提交 3ccda4ca 编写于 作者: E Eric Lasota 提交者: Benoit Fouet

Convert RoQ decoder to use YUV 4:4:4 unpacked macroblocks

instead of packed 4:2:0 clusters
patch by Eric Lasota: \ riot icculus org /
original threads: [FFmpeg-devel]   [PATCH] RoQ decoder 4:4:4 update
date: 06/04/2007 03:52 AM and 06/05/2007 01:10 AM

Originally committed as revision 9223 to svn://svn.ffmpeg.org/ffmpeg/trunk
上级 f0edfda5
......@@ -27,203 +27,103 @@
#include "avcodec.h"
#include "roqvideo.h"
#define avg2(a,b) av_clip_uint8(((int)(a)+(int)(b)+1)>>1)
#define avg4(a,b,c,d) av_clip_uint8(((int)(a)+(int)(b)+(int)(c)+(int)(d)+2)>>2)
static inline void block_copy(unsigned char *out, unsigned char *in,
int outstride, int instride, int sz)
{
int rows = sz;
while(rows--) {
memcpy(out, in, sz);
out += outstride;
in += instride;
}
}
void ff_apply_vector_2x2(RoqContext *ri, int x, int y, roq_cell *cell)
{
unsigned char *yptr;
yptr = ri->current_frame->data[0] + (y * ri->y_stride) + x;
*yptr++ = cell->y[0];
*yptr++ = cell->y[1];
yptr += (ri->y_stride - 2);
*yptr++ = cell->y[2];
*yptr++ = cell->y[3];
ri->current_frame->data[1][(y/2) * (ri->c_stride) + x/2] = cell->u;
ri->current_frame->data[2][(y/2) * (ri->c_stride) + x/2] = cell->v;
unsigned char *bptr;
int boffs,stride;
stride = ri->y_stride;
boffs = (y * stride) + x;
bptr = ri->current_frame->data[0] + boffs;
bptr[0 ] = cell->y[0];
bptr[1 ] = cell->y[1];
bptr[stride ] = cell->y[2];
bptr[stride+1] = cell->y[3];
bptr = ri->current_frame->data[1] + boffs;
bptr[0 ] =
bptr[1 ] =
bptr[stride ] =
bptr[stride+1] = cell->u;
bptr = ri->current_frame->data[2] + boffs;
bptr[0 ] =
bptr[1 ] =
bptr[stride ] =
bptr[stride+1] = cell->v;
}
void ff_apply_vector_4x4(RoqContext *ri, int x, int y, roq_cell *cell)
{
unsigned long row_inc, c_row_inc;
register unsigned char y0, y1, u, v;
unsigned char *yptr, *uptr, *vptr;
yptr = ri->current_frame->data[0] + (y * ri->y_stride) + x;
uptr = ri->current_frame->data[1] + (y/2) * (ri->c_stride) + x/2;
vptr = ri->current_frame->data[2] + (y/2) * (ri->c_stride) + x/2;
row_inc = ri->y_stride - 4;
c_row_inc = (ri->c_stride) - 2;
*yptr++ = y0 = cell->y[0]; *uptr++ = u = cell->u; *vptr++ = v = cell->v;
*yptr++ = y0;
*yptr++ = y1 = cell->y[1]; *uptr++ = u; *vptr++ = v;
*yptr++ = y1;
yptr += row_inc;
*yptr++ = y0;
*yptr++ = y0;
*yptr++ = y1;
*yptr++ = y1;
yptr += row_inc; uptr += c_row_inc; vptr += c_row_inc;
*yptr++ = y0 = cell->y[2]; *uptr++ = u; *vptr++ = v;
*yptr++ = y0;
*yptr++ = y1 = cell->y[3]; *uptr++ = u; *vptr++ = v;
*yptr++ = y1;
yptr += row_inc;
*yptr++ = y0;
*yptr++ = y0;
*yptr++ = y1;
*yptr++ = y1;
unsigned char *bptr;
int boffs,stride;
stride = ri->y_stride;
boffs = (y * stride) + x;
bptr = ri->current_frame->data[0] + boffs;
bptr[ 0] = bptr[ 1] = bptr[stride ] = bptr[stride +1] = cell->y[0];
bptr[ 2] = bptr[ 3] = bptr[stride +2] = bptr[stride +3] = cell->y[1];
bptr[stride*2 ] = bptr[stride*2+1] = bptr[stride*3 ] = bptr[stride*3+1] = cell->y[2];
bptr[stride*2+2] = bptr[stride*2+3] = bptr[stride*3+2] = bptr[stride*3+3] = cell->y[2];
bptr = ri->current_frame->data[1] + boffs;
bptr[ 0] = bptr[ 1] = bptr[stride ] = bptr[stride +1] =
bptr[ 2] = bptr[ 3] = bptr[stride +2] = bptr[stride +3] =
bptr[stride*2 ] = bptr[stride*2+1] = bptr[stride*3 ] = bptr[stride*3+1] =
bptr[stride*2+2] = bptr[stride*2+3] = bptr[stride*3+2] = bptr[stride*3+3] = cell->u;
bptr = ri->current_frame->data[2] + boffs;
bptr[ 0] = bptr[ 1] = bptr[stride ] = bptr[stride +1] =
bptr[ 2] = bptr[ 3] = bptr[stride +2] = bptr[stride +3] =
bptr[stride*2 ] = bptr[stride*2+1] = bptr[stride*3 ] = bptr[stride*3+1] =
bptr[stride*2+2] = bptr[stride*2+3] = bptr[stride*3+2] = bptr[stride*3+3] = cell->v;
}
void ff_apply_motion_4x4(RoqContext *ri, int x, int y,
int deltax, int deltay)
static inline void apply_motion_generic(RoqContext *ri, int x, int y, int deltax,
int deltay, int sz)
{
int i, hw, mx, my;
unsigned char *pa, *pb;
int mx, my, cp;
mx = x + deltax;
my = y + deltay;
/* check MV against frame boundaries */
if ((mx < 0) || (mx > ri->avctx->width - 4) ||
(my < 0) || (my > ri->avctx->height - 4)) {
if ((mx < 0) || (mx > ri->avctx->width - sz) ||
(my < 0) || (my > ri->avctx->height - sz)) {
av_log(ri->avctx, AV_LOG_ERROR, "motion vector out of bounds: MV = (%d, %d), boundaries = (0, 0, %d, %d)\n",
mx, my, ri->avctx->width, ri->avctx->height);
return;
}
pa = ri->current_frame->data[0] + (y * ri->y_stride) + x;
pb = ri->last_frame->data[0] + (my * ri->y_stride) + mx;
for(i = 0; i < 4; i++) {
pa[0] = pb[0];
pa[1] = pb[1];
pa[2] = pb[2];
pa[3] = pb[3];
pa += ri->y_stride;
pb += ri->y_stride;
}
for(cp = 0; cp < 3; cp++)
block_copy(ri->current_frame->data[cp] + (y * ri->y_stride) + x,
ri->last_frame->data[cp] + (my * ri->y_stride) + mx,
ri->y_stride, ri->y_stride, sz);
}
hw = ri->y_stride/2;
pa = ri->current_frame->data[1] + (y * ri->y_stride)/4 + x/2;
pb = ri->last_frame->data[1] + (my/2) * (ri->y_stride/2) + (mx + 1)/2;
for(i = 0; i < 2; i++) {
switch(((my & 0x01) << 1) | (mx & 0x01)) {
case 0:
pa[0] = pb[0];
pa[1] = pb[1];
pa[hw] = pb[hw];
pa[hw+1] = pb[hw+1];
break;
case 1:
pa[0] = avg2(pb[0], pb[1]);
pa[1] = avg2(pb[1], pb[2]);
pa[hw] = avg2(pb[hw], pb[hw+1]);
pa[hw+1] = avg2(pb[hw+1], pb[hw+2]);
break;
case 2:
pa[0] = avg2(pb[0], pb[hw]);
pa[1] = avg2(pb[1], pb[hw+1]);
pa[hw] = avg2(pb[hw], pb[hw*2]);
pa[hw+1] = avg2(pb[hw+1], pb[(hw*2)+1]);
break;
case 3:
pa[0] = avg4(pb[0], pb[1], pb[hw], pb[hw+1]);
pa[1] = avg4(pb[1], pb[2], pb[hw+1], pb[hw+2]);
pa[hw] = avg4(pb[hw], pb[hw+1], pb[hw*2], pb[(hw*2)+1]);
pa[hw+1] = avg4(pb[hw+1], pb[hw+2], pb[(hw*2)+1], pb[(hw*2)+1]);
break;
}
pa = ri->current_frame->data[2] + (y * ri->y_stride)/4 + x/2;
pb = ri->last_frame->data[2] + (my/2) * (ri->y_stride/2) + (mx + 1)/2;
}
void ff_apply_motion_4x4(RoqContext *ri, int x, int y,
int deltax, int deltay)
{
apply_motion_generic(ri, x, y, deltax, deltay, 4);
}
void ff_apply_motion_8x8(RoqContext *ri, int x, int y,
int deltax, int deltay)
{
int mx, my, i, j, hw;
unsigned char *pa, *pb;
mx = x + deltax;
my = y + deltay;
/* check MV against frame boundaries */
if ((mx < 0) || (mx > ri->avctx->width - 8) ||
(my < 0) || (my > ri->avctx->height - 8)) {
av_log(ri->avctx, AV_LOG_ERROR, "motion vector out of bounds: MV = (%d, %d), boundaries = (0, 0, %d, %d)\n",
mx, my, ri->avctx->width, ri->avctx->height);
return;
}
pa = ri->current_frame->data[0] + (y * ri->y_stride) + x;
pb = ri->last_frame->data[0] + (my * ri->y_stride) + mx;
for(i = 0; i < 8; i++) {
pa[0] = pb[0];
pa[1] = pb[1];
pa[2] = pb[2];
pa[3] = pb[3];
pa[4] = pb[4];
pa[5] = pb[5];
pa[6] = pb[6];
pa[7] = pb[7];
pa += ri->y_stride;
pb += ri->y_stride;
}
hw = ri->c_stride;
pa = ri->current_frame->data[1] + (y * ri->y_stride)/4 + x/2;
pb = ri->last_frame->data[1] + (my/2) * (ri->y_stride/2) + (mx + 1)/2;
for(j = 0; j < 2; j++) {
for(i = 0; i < 4; i++) {
switch(((my & 0x01) << 1) | (mx & 0x01)) {
case 0:
pa[0] = pb[0];
pa[1] = pb[1];
pa[2] = pb[2];
pa[3] = pb[3];
break;
case 1:
pa[0] = avg2(pb[0], pb[1]);
pa[1] = avg2(pb[1], pb[2]);
pa[2] = avg2(pb[2], pb[3]);
pa[3] = avg2(pb[3], pb[4]);
break;
case 2:
pa[0] = avg2(pb[0], pb[hw]);
pa[1] = avg2(pb[1], pb[hw+1]);
pa[2] = avg2(pb[2], pb[hw+2]);
pa[3] = avg2(pb[3], pb[hw+3]);
break;
case 3:
pa[0] = avg4(pb[0], pb[1], pb[hw], pb[hw+1]);
pa[1] = avg4(pb[1], pb[2], pb[hw+1], pb[hw+2]);
pa[2] = avg4(pb[2], pb[3], pb[hw+2], pb[hw+3]);
pa[3] = avg4(pb[3], pb[4], pb[hw+3], pb[hw+4]);
break;
}
pa += ri->c_stride;
pb += ri->c_stride;
}
pa = ri->current_frame->data[2] + (y * ri->y_stride)/4 + x/2;
pb = ri->last_frame->data[2] + (my/2) * (ri->y_stride/2) + (mx + 1)/2;
}
apply_motion_generic(ri, x, y, deltax, deltay, 8);
}
......@@ -36,9 +36,6 @@
#include "dsputil.h"
#include "roqvideo.h"
#define avg2(a,b) av_clip_uint8(((int)(a)+(int)(b)+1)>>1)
#define avg4(a,b,c,d) av_clip_uint8(((int)(a)+(int)(b)+(int)(c)+(int)(d)+2)>>2)
static void roqvideo_decode_frame(RoqContext *ri)
{
unsigned int chunk_id = 0, chunk_arg = 0;
......@@ -165,7 +162,7 @@ static int roq_decode_init(AVCodecContext *avctx)
s->avctx = avctx;
s->last_frame = &s->frames[0];
s->current_frame = &s->frames[1];
avctx->pix_fmt = PIX_FMT_YUV420P;
avctx->pix_fmt = PIX_FMT_YUV444P;
dsputil_init(&s->dsp, avctx);
return 0;
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册