提交 ed60ec73 编写于 作者: A Andrew Gallant

Fix invalid UTF-8 output on Windows.

Currently, Rust's standard library will yield an error if one tries to
write invalid UTF-8 to a Windows console. This is problematic for
ripgrep when it tries to print matched lines that contain invalid UTF-8.
We work around this by modifying the `termcolor` library to lossily
decode UTF-8 before sending it to `std::io::Stdout`. This may result in
some Unicode replacement chars being shown in the output, but this is
strictly better than erroring or not showing anything at all.

Fixes #318.
上级 a7ca2d65
......@@ -187,7 +187,7 @@ impl ColorChoice {
/// Satisfies `io::Write` and `WriteColor`, and supports optional coloring
/// to stdout.
pub struct Stdout {
wtr: WriterInner<'static, io::Stdout>,
wtr: LossyStdout<WriterInner<'static, io::Stdout>>,
}
/// `StdoutLock` is a locked reference to a `Stdout`.
......@@ -197,7 +197,7 @@ pub struct Stdout {
///
/// The lifetime `'a` refers to the lifetime of the corresponding `Stdout`.
pub struct StdoutLock<'a> {
wtr: WriterInner<'a, io::StdoutLock<'a>>,
wtr: LossyStdout<WriterInner<'a, io::StdoutLock<'a>>>,
}
/// WriterInner is a (limited) generic representation of a writer. It is
......@@ -230,7 +230,7 @@ impl Stdout {
} else {
WriterInner::NoColor(NoColor(io::stdout()))
};
Stdout { wtr: wtr }
Stdout { wtr: LossyStdout::new(wtr) }
}
/// Create a new `Stdout` with the given color preferences.
......@@ -242,11 +242,13 @@ impl Stdout {
/// the `WriteColor` trait.
#[cfg(windows)]
pub fn new(choice: ColorChoice) -> Stdout {
let con = wincolor::Console::stdout();
let is_win_console = con.is_ok();
let wtr =
if choice.should_attempt_color() {
if choice.should_ansi() {
WriterInner::Ansi(Ansi(io::stdout()))
} else if let Ok(console) = wincolor::Console::stdout() {
} else if let Ok(console) = con {
WriterInner::Windows {
wtr: io::stdout(),
console: Mutex::new(console),
......@@ -257,7 +259,7 @@ impl Stdout {
} else {
WriterInner::NoColor(NoColor(io::stdout()))
};
Stdout { wtr: wtr }
Stdout { wtr: LossyStdout::new(wtr).is_console(is_win_console) }
}
/// Lock the underlying writer.
......@@ -268,7 +270,28 @@ impl Stdout {
/// This method is **not reentrant**. It may panic if `lock` is called
/// while a `StdoutLock` is still alive.
pub fn lock(&self) -> StdoutLock {
let locked = match self.wtr {
StdoutLock::from_stdout(self)
}
}
impl<'a> StdoutLock<'a> {
#[cfg(not(windows))]
fn from_stdout(stdout: &Stdout) -> StdoutLock {
let locked = match *stdout.wtr.get_ref() {
WriterInner::Unreachable(_) => unreachable!(),
WriterInner::NoColor(ref w) => {
WriterInner::NoColor(NoColor(w.0.lock()))
}
WriterInner::Ansi(ref w) => {
WriterInner::Ansi(Ansi(w.0.lock()))
}
};
StdoutLock { wtr: stdout.wtr.wrap(locked) }
}
#[cfg(windows)]
fn from_stdout(stdout: &Stdout) -> StdoutLock {
let locked = match *stdout.wtr.get_ref() {
WriterInner::Unreachable(_) => unreachable!(),
WriterInner::NoColor(ref w) => {
WriterInner::NoColor(NoColor(w.0.lock()))
......@@ -288,7 +311,7 @@ impl Stdout {
panic!("cannot call Stdout.lock while a StdoutLock is alive");
}
};
StdoutLock { wtr: locked }
StdoutLock { wtr: stdout.wtr.wrap(locked) }
}
}
......@@ -407,7 +430,7 @@ impl<'a, W: io::Write> WriteColor for WriterInner<'a, W> {
/// It is intended for a `BufferWriter` to be put in an `Arc` and written to
/// from multiple threads simultaneously.
pub struct BufferWriter {
stdout: io::Stdout,
stdout: LossyStdout<io::Stdout>,
printed: AtomicBool,
separator: Option<Vec<u8>>,
color_choice: ColorChoice,
......@@ -424,7 +447,7 @@ impl BufferWriter {
#[cfg(not(windows))]
pub fn stdout(choice: ColorChoice) -> BufferWriter {
BufferWriter {
stdout: io::stdout(),
stdout: LossyStdout::new(io::stdout()),
printed: AtomicBool::new(false),
separator: None,
color_choice: choice,
......@@ -441,12 +464,14 @@ impl BufferWriter {
/// the buffers themselves.
#[cfg(windows)]
pub fn stdout(choice: ColorChoice) -> BufferWriter {
let con = wincolor::Console::stdout().ok().map(Mutex::new);
let stdout = LossyStdout::new(io::stdout()).is_console(con.is_some());
BufferWriter {
stdout: io::stdout(),
stdout: stdout,
printed: AtomicBool::new(false),
separator: None,
color_choice: choice,
console: wincolor::Console::stdout().ok().map(Mutex::new),
console: con,
}
}
......@@ -485,7 +510,7 @@ impl BufferWriter {
if buf.is_empty() {
return Ok(());
}
let mut stdout = self.stdout.lock();
let mut stdout = self.stdout.wrap(self.stdout.get_ref().lock());
if let Some(ref sep) = self.separator {
if self.printed.load(Ordering::SeqCst) {
try!(stdout.write_all(sep));
......@@ -885,7 +910,7 @@ impl WindowsBuffer {
fn print(
&self,
console: &mut wincolor::Console,
stdout: &mut io::StdoutLock,
stdout: &mut LossyStdout<io::StdoutLock>,
) -> io::Result<()> {
let mut last = 0;
for &(pos, ref spec) in &self.colors {
......@@ -1095,3 +1120,79 @@ impl FromStr for Color {
}
}
}
struct LossyStdout<W> {
wtr: W,
#[cfg(windows)]
is_console: bool,
}
impl<W: io::Write> LossyStdout<W> {
#[cfg(not(windows))]
fn new(wtr: W) -> LossyStdout<W> { LossyStdout { wtr: wtr } }
#[cfg(windows)]
fn new(wtr: W) -> LossyStdout<W> {
LossyStdout { wtr: wtr, is_console: false }
}
#[cfg(not(windows))]
fn wrap<Q: io::Write>(&self, wtr: Q) -> LossyStdout<Q> {
LossyStdout::new(wtr)
}
#[cfg(windows)]
fn wrap<Q: io::Write>(&self, wtr: Q) -> LossyStdout<Q> {
LossyStdout::new(wtr).is_console(self.is_console)
}
#[cfg(windows)]
fn is_console(mut self, yes: bool) -> LossyStdout<W> {
self.is_console = yes;
self
}
fn get_ref(&self) -> &W {
&self.wtr
}
}
impl<W: WriteColor> WriteColor for LossyStdout<W> {
fn supports_color(&self) -> bool { self.wtr.supports_color() }
fn set_color(&mut self, spec: &ColorSpec) -> io::Result<()> {
self.wtr.set_color(spec)
}
fn reset(&mut self) -> io::Result<()> { self.wtr.reset() }
}
impl<W: io::Write> io::Write for LossyStdout<W> {
#[cfg(not(windows))]
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
self.wtr.write(buf)
}
#[cfg(windows)]
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
if self.is_console {
write_lossy_utf8(&mut self.wtr, buf)
} else {
self.wtr.write(buf)
}
}
fn flush(&mut self) -> io::Result<()> {
self.wtr.flush()
}
}
#[cfg(windows)]
fn write_lossy_utf8<W: io::Write>(mut w: W, buf: &[u8]) -> io::Result<usize> {
match ::std::str::from_utf8(buf) {
Ok(s) => w.write(s.as_bytes()),
Err(ref e) if e.valid_up_to() == 0 => {
try!(w.write(b"\xEF\xBF\xBD"));
Ok(1)
}
Err(e) => w.write(&buf[..e.valid_up_to()]),
}
}
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