = 1;
} else {
/* make a note of the fact that there are partially coded
* superblocks */
decode_partial_blocks = 1;
} else {
/* make a note of the fact that there are partially coded
* superblocks */
decode_partial_blocks = 1;
}
}
s->superblock_coding[current_superblock++] =
(bit) ? SB_PARTIALLY_CODED : SB_NOT_CODED;
......@@ -1309,7 +1308,7 @@ static int unpack_superblocks(Vp3DecodeContext *s, GetBitContext *gb)
/* only Y fragments coded in this frame */
s->last_coded_y_fragment = s->coded_fragment_list_index - 1;
else
/* end the list of coded fragments */
/* end the list of coded C fragments */
s->last_coded_c_fragment = s->coded_fragment_list_index - 1;
debug_block_coding(" %d total coded fragments, y: %d -> %d, c: %d -> %d\n",
......@@ -1406,55 +1405,6 @@ static int unpack_modes(Vp3DecodeContext *s, GetBitContext *gb)
return 0;
}
/*
* This function adjusts the components of a motion vector for the halfpel
* motion grid. c_plane indicates whether the vector applies to the U or V
* plane. The function returns the halfpel function index to be used in
* ffmpeg's put_pixels[]() array of functions.
*/
static inline int adjust_vector(int *x, int *y, int c_plane)
{
int motion_halfpel_index = 0;
int x_halfpel;
int y_halfpel;
if (!c_plane) {
x_halfpel = *x & 1;
motion_halfpel_index |= x_halfpel;
if (*x >= 0)
*x >>= 1;
else
*x = -( (-(*x) >> 1) + x_halfpel);
y_halfpel = *y & 1;
motion_halfpel_index |= (y_halfpel << 1);
if (*y >= 0)
*y >>= 1;
else
*y = -( (-(*y) >> 1) + y_halfpel);
} else {
x_halfpel = ((*x & 0x03) != 0);
motion_halfpel_index |= x_halfpel;
if (*x >= 0)
*x >>= 2;
else
*x = -( (-(*x) >> 2) + x_halfpel);
y_halfpel = ((*y & 0x03) != 0);
motion_halfpel_index |= (y_halfpel << 1);
if (*y >= 0)
*y >>= 2;
else
*y = -( (-(*y) >> 2) + y_halfpel);
}
return motion_halfpel_index;
}
/*
* This function unpacks all the motion vectors for the individual
* macroblocks from the bitstream.
......@@ -1527,7 +1477,7 @@ static int unpack_vectors(Vp3DecodeContext *s, GetBitContext *gb)
}
/* vector maintenance, only on MODE_INTER_PLUS_MV */
if (s->all_fragments[current_fragment].coding_method ==
if (s->macroblock_coding[current_macroblock] ==
MODE_INTER_PLUS_MV) {
prior_last_motion_x = last_motion_x;
prior_last_motion_y = last_motion_y;
......@@ -1614,7 +1564,7 @@ static int unpack_vectors(Vp3DecodeContext *s, GetBitContext *gb)
/* assign the motion vectors to the correct fragments */
debug_vectors(" vectors for macroblock starting @ fragment %d (coding method %d):\n",
current_fragment,
s->all_fragments[current_fragment].coding_method);
s->macroblock_coding[current_macroblock]);
for (k = 0; k < 6; k++) {
current_fragment =
s->macroblock_fragments[current_macroblock * 6 + k];
......@@ -1625,14 +1575,10 @@ static int unpack_vectors(Vp3DecodeContext *s, GetBitContext *gb)
current_fragment, s->fragment_count);
return 1;
}
s->all_fragments[current_fragment].motion_halfpel_index =
adjust_vector(&motion_x[k], &motion_y[k],
((k == 4) || (k == 5)));
s->all_fragments[current_fragment].motion_x = motion_x[k];
s->all_fragments[current_fragment].motion_y = motion_y[k];
debug_vectors(" vector %d: fragment %d = (%d, %d), index %d\n",
k, current_fragment, motion_x[k], motion_y[k],
s->all_fragments[current_fragment].motion_halfpel_index);
debug_vectors(" vector %d: fragment %d = (%d, %d)\n",
k, current_fragment, motion_x[k], motion_y[k]);
}
}
}
......@@ -2141,22 +2087,45 @@ static void render_fragments(Vp3DecodeContext *s,
/* transform if this block was coded */
if (s->all_fragments[i].coding_method != MODE_COPY) {
/* sort out the motion vector */
motion_x = s->all_fragments[i].motion_x;
motion_y = s->all_fragments[i].motion_y;
motion_halfpel_index = s->all_fragments[i].motion_halfpel_index;
motion_source = s->all_fragments[i].first_pixel;
motion_source += motion_x;
motion_source += (motion_y * stride);
/* if the are any problems with a motion vector, refuse
* to render the block */
if ((motion_source < upper_motion_limit) ||
(motion_source > lower_motion_limit)) {
// printf (" vp3: help! motion source (%d) out of range (%d..%d)\n",
// motion_source, upper_motion_limit, lower_motion_limit);
continue;
motion_halfpel_index = 0;
/* sort out the motion vector if this fragment is coded
* using a motion vector method */
if ((s->all_fragments[i].coding_method > MODE_INTRA) &&
(s->all_fragments[i].coding_method != MODE_USING_GOLDEN)) {
motion_x = s->all_fragments[i].motion_x;
motion_y = s->all_fragments[i].motion_y;
if ((motion_x == 0xbeef) || (motion_y == 0xbeef))
printf (" help! got beefy vector! (%X, %X)\n", motion_x, motion_y);
if (motion_x >= 0) {
motion_halfpel_index = motion_x & 0x01;
motion_source += (motion_x >> 1);
} else {
motion_x = -motion_x;
motion_halfpel_index = motion_x & 0x01;
motion_source -= ((motion_x + 1) >> 1);
}
// motion_y = -motion_y;
if (motion_y >= 0) {
motion_halfpel_index |= (motion_y & 0x01) << 1;
motion_source += ((motion_y >> 1) * stride);
} else {
motion_y = -motion_y;
motion_halfpel_index |= (motion_y & 0x01) << 1;
motion_source -= (((motion_y + 1) >> 1) * stride);
}
/* if the are any problems with a motion vector, refuse
* to render the block */
if ((motion_source < upper_motion_limit) ||
(motion_source > lower_motion_limit)) {
// printf (" vp3: help! motion source (%d) out of range (%d..%d)\n",
// motion_source, upper_motion_limit, lower_motion_limit);
continue;
}
}
/* first, take care of copying a block from either the
......@@ -2304,8 +2273,13 @@ static int vp3_decode_init(AVCodecContext *avctx)
int c_superblock_count;
s->avctx = avctx;
#if 0
s->width = avctx->width;
s->height = avctx->height;
#else
s->width = (avctx->width + 15) & 0xFFFFFFF0;
s->height = (avctx->height + 15) & 0xFFFFFFF0;
#endif
avctx->pix_fmt = PIX_FMT_YUV420P;
avctx->has_b_frames = 0;
dsputil_init(&s->dsp, avctx);
......@@ -2432,12 +2406,13 @@ static int vp3_decode_frame(AVCodecContext *avctx,
skip_bits(&gb, 1);
s->last_quality_index = s->quality_index;
s->quality_index = get_bits(&gb, 6);
if (s->quality_index != s->last_quality_index)
init_dequantizer(s);
debug_vp3(" VP3 frame #%d: Q index = %d", counter, s->quality_index);
counter++;
if (s->quality_index != s->last_quality_index)
init_dequantizer(s);
if (s->keyframe) {
debug_vp3(", keyframe\n");
......@@ -2510,8 +2485,13 @@ if (!s->keyframe) {
s->fragment_width / 2, s->fragment_height / 2);
render_fragments(s, 0, s->width, s->height, 0);
#if 1
render_fragments(s, s->u_fragment_start, s->width / 2, s->height / 2, 1);
render_fragments(s, s->v_fragment_start, s->width / 2, s->height / 2, 2);
#else
memset(s->current_frame.data[1], 0x80, s->width * s->height / 4);
memset(s->current_frame.data[2], 0x80, s->width * s->height / 4);
#endif
#if KEYFRAMES_ONLY
}
......
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