提交 0154bae1 编写于 作者: K Kostya Shishkov

Add rounding for overlap filters

Originally committed as revision 5834 to svn://svn.ffmpeg.org/ffmpeg/trunk
上级 b2828252
......@@ -831,7 +831,7 @@ static void vc1_inv_trans(DCTELEM block[64], int M, int N)
* @todo optimize
* @todo move to DSPContext
*/
static void vc1_v_overlap(uint8_t* src, int stride)
static void vc1_v_overlap(uint8_t* src, int stride, int rnd)
{
int i;
int a, b, c, d;
......@@ -841,10 +841,10 @@ static void vc1_v_overlap(uint8_t* src, int stride)
c = src[0];
d = src[stride];
src[-2*stride] = clip_uint8((7*a + d + 3) >> 3);
src[-stride] = clip_uint8((-a + 7*b + c + d + 3) >> 3);
src[0] = clip_uint8((a + b + 7*c - d + 3) >> 3);
src[stride] = clip_uint8((a + 7*d + 3) >> 3);
src[-2*stride] = clip_uint8((7*a + d + 4 - rnd) >> 3);
src[-stride] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
src[stride] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
src++;
}
}
......@@ -853,7 +853,7 @@ static void vc1_v_overlap(uint8_t* src, int stride)
* @todo optimize
* @todo move to DSPContext
*/
static void vc1_h_overlap(uint8_t* src, int stride)
static void vc1_h_overlap(uint8_t* src, int stride, int rnd)
{
int i;
int a, b, c, d;
......@@ -863,10 +863,10 @@ static void vc1_h_overlap(uint8_t* src, int stride)
c = src[0];
d = src[1];
src[-2] = clip_uint8((7*a + d + 3) >> 3);
src[-1] = clip_uint8((-a + 7*b + c + d + 3) >> 3);
src[0] = clip_uint8((a + b + 7*c - d + 3) >> 3);
src[1] = clip_uint8((a + 7*d + 3) >> 3);
src[-2] = clip_uint8((7*a + d + 4 - rnd) >> 3);
src[-1] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
src[1] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
src += stride;
}
}
......@@ -2571,9 +2571,9 @@ static int vc1_decode_p_mb(VC1Context *v)
/* TODO: proper loop filtering */
if(v->pq >= 9 && v->overlap) {
if(v->a_avail)
vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
if(v->c_avail)
vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
}
} else if(val) {
vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block);
......@@ -2672,9 +2672,9 @@ static int vc1_decode_p_mb(VC1Context *v)
/* TODO: proper loop filtering */
if(v->pq >= 9 && v->overlap) {
if(v->a_avail)
vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
if(v->c_avail)
vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
}
} else if(is_coded[i]) {
status = vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block);
......@@ -2835,9 +2835,9 @@ static void vc1_decode_b_mb(VC1Context *v)
/* TODO: proper loop filtering */
if(v->pq >= 9 && v->overlap) {
if(v->a_avail)
vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
if(v->c_avail)
vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
}
} else if(val) {
vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block);
......@@ -2926,21 +2926,21 @@ static void vc1_decode_i_blocks(VC1Context *v)
vc1_put_block(v, s->block);
if(v->pq >= 9 && v->overlap) { /* XXX: do proper overlapping insted of loop filter */
if(!s->first_slice_line) {
vc1_v_overlap(s->dest[0], s->linesize);
vc1_v_overlap(s->dest[0] + 8, s->linesize);
vc1_v_overlap(s->dest[1], s->uvlinesize);
vc1_v_overlap(s->dest[2], s->uvlinesize);
vc1_v_overlap(s->dest[0], s->linesize, 0);
vc1_v_overlap(s->dest[0] + 8, s->linesize, 0);
vc1_v_overlap(s->dest[1], s->uvlinesize, s->mb_y&1);
vc1_v_overlap(s->dest[2], s->uvlinesize, s->mb_y&1);
}
vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize);
vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize);
vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 1);
vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1);
if(s->mb_x) {
vc1_h_overlap(s->dest[0], s->linesize);
vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize);
vc1_h_overlap(s->dest[1], s->uvlinesize);
vc1_h_overlap(s->dest[2], s->uvlinesize);
vc1_h_overlap(s->dest[0], s->linesize, 0);
vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 0);
vc1_h_overlap(s->dest[1], s->uvlinesize, s->mb_x&1);
vc1_h_overlap(s->dest[2], s->uvlinesize, s->mb_x&1);
}
vc1_h_overlap(s->dest[0] + 8, s->linesize);
vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize);
vc1_h_overlap(s->dest[0] + 8, s->linesize, 1);
vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1);
}
if(get_bits_count(&s->gb) > v->bits) {
......
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