提交 369122dd 编写于 作者: N NVIDIA Corporation 提交者: Carl Eugen Hoyos

Add VDPAU hardware accelerated decoding for H264 which can be used by

video players.

Original patch by NVIDIA corporation.

Originally committed as revision 16431 to svn://svn.ffmpeg.org/ffmpeg/trunk
上级 bc1d2afb
......@@ -975,6 +975,7 @@ h261_encoder_select="aandct"
h263_encoder_select="aandct"
h263p_encoder_select="aandct"
h264_decoder_select="golomb"
h264_vdpau_decoder_deps="vdpau"
imc_decoder_select="fft mdct"
jpegls_decoder_select="golomb"
jpegls_encoder_select="golomb"
......
......@@ -100,6 +100,7 @@ OBJS-$(CONFIG_H263_ENCODER) += mpegvideo_enc.o motion_est.o ratecontr
OBJS-$(CONFIG_H263P_ENCODER) += mpegvideo_enc.o motion_est.o ratecontrol.o h263.o mpeg12data.o mpegvideo.o error_resilience.o
OBJS-$(CONFIG_H264_DECODER) += h264.o h264idct.o h264pred.o h264_parser.o cabac.o mpegvideo.o error_resilience.o
OBJS-$(CONFIG_H264_ENCODER) += h264enc.o h264dspenc.o
OBJS-$(CONFIG_H264_VDPAU_DECODER) += vdpauvideo.o
OBJS-$(CONFIG_HUFFYUV_DECODER) += huffyuv.o
OBJS-$(CONFIG_HUFFYUV_ENCODER) += huffyuv.o
OBJS-$(CONFIG_IDCIN_DECODER) += idcinvideo.o
......
......@@ -88,6 +88,7 @@ void avcodec_register_all(void)
REGISTER_DECODER (H263I, h263i);
REGISTER_ENCODER (H263P, h263p);
REGISTER_DECODER (H264, h264);
REGISTER_DECODER (H264_VDPAU, h264_vdpau);
REGISTER_ENCDEC (HUFFYUV, huffyuv);
REGISTER_DECODER (IDCIN, idcin);
REGISTER_DECODER (INDEO2, indeo2);
......
......@@ -191,6 +191,9 @@ enum CodecID {
CODEC_ID_TGV,
CODEC_ID_TGQ,
/* "codecs" for HW decoding with VDPAU */
CODEC_ID_H264_VDPAU= 0x9000,
/* various PCM "codecs" */
CODEC_ID_PCM_S16LE= 0x10000,
CODEC_ID_PCM_S16BE,
......@@ -527,6 +530,10 @@ typedef struct RcOverride{
* This can be used to prevent truncation of the last audio samples.
*/
#define CODEC_CAP_SMALL_LAST_FRAME 0x0040
/**
* Codec can export data for HW decoding (VDPAU).
*/
#define CODEC_CAP_HWACCEL_VDPAU 0x0080
//The following defines may change, don't expect compatibility if you use them.
#define MB_TYPE_INTRA4x4 0x0001
......
......@@ -33,6 +33,7 @@
#include "h264_parser.h"
#include "golomb.h"
#include "rectangle.h"
#include "vdpau_internal.h"
#include "cabac.h"
#ifdef ARCH_X86
......@@ -2188,6 +2189,8 @@ static av_cold int decode_init(AVCodecContext *avctx){
if(avctx->codec_id == CODEC_ID_SVQ3)
avctx->pix_fmt= PIX_FMT_YUVJ420P;
else if(avctx->codec_id == CODEC_ID_H264_VDPAU)
avctx->pix_fmt= PIX_FMT_VDPAU_H264;
else
avctx->pix_fmt= PIX_FMT_YUV420P;
......@@ -7289,6 +7292,8 @@ static void execute_decode_slices(H264Context *h, int context_count){
H264Context *hx;
int i;
if(avctx->codec_id == CODEC_ID_H264_VDPAU)
return;
if(context_count == 1) {
decode_slice(avctx, &h);
} else {
......@@ -7416,8 +7421,14 @@ static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size){
&& (avctx->skip_frame < AVDISCARD_NONREF || hx->nal_ref_idc)
&& (avctx->skip_frame < AVDISCARD_BIDIR || hx->slice_type_nos!=FF_B_TYPE)
&& (avctx->skip_frame < AVDISCARD_NONKEY || hx->slice_type_nos==FF_I_TYPE)
&& avctx->skip_frame < AVDISCARD_ALL)
&& avctx->skip_frame < AVDISCARD_ALL){
if(ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU){
static const uint8_t start_code[] = {0x00, 0x00, 0x01};
ff_VDPAU_h264_add_data_chunk(h, start_code, sizeof(start_code));
ff_VDPAU_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
}else
context_count++;
}
break;
case NAL_DPA:
init_get_bits(&hx->s.gb, ptr, bit_length);
......@@ -7620,6 +7631,9 @@ static int decode_frame(AVCodecContext *avctx,
h->prev_frame_num_offset= h->frame_num_offset;
h->prev_frame_num= h->frame_num;
if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
ff_VDPAU_h264_picture_complete(h);
/*
* FIXME: Error handling code does not seem to support interlaced
* when slices span multiple rows
......@@ -7632,7 +7646,7 @@ static int decode_frame(AVCodecContext *avctx,
* past end by one (callers fault) and resync_mb_y != 0
* causes problems for the first MB line, too.
*/
if (!FIELD_PICTURE)
if (!avctx->codec_id == CODEC_ID_H264_VDPAU && !FIELD_PICTURE)
ff_er_frame_end(s);
MPV_frame_end(s);
......@@ -8005,4 +8019,20 @@ AVCodec h264_decoder = {
.long_name = NULL_IF_CONFIG_SMALL("H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10"),
};
#ifdef CONFIG_H264_VDPAU_DECODER
AVCodec h264_vdpau_decoder = {
"h264_vdpau",
CODEC_TYPE_VIDEO,
CODEC_ID_H264_VDPAU,
sizeof(H264Context),
decode_init,
NULL,
decode_end,
decode_frame,
CODEC_CAP_DR1 | CODEC_CAP_DELAY | CODEC_CAP_HWACCEL_VDPAU,
.flush= flush_dpb,
.long_name = NULL_IF_CONFIG_SMALL("H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (VDPAU acceleration)"),
};
#endif
#include "svq3.c"
......@@ -161,7 +161,8 @@ static void close(AVCodecParserContext *s)
AVCodecParser h264_parser = {
{ CODEC_ID_H264 },
{ CODEC_ID_H264,
CODEC_ID_H264_VDPAU },
sizeof(H264Context),
NULL,
h264_parse,
......
......@@ -267,6 +267,9 @@ static const PixFmtInfo pix_fmt_info[PIX_FMT_NB] = {
[PIX_FMT_XVMC_MPEG2_IDCT] = {
.name = "xvmcidct",
},
[PIX_FMT_VDPAU_H264] = {
.name = "vdpau_h264",
},
[PIX_FMT_UYYVYY411] = {
.name = "uyyvyy411",
.nb_channels = 1,
......
......@@ -957,7 +957,11 @@ void MPV_frame_end(MpegEncContext *s)
XVMC_field_end(s);
}else
#endif
if(s->unrestricted_mv && s->current_picture.reference && !s->intra_only && !(s->flags&CODEC_FLAG_EMU_EDGE)) {
if(!(s->avctx->codec->capabilities&CODEC_CAP_HWACCEL_VDPAU)
&& s->unrestricted_mv
&& s->current_picture.reference
&& !s->intra_only
&& !(s->flags&CODEC_FLAG_EMU_EDGE)) {
s->dsp.draw_edges(s->current_picture.data[0], s->linesize , s->h_edge_pos , s->v_edge_pos , EDGE_WIDTH );
s->dsp.draw_edges(s->current_picture.data[1], s->uvlinesize, s->h_edge_pos>>1, s->v_edge_pos>>1, EDGE_WIDTH/2);
s->dsp.draw_edges(s->current_picture.data[2], s->uvlinesize, s->h_edge_pos>>1, s->v_edge_pos>>1, EDGE_WIDTH/2);
......
/*
* Video Decode and Presentation API for UNIX (VDPAU) is used for
* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
*
* Copyright (C) 2008 NVIDIA.
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_VDPAU_INTERNAL_H
#define AVCODEC_VDPAU_INTERNAL_H
void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
int buf_size);
void ff_VDPAU_h264_picture_complete(H264Context *h);
#endif /* AVCODEC_VDPAU_INTERNAL_H */
/*
* Video Decode and Presentation API for UNIX (VDPAU) is used for
* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
*
* Copyright (C) 2008 NVIDIA.
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_VDPAU_RENDER_H
#define AVCODEC_VDPAU_RENDER_H
/**
* \defgroup Decoder VDPAU Decoder and Renderer
*
* VDPAU HW acceleration has two modules
* - VDPAU Decoding
* - VDPAU Presentation
*
* VDPAU decoding module parses all headers using FFmpeg
* parsing mechanism and uses VDPAU for the actual decoding.
*
* As per the current implementation, the actual decoding
* and rendering (API calls) are done as part of VDPAU
* presentation (vo_vdpau.c) module.
*
* @{
* \defgroup VDPAU_Decoding VDPAU Decoding
* \ingroup Decoder
* @{
*/
#include "vdpau/vdpau.h"
#include "vdpau/vdpau_x11.h"
/**
* \brief The videoSurface is used for render.
*/
#define FF_VDPAU_STATE_USED_FOR_RENDER 1
/**
* \brief The videoSurface is needed for reference/prediction,
* codec manipulates this.
*/
#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
/**
* \brief This structure is used as a CALL-BACK between the ffmpeg
* decoder (vd_) and presentation (vo_) module.
* This is used for defining a video-frame containing surface,
* picture-parameter, bitstream informations etc which are passed
* between ffmpeg decoder and its clients.
*/
struct vdpau_render_state
VdpVideoSurface surface; ///< used as rendered surface, never changed.
int state; ///< Holds FF_VDPAU_STATE_* values
/** Picture Parameter information for all supported codecs */
union _VdpPictureInfo {
VdpPictureInfoH264 h264;
} info;
/** Describe size/location of the compressed video data */
int bitstreamBuffersAlloced;
int bitstreamBuffersUsed;
VdpBitstreamBuffer *bitstreamBuffers;
};
/* @}*/
#endif /* AVCODEC_VDPAU_RENDER_H */
/*
* Video Decode and Presentation API for UNIX (VDPAU) is used for
* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
*
* Copyright (c) 2008 NVIDIA.
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <limits.h>
#include "avcodec.h"
#include "h264.h"
#undef NDEBUG
#include <assert.h>
#include "vdpau_render.h"
#include "vdpau_internal.h"
/**
* \addtogroup VDPAU_Decoding
*
* @{
*/
static void VDPAU_h264_set_reference_frames(H264Context *h)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render, * render_ref;
VdpReferenceFrameH264 * rf, * rf2;
Picture * pic;
int i, list, pic_frame_idx;
render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
assert(render);
rf = &render->info.h264.referenceFrames[0];
#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
for (list = 0; list < 2; ++list) {
Picture **lp = list ? h->long_ref : h->short_ref;
int ls = list ? h->long_ref_count : h->short_ref_count;
for (i = 0; i < ls; ++i) {
pic = lp[i];
if (!pic || !pic->reference)
continue;
pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
render_ref = (struct vdpau_render_state*)pic->data[0];
assert(render_ref);
rf2 = &render->info.h264.referenceFrames[0];
while (rf2 != rf) {
if (
(rf2->surface == render_ref->surface)
&& (rf2->is_long_term == pic->long_ref)
&& (rf2->frame_idx == pic_frame_idx)
)
break;
++rf2;
}
if (rf2 != rf) {
rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
continue;
}
if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
continue;
rf->surface = render_ref->surface;
rf->is_long_term = pic->long_ref;
rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
rf->field_order_cnt[0] = pic->field_poc[0];
rf->field_order_cnt[1] = pic->field_poc[1];
rf->frame_idx = pic_frame_idx;
++rf;
}
}
for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
rf->surface = VDP_INVALID_HANDLE;
rf->is_long_term = 0;
rf->top_is_reference = 0;
rf->bottom_is_reference = 0;
rf->field_order_cnt[0] = 0;
rf->field_order_cnt[1] = 0;
rf->frame_idx = 0;
}
}
void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render;
render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
assert(render);
if (!render->bitstreamBuffersUsed)
VDPAU_h264_set_reference_frames(h);
render->bitstreamBuffers= av_fast_realloc(
render->bitstreamBuffers,
&render->bitstreamBuffersAlloced,
sizeof(*render->bitstreamBuffers)*(render->bitstreamBuffersUsed + 1)
);
render->bitstreamBuffers[render->bitstreamBuffersUsed].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream = buf;
render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream_bytes = buf_size;
render->bitstreamBuffersUsed++;
}
void ff_VDPAU_h264_picture_complete(H264Context *h)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render;
render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
assert(render);
render->info.h264.slice_count = h->slice_num;
if (render->info.h264.slice_count < 1)
return;
for (int i = 0; i < 2; ++i) {
int foc = s->current_picture_ptr->field_poc[i];
if (foc == INT_MAX)
foc = 0;
render->info.h264.field_order_cnt[i] = foc;
}
render->info.h264.is_reference = s->current_picture_ptr->reference ? VDP_TRUE : VDP_FALSE;
render->info.h264.frame_num = h->frame_num;
render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;
render->info.h264.num_ref_frames = h->sps.ref_frame_count;
render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff;
render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
render->info.h264.weighted_pred_flag = h->pps.weighted_pred;
render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc;
render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag;
render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode;
render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0];
render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1];
render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26;
render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1;
render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1;
render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4;
render->info.h264.pic_order_cnt_type = h->sps.poc_type;
render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.log2_max_poc_lsb - 4;
render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag;
render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag;
render->info.h264.entropy_coding_mode_flag = h->pps.cabac;
render->info.h264.pic_order_present_flag = h->pps.pic_order_present;
render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8));
ff_draw_horiz_band(s, 0, s->avctx->height);
render->bitstreamBuffersUsed = 0;
}
/* @}*/
......@@ -121,6 +121,7 @@ enum PixelFormat {
PIX_FMT_YUV440P, ///< Planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples)
PIX_FMT_YUVJ440P, ///< Planar YUV 4:4:0 full scale (jpeg)
PIX_FMT_YUVA420P, ///< Planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples)
PIX_FMT_VDPAU_H264,///< H264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_NB, ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions
};
......
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